Player Matchup

King Arthur
King Arthur
Big2Sagg
King Arthur
Level 27
God Stats
3W - 0L
1,837 SR
Queue Stats
13W - 16L
1,384 Elo+
Solo
Ra
Ra
Flamurinsky
Ra
Level 8
God Stats
7W - 16L
1,548 SR
Queue Stats
343W - 269L
1,811 Elo+
Solo
Cernunnos
Cernunnos
King_Hades95
Cernunnos
Level 28
God Stats
4W - 2L
1,842 SR
Queue Stats
37W - 27L
1,510 Elo+
Solo
Cerberus
Cerberus
RAXSTYLEZ
Cerberus
Level 27
God Stats
9W - 6L
1,257 SR
Queue Stats
71W - 92L
1,437 Elo+
Solo
Set
Set
crespo_sacra98
Set
Level 29
God Stats
5W - 1L
1,809 SR
Queue Stats
149W - 168L
1,424 Elo+
Solo
Team Averages
Level 24
1,659 SR
1,513 Elo+

VS

Team Averages
Level 18
1,539 SR
1,553 Elo+
Loki
Loki
Mimah30
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 73L
1,553 Elo+
Solo
Ares
Ares
NotNobile
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,542 Elo+
Solo
Neith
Neith
Tap_Water_7
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,731 Elo+
Solo
Hera
Hera
Wxxeexxd_
Hera
Level 26
God Stats
7W - 8L
1,693 SR
Queue Stats
261W - 263L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
silverback26
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big2Sagg
King Arthur
13
1 / 1 / 3
7,984
499
4,445
13,443
7,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 1
9,334
583
10,167
13,059
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
King_Hades95
Cernunnos
12
1 / 2 / 3
7,700
481
7,575
10,174
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RAXSTYLEZ
Cerberus
10
1 / 6 / 1
6,744
422
3,493
12,706
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 4 / 0
8,356
522
7,360
11,654
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Mimah30
Loki
15
4 / 3 / 5
8,670
542
8,969
11,565
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
4 / 2 / 6
8,790
549
6,842
14,182
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 4 / 8
8,380
524
13,322
8,452
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hera
13
5 / 3 / 3
8,036
502
9,991
7,869
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
silverback26
Morgan Le Fay
8
0 / 2 / 0
5,606
350
2,231
2,838
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
14
Kills
17
17
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Big2Sagg
King Arthur
1
1
3
2.5
W
4
4
1
1.13
W
Cernunnos
King_Hades95
Cernunnos
1
2
3
1.25
L
Loki
Mimah30
Loki
4
3
5
2.17
L
Ares
4
2
6
3.5
W
Cerberus
RAXSTYLEZ
Cerberus
1
6
1
0.25
L
4
4
8
2
L
Hera
5
3
3
2.17
W
7
4
0
1.75
L
Morgan Le Fay
silverback26
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
41,355
61,036
Taken
44,906
31,109
Mitigated
22,028
22,190
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Big2Sagg
King Arthur
4,445
737
0
4,962
13,443
7,830
334
3,611
9,584
0
45,435
W
10,167
749
478
6,422
13,059
5,293
50
4,207
8,587
75,574
0
W
Cernunnos
King_Hades95
Cernunnos
7,575
4,007
0
2,876
10,174
2,979
0
2,549
7,591
0
45,400
L
Loki
Mimah30
Loki
8,969
2,784
0
3,523
11,565
4,297
246
3,691
7,598
0
46,348
L
Ares
6,842
346
0
4,237
14,182
9,877
72
3,530
10,580
18,700
0
W
Cerberus
RAXSTYLEZ
Cerberus
3,493
237
0
4,132
12,706
6,865
0
4,708
7,880
21,003
0
L
13,322
7,522
0
2,394
8,452
3,996
325
2,933
5,455
0
54,539
L
Hera
9,991
1,731
0
570
7,869
3,036
1,142
2,981
4,775
48,271
0
W
7,360
2,546
0
3,320
11,654
8,142
453
3,116
8,330
0
39,522
L
Morgan Le Fay
silverback26
Morgan Le Fay
2,231
494
0
634
2,838
822
0
0
2,838
14,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
39,482
440
Minions Killed
320
0
Camps Cleared
0
1,496,505
Distance Traveled
1,372,294
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,984
499
92
6
0
270,654
2
W
Ra
9,334
583
140
9
0
310,191
1
W
Cernunnos
7,700
481
85
5
0
275,822
6
L
Loki
8,670
542
90
6
0
342,811
5
L
Ares
8,790
549
22
1
0
320,965
2
W
Cerberus
6,744
422
53
3
0
320,677
5
L
Neith
8,380
524
94
6
0
269,808
4
L
Hera
8,036
502
88
6
0
316,682
5
W
Set
8,356
522
70
4
0
319,161
0
L
Morgan Le Fay
5,606
350
26
2
0
122,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role