Player Matchup

Thoth
Thoth
HyperSword
Thoth
Level 29
God Stats
1W - 2L
1,314 SR
Queue Stats
226W - 214L
1,514 Elo+
Party 2
Bellona
Bellona
Rezkii CDXX
Bellona
Level 16
God Stats
10W - 8L
1,637 SR
Queue Stats
28W - 39L
1,444 Elo+
Party 4
Arachne
Arachne
Sirastroking
Arachne
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,398 Elo+
Party 4
Izanami
Izanami
Vagabond_Cipher
Izanami
Level 29
God Stats
25W - 26L
1,508 SR
Queue Stats
102W - 113L
1,426 Elo+
Solo
Osiris
Osiris
jay513
Osiris
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
320W - 310L
1,504 Elo+
Party 2
Team Averages
Level 23
1,492 SR
1,457 Elo+

VS

Team Averages
Level 23
1,725 SR
1,419 Elo+
Cthulhu
Cthulhu
Enzardra
Cthulhu
Level 7
God Stats
5W - 6L
1,421 SR
Queue Stats
20W - 28L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
OneDapperBoi
Danzaburou
Level 28
God Stats
27W - 14L
1,702 SR
Queue Stats
69W - 61L
1,489 Elo+
Party 3
Anubis
Anubis
V1RG3NK1LLER
Anubis
Level 26
God Stats
24W - 15L
1,639 SR
Queue Stats
51W - 39L
1,594 Elo+
Party 3
Merlin
Merlin
melatorre
Merlin
Level 26
God Stats
17W - 9L
1,930 SR
Queue Stats
214W - 252L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
oscarfu_1403run
Gilgamesh
Level 26
God Stats
18W - 10L
1,930 SR
Queue Stats
193W - 200L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
7 / 4 / 11
13,128
571
14,625
12,624
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rezkii CDXX
Bellona
17
3 / 7 / 5
12,926
562
5,134
19,794
14,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Sirastroking
Arachne
18
10 / 8 / 10
13,336
580
13,716
18,426
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 2 / 9
15,390
669
20,825
21,965
8,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
jay513
Osiris
18
10 / 5 / 5
12,833
558
13,840
25,888
13,484
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enzardra
Cthulhu
13
0 / 9 / 5
9,244
402
3,593
19,205
24,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
OneDapperBoi
Danzaburou
15
4 / 10 / 7
10,837
471
15,293
20,005
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
9 / 8 / 5
12,113
527
18,346
21,676
10,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
melatorre
Merlin
17
8 / 7 / 4
11,682
508
16,659
15,622
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
oscarfu_1403run
Gilgamesh
18
5 / 7 / 4
11,506
500
10,219
15,856
13,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
40
Kills
26
26
Deaths
41
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Enzardra
Cthulhu
0
9
5
0.28
W
Thoth
7
4
11
3.13
L
Danzaburou
OneDapperBoi
Danzaburou
4
10
7
0.75
W
Bellona
Rezkii CDXX
Bellona
3
7
5
0.79
W
Arachne
Sirastroking
Arachne
10
8
10
1.88
L
Anubis
9
8
5
1.44
W
10
2
9
7.25
W
Osiris
jay513
Osiris
10
5
5
2.5
L
Merlin
melatorre
Merlin
8
7
4
1.43
L
Gilgamesh
oscarfu_1403run
Gilgamesh
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,140
Damage
64,110
98,697
Taken
92,364
45,644
Mitigated
57,654
29,890
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Enzardra
Cthulhu
3,593
338
0
20
19,205
24,166
256
2,571
16,634
33,106
0
W
Thoth
14,625
620
0
3,371
12,624
3,679
1,540
4,111
8,433
67,293
0
L
Danzaburou
OneDapperBoi
Danzaburou
15,293
8,901
0
6,536
20,005
5,660
1,185
2,327
17,678
0
52,742
W
Bellona
Rezkii CDXX
Bellona
5,134
1,365
0
122
19,794
14,122
2,214
9,494
9,911
0
30,769
W
Arachne
Sirastroking
Arachne
13,716
9,949
0
2,705
18,426
6,044
1,876
9,135
9,075
0
69,159
L
Anubis
18,346
1,359
0
10,623
21,676
10,070
1,552
3,653
18,023
80,394
0
W
20,825
12,434
267
13,018
21,965
8,315
8,093
6,014
15,745
0
146,947
W
Osiris
jay513
Osiris
13,840
6,531
0
10,407
25,888
13,484
2,656
8,803
16,935
0
51,071
L
Merlin
melatorre
Merlin
16,659
856
0
1,293
15,622
4,596
351
3,930
11,692
50,079
0
L
Gilgamesh
oscarfu_1403run
Gilgamesh
10,219
3,001
0
2,486
15,856
13,162
1,066
2,144
13,712
0
62,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,613
Gold Earned
55,382
562
Minions Killed
432
0
Camps Cleared
0
2,019,243
Distance Traveled
1,797,331
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,244
402
64
3
0
321,173
0
W
Thoth
13,128
571
107
5
0
419,046
1
L
Danzaburou
10,837
471
73
3
0
327,236
4
W
Bellona
12,926
562
56
2
0
425,409
0
W
Arachne
13,336
580
93
4
0
390,147
1
L
Anubis
12,113
527
113
5
0
337,919
3
W
Izanami
15,390
669
219
10
0
399,412
1
W
Osiris
12,833
558
87
4
0
385,229
3
L
Merlin
11,682
508
74
3
0
404,827
0
L
Gilgamesh
11,506
500
108
5
0
406,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role