Player Matchup

Kuzenbo
Kuzenbo
Silver III
ArdubaESP
Kuzenbo
Silver III
Level 120
God Stats
18W - 7L
1,712 SR
Queue Stats
265W - 284L
849 MMR
Solo
Ah Puch
Ah Puch
Silver III
DavidGoulden
Ah Puch
Silver III
Level 82
God Stats
37W - 28L
1,560 SR
Queue Stats
113W - 123L
873 MMR
Solo
Sol
Sol
Silver IV
Dynamo542
Sol
Silver IV
Level 69
God Stats
12W - 16L
1,509 SR
Queue Stats
20W - 41L
840 MMR
Party 3
Arachne
Arachne
Silver II
JHD_2570
Arachne
Silver II
Level 46
God Stats
17W - 25L
1,492 SR
Queue Stats
24W - 44L
1,004 MMR
Party 3
Chaac
Chaac
Silver IV
NdThee
Chaac
Silver IV
Level 54
God Stats
7W - 11L
1,579 SR
Queue Stats
162W - 159L
864 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,570 SR
886 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,432 SR
887 MMR
Cthulhu
Cthulhu
Silver III
El_ciscar
Cthulhu
Silver III
Level 112
God Stats
73W - 68L
1,556 SR
Queue Stats
145W - 168L
906 MMR
Solo
Izanami
Izanami
Silver III
Nick_Sr4
Izanami
Silver III
Level 118
God Stats
5W - 9L
1,477 SR
Queue Stats
219W - 217L
912 MMR
Party 1
Fenrir
Fenrir
Silver III
PPeeps
Fenrir
Silver III
Level 127
God Stats
4W - 9L
1,493 SR
Queue Stats
498W - 504L
877 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
ShizoooCore
Cu Chulainn
Silver IV
Level 126
God Stats
2W - 1L
1,139 SR
Queue Stats
287W - 318L
749 MMR
Party 2
Janus
Janus
Silver I
TGrDiego8
Janus
Silver I
Level 69
God Stats
8W - 8L
1,497 SR
Queue Stats
191W - 200L
991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArdubaESP
Kuzenbo
20
3 / 11 / 11
15,978
410
23,185
37,072
54,969
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
DavidGoulden
Ah Puch
20
11 / 8 / 6
19,694
505
41,064
32,175
15,379
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 6 / 3
19,644
504
32,518
31,785
13,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
JHD_2570
Arachne
20
10 / 11 / 5
18,644
478
29,886
35,413
20,123
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
NdThee
Chaac
20
4 / 4 / 13
18,807
482
27,150
43,127
74,202
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetGuan YuKhepriGilgamesh

VS

Bans
AthenaScyllaAnhurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El_ciscar
Cthulhu
20
4 / 5 / 20
19,496
500
21,263
44,263
74,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
Nick_Sr4
Izanami
20
6 / 9 / 8
19,897
510
22,798
35,379
16,533
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
PPeeps
Fenrir
20
18 / 4 / 18
23,579
605
31,240
39,692
48,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
ShizoooCore
Cu Chulainn
20
5 / 4 / 12
21,177
543
28,668
45,819
55,628
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
TGrDiego8
Janus
20
7 / 11 / 16
20,892
536
28,651
37,188
16,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
33
Kills
40
40
Deaths
33
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ArdubaESP
Kuzenbo
3
11
11
0.77
L
Ah Puch
DavidGoulden
Ah Puch
11
8
6
1.75
L
5
6
3
1.08
W
Cthulhu
El_ciscar
Cthulhu
4
5
20
2.8
L
Arachne
JHD_2570
Arachne
10
11
5
1.14
L
Chaac
NdThee
Chaac
4
4
13
2.63
W
Izanami
Nick_Sr4
Izanami
6
9
8
1.11
W
Fenrir
PPeeps
Fenrir
18
4
18
6.75
W
Cu Chulainn
ShizoooCore
Cu Chulainn
5
4
12
2.75
W
Janus
TGrDiego8
Janus
7
11
16
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,803
Damage
132,620
179,572
Taken
202,341
177,741
Mitigated
210,843
59,146
Healing
66,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ArdubaESP
Kuzenbo
23,185
5,847
1,457
2,192
37,072
54,969
544
13,347
22,724
77,842
0
L
Ah Puch
DavidGoulden
Ah Puch
41,064
1,271
0
12,217
32,175
15,379
2,279
10,281
21,798
172,018
0
L
32,518
7,745
0
15,949
31,785
13,068
362
9,593
21,722
169,581
0
W
Cthulhu
El_ciscar
Cthulhu
21,263
827
3,510
10,310
44,263
74,219
288
25,219
16,342
78,479
0
L
Arachne
JHD_2570
Arachne
29,886
18,985
0
7,451
35,413
20,123
3,157
11,267
23,492
0
163,609
L
Chaac
NdThee
Chaac
27,150
4,087
0
19,880
43,127
74,202
2,906
11,958
29,245
0
107,003
W
Izanami
Nick_Sr4
Izanami
22,798
14,166
0
13,630
35,379
16,533
5,045
23,403
11,627
0
187,837
W
Fenrir
PPeeps
Fenrir
31,240
7,116
0
7,418
39,692
48,025
1,773
16,877
22,243
0
148,731
W
Cu Chulainn
ShizoooCore
Cu Chulainn
28,668
4,809
0
17,090
45,819
55,628
2,197
14,290
28,996
27,711
124,293
W
Janus
TGrDiego8
Janus
28,651
1,343
1,634
13,395
37,188
16,438
2,049
21,533
15,341
188,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,767
Gold Earned
105,041
960
Minions Killed
1,033
0
Camps Cleared
0
3,535,444
Distance Traveled
3,688,840
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,978
410
94
2
0
754,955
9
L
Ah Puch
19,694
505
219
6
0
669,478
14
L
Sol
19,644
504
236
6
0
652,380
0
W
Cthulhu
19,496
500
133
3
0
751,330
8
L
Arachne
18,644
478
218
6
0
685,008
1
L
Chaac
18,807
482
193
5
0
773,623
4
W
Izanami
19,897
510
243
6
0
675,212
14
W
Fenrir
23,579
605
158
4
0
800,892
2
W
Cu Chulainn
21,177
543
233
6
0
780,487
4
W
Janus
20,892
536
266
7
0
680,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role