Player Matchup

Bellona
Bellona
FazoDaTruth
Bellona
Level 86
God Stats
21W - 15L
1,298 SR
Queue Stats
494W - 481L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Koi117
Danzaburou
Level 78
God Stats
26W - 18L
1,641 SR
Queue Stats
126W - 129L
1,439 Elo+
Solo
Ymir
Ymir
Pyrrohs
Ymir
Level 135
God Stats
4W - 8L
1,307 SR
Queue Stats
324W - 290L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Smg11 not OP
Morgan Le Fay
Level 124
God Stats
11W - 2L
1,633 SR
Queue Stats
28W - 31L
1,406 Elo+
Solo
Sol
Sol
YFBPxBailout
Sol
Level 94
God Stats
8W - 8L
1,574 SR
Queue Stats
475W - 458L
1,500 Elo+
Party 1
Team Averages
Level 103
1,491 SR
1,468 Elo+

VS

Team Averages
Level 115
1,511 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gunjacker_007
Loki
Level 118
God Stats
3W - 9L
1,334 SR
Queue Stats
179W - 168L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JDHF2006
Morgan Le Fay
Level 82
God Stats
23W - 12L
1,692 SR
Queue Stats
206W - 192L
1,487 Elo+
Solo
Izanami
Izanami
ThAtBoOfPaCk
Izanami
Level 89
God Stats
41W - 31L
1,531 SR
Queue Stats
371W - 362L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FazoDaTruth
Bellona
11
0 / 3 / 2
6,350
529
2,843
7,400
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Koi117
Danzaburou
10
1 / 1 / 2
6,252
521
4,237
5,077
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Pyrrohs
Ymir
11
6 / 1 / 3
7,228
602
4,346
5,969
2,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Smg11 not OP
Morgan Le Fay
14
4 / 0 / 7
7,970
664
5,233
6,215
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 3 / 4
7,491
624
8,490
6,702
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 2 / 1
6,586
549
3,633
6,320
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
8
1 / 4 / 2
5,492
458
3,022
9,721
5,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 8 / 0
5,309
442
6,213
9,166
3,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
JDHF2006
Morgan Le Fay
8
3 / 0 / 0
5,643
470
2,544
2,872
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ThAtBoOfPaCk
Izanami
9
3 / 5 / 1
6,133
511
6,206
6,662
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
8
8
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
1
0.75
L
Athena
 
Athena
1
4
2
0.5
W
Bellona
FazoDaTruth
Bellona
0
3
2
0.33
L
0
8
0
0
L
Morgan Le Fay
JDHF2006
Morgan Le Fay
3
0
0
3
W
Danzaburou
Koi117
Danzaburou
1
1
2
2
W
Ymir
Pyrrohs
Ymir
6
1
3
7.5
W
Morgan Le Fay
Smg11 not OP
Morgan Le Fay
4
0
7
7.5
L
Izanami
ThAtBoOfPaCk
Izanami
3
5
1
0.7
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
21,618
31,363
Taken
34,741
13,260
Mitigated
13,725
6,797
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,633
831
0
3,106
6,320
2,470
606
1,983
4,337
0
36,130
L
Athena
 
Athena
3,022
1,140
246
1,577
9,721
5,421
0
4,822
4,899
13,814
0
W
Bellona
FazoDaTruth
Bellona
2,843
1,084
0
1,458
7,400
4,589
0
2,757
4,643
0
32,479
L
6,213
1,486
0
953
9,166
3,050
288
6,236
2,930
0
26,249
L
Morgan Le Fay
JDHF2006
Morgan Le Fay
2,544
256
0
822
2,872
789
0
0
2,872
21,204
0
W
Danzaburou
Koi117
Danzaburou
4,237
1,921
0
1,084
5,077
1,326
378
604
4,473
0
27,733
W
Ymir
Pyrrohs
Ymir
4,346
1,430
0
927
5,969
2,487
134
1,259
4,710
23,152
0
W
Morgan Le Fay
Smg11 not OP
Morgan Le Fay
5,233
532
0
1,251
6,215
2,413
154
645
5,570
52,989
0
L
Izanami
ThAtBoOfPaCk
Izanami
6,206
4,271
0
365
6,662
1,995
128
4,685
1,977
0
27,802
W
8,490
3,115
0
2,077
6,702
2,445
808
301
6,401
31,016
1,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
29,163
342
Minions Killed
231
0
Camps Cleared
0
1,098,151
Distance Traveled
944,036
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,586
549
75
6
0
239,813
7
L
Athena
5,492
458
22
2
0
211,279
1
W
Bellona
6,350
529
69
6
0
219,576
0
L
Loki
5,309
442
40
3
0
194,805
1
L
Morgan Le Fay
5,643
470
49
4
0
104,109
1
W
Danzaburou
6,252
521
49
4
0
215,671
1
W
Ymir
7,228
602
40
3
0
240,713
3
W
Morgan Le Fay
7,970
664
112
9
0
233,480
2
L
Izanami
6,133
511
45
4
0
194,030
2
W
Sol
7,491
624
72
6
0
188,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role