Player Matchup

Gilgamesh
Gilgamesh
Dragoon7773
Gilgamesh
Level 69
God Stats
1W - 1L
1,142 SR
Queue Stats
112W - 100L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
DulArath
Ah Puch
Level 42
God Stats
6W - 7L
1,668 SR
Queue Stats
89W - 89L
1,481 Elo+
Party 2
Thor
Thor
MasterCHAO
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Solo
Team Averages
Level 39
1,437 SR
1,477 Elo+

VS

Team Averages
Level 74
1,577 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Neper
Gilgamesh
Level 25
God Stats
3W - 1L
1,494 SR
Queue Stats
7W - 10L
1,468 Elo+
Party 1
Bacchus
Bacchus
Zero-Axl_King24
Bacchus
Level 84
God Stats
10W - 5L
1,655 SR
Queue Stats
88W - 84L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thriftyparadox
Morgan Le Fay
Level 114
God Stats
5W - 3L
1,583 SR
Queue Stats
223W - 181L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragoon7773
Gilgamesh
13
0 / 3 / 4
9,165
573
8,187
17,427
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
DulArath
Ah Puch
15
5 / 6 / 0
10,887
680
19,804
13,545
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 11 / 5
9,398
587
3,436
14,052
5,971
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Neper
Gilgamesh
13
3 / 3 / 11
10,903
681
7,741
13,670
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 14
12,383
774
8,706
18,407
22,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
thriftyparadox
Morgan Le Fay
18
14 / 2 / 5
13,028
814
20,977
13,830
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
20
20
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dragoon7773
Gilgamesh
0
3
4
0.67
L
Ah Puch
DulArath
Ah Puch
5
6
0
0.83
L
0
11
5
0.23
W
Gilgamesh
Neper
Gilgamesh
3
3
11
2.83
W
3
1
14
10
W
Morgan Le Fay
thriftyparadox
Morgan Le Fay
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
37,424
45,024
Taken
45,907
25,104
Mitigated
35,854
8,737
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dragoon7773
Gilgamesh
8,187
904
0
4,960
17,427
14,321
36
11,768
5,251
0
31,902
L
Ah Puch
DulArath
Ah Puch
19,804
1,601
0
3,379
13,545
4,812
694
8,117
5,221
58,535
0
L
3,436
554
0
398
14,052
5,971
447
8,898
4,869
0
16,952
W
Gilgamesh
Neper
Gilgamesh
7,741
1,582
0
1,788
13,670
6,718
495
7,849
5,265
0
15,911
W
8,706
1,248
0
4,355
18,407
22,451
859
6,214
11,313
33,865
0
W
Morgan Le Fay
thriftyparadox
Morgan Le Fay
20,977
1,769
271
3,958
13,830
6,685
1,912
4,574
8,762
69,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
36,314
148
Minions Killed
180
0
Camps Cleared
0
766,547
Distance Traveled
877,831
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,165
573
37
2
0
293,538
3
L
Ah Puch
10,887
680
97
6
0
248,408
0
L
Thor
9,398
587
14
1
0
224,601
2
W
Gilgamesh
10,903
681
25
2
0
286,929
0
W
Bacchus
12,383
774
35
2
0
304,447
8
W
Morgan Le Fay
13,028
814
120
8
0
286,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role