Player Matchup

Loki
Loki
DennisRyzes
Loki
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,364 Elo+
Party 1
Ymir
Ymir
Forever
Ymir
Level 159
God Stats
13W - 8L
1,791 SR
Queue Stats
260W - 226L
1,669 Elo+
Party 2
Chernobog
Chernobog
Phoeniixii
Chernobog
Level 106
God Stats
4W - 5L
1,354 SR
Queue Stats
717W - 638L
1,664 Elo+
Party 2
Fenrir
Fenrir
iBullet01
Fenrir
Level 157
God Stats
4W - 0L
1,890 SR
Queue Stats
109W - 59L
1,783 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xFlaze
Morgan Le Fay
Level 157
God Stats
53W - 19L
1,749 SR
Queue Stats
277W - 200L
1,811 Elo+
Party 1
Team Averages
Level 146
1,657 SR
1,658 Elo+

VS

Team Averages
Level 141
1,757 SR
1,719 Elo+
Gilgamesh
Gilgamesh
Aleshto
Gilgamesh
Level 157
God Stats
9W - 4L
1,789 SR
Queue Stats
420W - 192L
1,759 Elo+
Party 3
Erlang Shen
Erlang Shen
CalvoPrecoz
Erlang Shen
Level 68
God Stats
0W - 1L
1,679 SR
Queue Stats
7W - 7L
1,602 Elo+
Solo
Sol
Sol
jackiechan601
Sol
Level 160
God Stats
18W - 10L
1,685 SR
Queue Stats
887W - 453L
1,744 Elo+
Party 3
Xing Tian
Xing Tian
katrean
Xing Tian
Level 160
God Stats
2W - 1L
1,705 SR
Queue Stats
827W - 424L
1,733 Elo+
Party 3
Medusa
Medusa
semsos
Medusa
Level 160
God Stats
21W - 10L
1,927 SR
Queue Stats
1,239W - 640L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,364
669
6,144
5,038
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Forever
Ymir
12
0 / 1 / 1
6,580
598
2,608
6,800
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Phoeniixii
Chernobog
12
1 / 1 / 4
6,875
625
2,668
6,949
1,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iBullet01
Fenrir
10
3 / 1 / 8
6,648
604
5,280
8,581
5,313
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
xFlaze
Morgan Le Fay
13
2 / 0 / 4
7,371
670
8,280
4,264
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aleshto
Gilgamesh
10
2 / 5 / 0
6,411
583
3,294
9,305
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
CalvoPrecoz
Erlang Shen
12
1 / 1 / 0
6,413
583
4,873
8,395
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 1
5,868
533
2,560
6,380
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
katrean
Xing Tian
8
0 / 2 / 1
5,439
494
2,486
7,279
3,082
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
semsos
Medusa
12
1 / 1 / 1
6,886
626
6,459
6,139
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aleshto
Gilgamesh
2
5
0
0.4
L
Erlang Shen
CalvoPrecoz
Erlang Shen
1
1
0
1
W
8
1
3
9.5
W
Ymir
Forever
Ymir
0
1
1
0.5
W
Chernobog
Phoeniixii
Chernobog
1
1
4
3
W
Fenrir
iBullet01
Fenrir
3
1
8
7
L
0
5
1
0.1
L
Xing Tian
katrean
Xing Tian
0
2
1
0.25
L
Medusa
semsos
Medusa
1
1
1
1.5
W
Morgan Le Fay
xFlaze
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
19,672
31,632
Taken
37,498
13,216
Mitigated
13,201
7,914
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aleshto
Gilgamesh
3,294
973
0
612
9,305
2,972
0
2,287
6,774
0
35,287
L
Erlang Shen
CalvoPrecoz
Erlang Shen
4,873
2,482
0
4,488
8,395
3,732
191
2,608
5,787
0
34,844
W
6,144
1,361
0
1,861
5,038
1,461
0
635
4,403
0
35,120
W
Ymir
Forever
Ymir
2,608
932
0
1,620
6,800
3,087
88
0
6,800
37,739
0
W
Chernobog
Phoeniixii
Chernobog
2,668
2,278
0
875
6,949
1,794
458
0
6,949
0
47,397
W
Fenrir
iBullet01
Fenrir
5,280
1,430
0
2,556
8,581
5,313
0
2,816
5,523
0
14,539
L
2,560
663
0
1,097
6,380
1,663
0
1,858
4,522
38,362
0
L
Xing Tian
katrean
Xing Tian
2,486
184
0
582
7,279
3,082
0
3,027
4,191
11,849
0
L
Medusa
semsos
Medusa
6,459
3,448
0
2,491
6,139
1,752
0
1,108
5,031
0
44,358
W
Morgan Le Fay
xFlaze
Morgan Le Fay
8,280
268
0
1,002
4,264
1,561
0
1,353
2,911
60,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
31,017
422
Minions Killed
341
0
Camps Cleared
0
1,202,567
Distance Traveled
1,157,368
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,411
583
70
6
0
244,099
4
L
Erlang Shen
6,413
583
77
7
0
242,356
5
W
Loki
7,364
669
72
7
0
256,096
3
W
Ymir
6,580
598
92
8
0
213,023
2
W
Chernobog
6,875
625
100
9
0
241,964
5
W
Fenrir
6,648
604
29
3
0
255,696
2
L
Sol
5,868
533
89
8
0
196,686
2
L
Xing Tian
5,439
494
17
2
0
249,558
4
L
Medusa
6,886
626
88
8
0
224,669
7
W
Morgan Le Fay
7,371
670
129
12
0
235,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role