Player Matchup

Cthulhu
Cthulhu
DeDizzy05
Cthulhu
Level 27
God Stats
3W - 4L
1,560 SR
Queue Stats
127W - 120L
1,538 Elo+
Solo
Neith
Neith
Killshxtx
Neith
Level 17
God Stats
3W - 4L
1,657 SR
Queue Stats
23W - 24L
1,470 Elo+
Solo
Artemis
Artemis
Thatonegrlsparks
Artemis
Level 8
God Stats
5W - 2L
1,471 SR
Queue Stats
12W - 14L
1,240 Elo+
Party 1
Hel
Hel
sharkinajar
Hel
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 98L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
xRicePuddingx
Kukulkan
Level 14
God Stats
19W - 15L
1,504 SR
Queue Stats
86W - 76L
1,465 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,393 Elo+

VS

Team Averages
Level 22
1,466 SR
1,366 Elo+
Medusa
Medusa
AverageZack408
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Chimijalapeno
Yemoja
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 38L
1,115 Elo+
Solo
King Arthur
King Arthur
Ronnock
King Arthur
Level 22
God Stats
3W - 2L
1,351 SR
Queue Stats
25W - 19L
1,458 Elo+
Solo
Cthulhu
Cthulhu
RyokuroEteru
Cthulhu
Level 7
God Stats
2W - 3L
1,311 SR
Queue Stats
9W - 13L
1,256 Elo+
Solo
Nu Wa
Nu Wa
greygoob
Nu Wa
Level 29
God Stats
7W - 8L
1,670 SR
Queue Stats
169W - 161L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeDizzy05
Cthulhu
20
1 / 8 / 18
12,582
899
14,557
22,379
26,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Killshxtx
Neith
20
10 / 9 / 17
15,568
1,112
23,704
25,618
12,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 8 / 20
13,208
943
12,102
23,339
11,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 15 / 16
15,155
1,083
18,851
25,774
18,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
xRicePuddingx
Kukulkan
20
9 / 4 / 15
14,946
1,068
23,992
17,414
8,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
34 / 7 / 5
21,653
1,547
65,492
25,936
13,388
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

15
0 / 2 / 1
10,386
742
1,274
4,827
1,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Ronnock
King Arthur
20
4 / 9 / 22
13,963
997
13,922
32,219
39,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
RyokuroEteru
Cthulhu
20
4 / 10 / 18
13,976
998
11,190
27,012
32,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
greygoob
Nu Wa
20
2 / 3 / 21
14,080
1,006
16,698
11,275
4,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
111
31
Kills
44
44
Deaths
31
86
Assists
67
Player
Kills
Deaths
Assists
KDA
W
34
7
5
5.21
W
0
2
1
0.25
L
Cthulhu
DeDizzy05
Cthulhu
1
8
18
1.25
L
Neith
Killshxtx
Neith
10
9
17
2.06
W
King Arthur
Ronnock
King Arthur
4
9
22
1.67
W
Cthulhu
RyokuroEteru
Cthulhu
4
10
18
1.3
L
3
8
20
1.63
W
Nu Wa
greygoob
Nu Wa
2
3
21
4.17
L
8
15
16
1.07
L
Kukulkan
xRicePuddingx
Kukulkan
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,206
Damage
108,576
114,524
Taken
101,269
77,665
Mitigated
91,381
12,444
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
65,492
45,606
0
7,571
25,936
13,388
0
13,813
11,867
0
107,400
W
1,274
238
116
0
4,827
1,832
0
3,821
966
3,772
0
L
Cthulhu
DeDizzy05
Cthulhu
14,557
1,420
81
0
22,379
26,537
0
6,010
16,107
39,645
0
L
Neith
Killshxtx
Neith
23,704
17,201
0
2,299
25,618
12,623
0
4,465
21,077
0
42,011
W
King Arthur
Ronnock
King Arthur
13,922
2,000
0
3,593
32,219
39,313
0
15,930
15,955
0
18,822
W
Cthulhu
RyokuroEteru
Cthulhu
11,190
696
635
0
27,012
32,156
0
16,322
10,450
26,582
0
L
12,102
6,048
0
814
23,339
11,367
0
7,189
15,872
0
33,120
W
Nu Wa
greygoob
Nu Wa
16,698
3,567
0
753
11,275
4,692
0
6,482
4,631
51,496
0
L
18,851
2,754
4,282
4,609
25,774
18,550
0
6,600
18,944
42,304
0
L
Kukulkan
xRicePuddingx
Kukulkan
23,992
1,843
0
359
17,414
8,588
0
3,938
13,362
58,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,459
Gold Earned
74,058
272
Minions Killed
205
5
Camps Cleared
12
1,123,707
Distance Traveled
912,806
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
21,653
1,547
77
6
10
225,899
1
W
Yemoja
10,386
742
5
0
0
37,970
0
L
Cthulhu
12,582
899
37
3
0
220,501
1
L
Neith
15,568
1,112
46
3
2
219,908
0
W
King Arthur
13,963
997
12
1
0
224,029
0
W
Cthulhu
13,976
998
34
2
1
188,869
0
L
Artemis
13,208
943
46
3
1
215,071
0
W
Nu Wa
14,080
1,006
77
6
1
236,039
1
L
Hel
15,155
1,083
52
4
2
217,984
0
L
Kukulkan
14,946
1,068
91
7
0
250,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role