Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Argh
Bacchus
Level 141
God Stats
19W - 12L
1,800 SR
Queue Stats
68W - 37L
1,738 Elo+
Party 2
He Bo
He Bo
BUT YEAH
He Bo
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
551W - 485L
1,564 Elo+
Party 1
Serqet
Serqet
Pencil13579
Serqet
Level 28
God Stats
1W - 2L
1,522 SR
Queue Stats
22W - 20L
1,591 Elo+
Party 1
King Arthur
King Arthur
mistaOGfresh
King Arthur
Level 160
God Stats
4W - 2L
1,871 SR
Queue Stats
250W - 98L
1,865 Elo+
Party 2
Team Averages
Level 92
1,639 SR
1,652 Elo+

VS

Team Averages
Level 86
1,569 SR
1,562 Elo+
Zhong Kui
Zhong Kui
CODEMVN
Zhong Kui
Level 86
God Stats
5W - 6L
1,261 SR
Queue Stats
97W - 98L
1,584 Elo+
Party 3
Izanami
Izanami
Kvng_Kuda
Izanami
Level 49
God Stats
3W - 3L
1,155 SR
Queue Stats
288W - 330L
1,448 Elo+
Solo
Thor
Thor
SSJ Bronson
Thor
Level 121
God Stats
2W - 1L
1,877 SR
Queue Stats
203W - 231L
1,530 Elo+
Party 3
Ganesha
Ganesha
X J3SS3 X
Ganesha
Level 44
God Stats
13W - 17L
1,829 SR
Queue Stats
54W - 60L
1,615 Elo+
Party 3
Loki
Loki
lBobbyWasabi
Loki
Level 128
God Stats
23W - 14L
1,721 SR
Queue Stats
379W - 385L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 2 / 6
8,131
625
9,090
7,179
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Argh
Bacchus
10
4 / 3 / 5
7,151
550
4,178
10,822
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
BUT YEAH
He Bo
12
0 / 4 / 4
6,495
500
3,195
5,636
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
11
2 / 3 / 3
6,622
509
5,172
7,381
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
mistaOGfresh
King Arthur
15
5 / 3 / 1
8,626
664
9,331
11,367
7,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CODEMVN
Zhong Kui
12
5 / 3 / 4
7,477
575
8,943
9,277
6,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kvng_Kuda
Izanami
12
0 / 4 / 0
6,907
531
2,830
7,941
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 2 / 6
7,841
603
6,805
11,063
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
X J3SS3 X
Ganesha
11
0 / 4 / 8
6,760
520
2,266
7,988
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 5 / 1
7,814
601
7,811
9,247
3,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
18
Kills
15
15
Deaths
18
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
2
6
5
L
Bacchus
Argh
Bacchus
4
3
5
2.17
L
He Bo
BUT YEAH
He Bo
0
4
4
0.5
W
Zhong Kui
CODEMVN
Zhong Kui
5
3
4
2.33
W
Izanami
Kvng_Kuda
Izanami
0
4
0
0
L
Serqet
2
3
3
1.17
W
4
2
6
3.5
W
Ganesha
X J3SS3 X
Ganesha
0
4
8
1
W
6
5
1
1.3
L
King Arthur
mistaOGfresh
King Arthur
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,966
Damage
28,655
42,385
Taken
45,516
19,682
Mitigated
19,269
11,272
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,090
4,424
0
1,489
7,179
2,390
1,702
1,859
5,320
0
53,597
L
Bacchus
Argh
Bacchus
4,178
202
0
2,265
10,822
6,077
38
3,672
7,150
10,263
0
L
He Bo
BUT YEAH
He Bo
3,195
139
0
1,273
5,636
1,709
0
3,072
2,564
36,989
0
W
Zhong Kui
CODEMVN
Zhong Kui
8,943
1,604
0
4,399
9,277
6,564
807
2,654
6,623
39,576
0
W
Izanami
Kvng_Kuda
Izanami
2,830
2,033
0
2,106
7,941
2,703
766
708
7,233
0
54,719
L
Serqet
5,172
1,256
0
2,835
7,381
2,309
0
1,848
5,533
0
26,669
W
6,805
2,306
0
2,404
11,063
3,695
0
1,108
9,508
0
40,637
W
Ganesha
X J3SS3 X
Ganesha
2,266
225
0
1,556
7,988
3,181
91
2,434
5,436
17,843
0
W
7,811
2,104
0
2,099
9,247
3,126
0
469
8,778
0
37,772
L
King Arthur
mistaOGfresh
King Arthur
9,331
1,086
0
3,410
11,367
7,197
0
758
10,609
0
52,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
36,799
349
Minions Killed
358
0
Camps Cleared
0
1,266,425
Distance Traveled
1,183,173
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,131
625
90
7
0
242,334
2
L
Bacchus
7,151
550
13
1
0
255,816
8
L
He Bo
6,495
500
80
6
0
233,111
4
W
Zhong Kui
7,477
575
92
7
0
226,103
1
W
Izanami
6,907
531
117
9
0
215,616
1
L
Serqet
6,622
509
57
4
0
242,780
2
W
Thor
7,841
603
73
6
0
241,490
3
W
Ganesha
6,760
520
12
1
0
257,481
3
W
Loki
7,814
601
64
5
0
242,483
3
L
King Arthur
8,626
664
109
8
0
292,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role