Player Matchup

Zeus
Zeus
Allgamapoe
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,121 Elo+
Party 2
Hel
Hel
BEAST1512
Hel
Level 101
God Stats
6W - 3L
1,282 SR
Queue Stats
374W - 373L
1,528 Elo+
Party 2
Bastet
Bastet
Digitalfishstick
Bastet
Level 129
God Stats
0W - 1L
1,217 SR
Queue Stats
16W - 13L
1,647 Elo+
Party 3
Hera
Hera
Flickcarrots
Hera
Level 69
God Stats
0W - 1L
1,560 SR
Queue Stats
11W - 13L
1,600 Elo+
Party 3
King Arthur
King Arthur
ddmankiIIer
King Arthur
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 207L
1,534 Elo+
Party 2
Team Averages
Level 69
1,412 SR
1,486 Elo+

VS

Team Averages
Level 107
1,498 SR
1,508 Elo+
Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Delekoth
Nike
Level 122
God Stats
9W - 10L
1,491 SR
Queue Stats
382W - 313L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
6,584
941
3,386
7,775
2,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 6
6,386
912
1,674
7,210
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 1 / 3
6,633
948
4,794
3,255
1,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,573
796
1,573
3,794
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ddmankiIIer
King Arthur
12
1 / 5 / 5
6,195
885
2,200
8,120
5,556
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 1 / 7
8,078
1,154
4,613
3,743
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
12
5 / 2 / 9
7,997
1,142
7,729
5,078
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
 
Mulan
13
6 / 2 / 11
7,906
1,129
6,519
9,224
6,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
11
2 / 3 / 9
7,129
1,018
3,639
5,707
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
13
4 / 1 / 10
7,726
1,104
3,759
4,659
2,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
9
Kills
21
21
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
7
7.5
W
Baron Samedi
 
Baron Samedi
5
2
9
4.75
W
Mulan
 
Mulan
6
2
11
5.75
W
Izanami
 
Izanami
2
3
9
2.17
L
2
8
3
0.44
L
1
4
6
1
W
Nike
4
1
10
9
L
4
1
3
5.5
L
1
3
1
0.5
L
King Arthur
ddmankiIIer
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,627
Damage
26,259
30,154
Taken
28,411
13,057
Mitigated
13,943
7,415
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,613
347
366
946
3,743
991
0
1,061
2,681
15,982
0
W
Baron Samedi
 
Baron Samedi
7,729
391
1,046
1,542
5,078
1,908
498
2,067
3,011
12,137
0
W
Mulan
 
Mulan
6,519
1,106
834
3,250
9,224
6,387
326
2,086
7,138
0
9,202
W
Izanami
 
Izanami
3,639
1,272
654
685
5,707
2,289
1,741
741
4,966
0
13,450
L
3,386
1,019
0
177
7,775
2,267
0
2,805
4,910
7,445
0
L
1,674
92
3,107
3,080
7,210
2,788
0
3,481
3,639
6,628
0
W
Nike
3,759
568
1,076
1,194
4,659
2,368
793
746
3,913
0
11,698
L
4,794
555
135
355
3,255
1,163
0
1,526
1,669
0
6,884
L
1,573
438
0
0
3,794
1,283
0
2,266
1,498
5,750
0
L
King Arthur
ddmankiIIer
King Arthur
2,200
431
207
354
8,120
5,556
0
2,264
5,678
351
6,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
38,836
35
Minions Killed
64
0
Camps Cleared
0
516,286
Distance Traveled
628,314
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,078
1,154
13
2
0
129,633
0
W
Baron Samedi
7,997
1,142
13
2
0
139,560
0
W
Mulan
7,906
1,129
7
1
0
119,886
0
W
Izanami
7,129
1,018
19
3
0
122,802
0
L
Zeus
6,584
941
6
1
0
79,736
0
L
Hel
6,386
912
9
1
0
117,679
0
W
Nike
7,726
1,104
12
2
0
116,433
0
L
Bastet
6,633
948
2
0
0
138,255
1
L
Hera
5,573
796
6
1
0
90,614
0
L
King Arthur
6,195
885
12
2
0
90,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role