Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ConstantPain179
Gilgamesh
Level 46
God Stats
4W - 10L
1,328 SR
Queue Stats
111W - 138L
1,428 Elo+
Party 2
Sol
Sol
MrLeo714
Sol
Level 109
God Stats
10W - 10L
1,510 SR
Queue Stats
381W - 373L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Rison2TheTop
Danzaburou
Level 18
God Stats
17W - 25L
1,487 SR
Queue Stats
89W - 92L
1,423 Elo+
Party 3
Anubis
Anubis
TWxDerf
Anubis
Level 68
God Stats
172W - 131L
1,633 SR
Queue Stats
741W - 705L
1,540 Elo+
Party 3
Team Averages
Level 70
1,491 SR
1,485 Elo+

VS

Team Averages
Level 74
1,496 SR
1,427 Elo+
Fenrir
Fenrir
DjEasyRock970
Fenrir
Level 49
God Stats
11W - 8L
1,678 SR
Queue Stats
236W - 261L
1,426 Elo+
Solo
Nu Wa
Nu Wa
X-WA-STED-X
Nu Wa
Level 47
God Stats
1W - 3L
1,788 SR
Queue Stats
41W - 56L
1,455 Elo+
Solo
Jing Wei
Jing Wei
flymecha
Jing Wei
Level 159
God Stats
0W - 1L
1,487 SR
Queue Stats
47W - 55L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xAshen_Onex
Morgan Le Fay
Level 48
God Stats
2W - 2L
1,308 SR
Queue Stats
26W - 22L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
xxGetDirtyxx
Sylvanus
Level 68
God Stats
3W - 5L
1,217 SR
Queue Stats
7W - 8L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 3
5,868
587
2,004
7,114
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ConstantPain179
Gilgamesh
10
1 / 2 / 0
5,523
552
3,084
5,420
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,538
654
7,214
6,173
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Rison2TheTop
Danzaburou
9
2 / 1 / 1
5,671
567
1,686
5,436
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TWxDerf
Anubis
11
6 / 1 / 2
6,815
682
6,120
4,920
2,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 0
6,577
658
4,807
6,624
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 2
5,222
522
3,470
5,012
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
flymecha
Jing Wei
10
2 / 4 / 2
6,031
603
2,388
7,246
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
xAshen_Onex
Morgan Le Fay
9
0 / 4 / 5
5,072
507
4,201
5,479
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
xxGetDirtyxx
Sylvanus
7
0 / 2 / 3
5,011
501
418
4,448
1,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
15
Kills
9
9
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
3
0.88
W
Gilgamesh
ConstantPain179
Gilgamesh
1
2
0
0.5
L
6
3
0
2
W
4
1
2
5
W
Danzaburou
Rison2TheTop
Danzaburou
2
1
1
2.5
W
Anubis
TWxDerf
Anubis
6
1
2
7
L
1
2
2
1
L
Jing Wei
flymecha
Jing Wei
2
4
2
0.75
L
Morgan Le Fay
xAshen_Onex
Morgan Le Fay
0
4
5
0.63
L
Sylvanus
xxGetDirtyxx
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
15,284
29,063
Taken
28,809
9,416
Mitigated
8,032
8,407
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,004
111
0
1,735
7,114
2,335
542
1,149
5,935
0
14,038
W
Gilgamesh
ConstantPain179
Gilgamesh
3,084
757
0
71
5,420
1,646
0
2,290
2,800
0
22,697
L
4,807
1,268
0
1,323
6,624
1,835
0
2,605
4,019
0
23,050
W
7,214
2,690
0
2,658
6,173
1,734
1,064
1,554
4,619
42,558
0
W
Danzaburou
Rison2TheTop
Danzaburou
1,686
420
0
1,245
5,436
1,556
0
416
5,020
0
27,738
W
Anubis
TWxDerf
Anubis
6,120
42
0
2,698
4,920
2,145
344
2,320
2,600
32,890
0
L
3,470
964
0
1,485
5,012
1,899
0
729
4,283
15,353
0
L
Jing Wei
flymecha
Jing Wei
2,388
1,979
0
1,688
7,246
1,966
0
4,767
2,479
0
30,573
L
Morgan Le Fay
xAshen_Onex
Morgan Le Fay
4,201
567
0
1,055
5,479
1,286
0
2,420
3,059
25,574
0
L
Sylvanus
xxGetDirtyxx
Sylvanus
418
303
248
1,094
4,448
1,046
0
2,813
1,635
7,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
27,913
307
Minions Killed
216
0
Camps Cleared
0
969,191
Distance Traveled
918,199
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,868
587
25
3
0
210,269
1
W
Gilgamesh
5,523
552
56
6
0
197,644
1
L
Fenrir
6,577
658
46
5
0
212,456
1
W
Sol
6,538
654
91
9
0
172,185
0
W
Danzaburou
5,671
567
61
6
0
208,399
1
W
Anubis
6,815
682
74
7
0
180,694
2
L
Nu Wa
5,222
522
31
3
0
164,826
2
L
Jing Wei
6,031
603
72
7
0
166,941
1
L
Morgan Le Fay
5,072
507
49
5
0
177,067
4
L
Sylvanus
5,011
501
18
2
0
196,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role