Player Matchup

Morgan Le Fay
Morgan Le Fay
Stink Mahu
Morgan Le Fay
Level 102
God Stats
5W - 1L
1,717 SR
Queue Stats
350W - 347L
1,491 Elo+
Solo
Bakasura
Bakasura
T0XiC1NF3RN0
Bakasura
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
28W - 35L
1,425 Elo+
Party 3
Hercules
Hercules
ThatGLoco
Hercules
Level 127
God Stats
8W - 14L
1,140 SR
Queue Stats
327W - 369L
1,200 Elo+
Solo
Cupid
Cupid
ThePrimalPRO
Cupid
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,568 Elo+
Party 3
Ymir
Ymir
ceco171193
Ymir
Level 133
God Stats
2W - 2L
1,301 SR
Queue Stats
125W - 147L
1,412 Elo+
Solo
Team Averages
Level 105
1,476 SR
1,419 Elo+

VS

Team Averages
Level 109
1,612 SR
1,455 Elo+
Anubis
Anubis
BldknightTyr4nT
Anubis
Level 105
God Stats
2W - 0L
1,512 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Tentakool
Sun Wukong
Level 83
God Stats
3W - 1L
1,855 SR
Queue Stats
70W - 56L
1,458 Elo+
Solo
Vulcan
Vulcan
bldnitecreepr
Vulcan
Level 104
God Stats
1W - 0L
1,979 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
l D a a x
Cthulhu
Level 146
God Stats
2W - 0L
1,556 SR
Queue Stats
68W - 76L
1,430 Elo+
Party 1
Ymir
Ymir
l Gaaap
Ymir
Level 108
God Stats
3W - 6L
1,156 SR
Queue Stats
198W - 225L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Stink Mahu
Morgan Le Fay
16
5 / 13 / 4
11,108
411
15,546
21,954
8,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
T0XiC1NF3RN0
Bakasura
20
10 / 9 / 2
13,812
512
18,077
24,569
9,567
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ThatGLoco
Hercules
13
3 / 2 / 2
9,580
355
6,901
10,351
6,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 2
10,708
397
12,290
20,604
7,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 8 / 8
11,306
419
21,027
31,077
24,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
13,509
500
9,565
20,613
10,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Tentakool
Sun Wukong
20
16 / 1 / 9
16,611
615
23,952
27,448
24,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 8 / 5
13,517
501
11,877
14,429
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
l D a a x
Cthulhu
19
9 / 5 / 14
14,430
534
25,867
29,180
28,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
l Gaaap
Ymir
19
9 / 5 / 6
14,722
545
11,256
24,755
30,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
21
Kills
40
40
Deaths
22
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Morgan Le Fay
Stink Mahu
Morgan Le Fay
5
13
4
0.54
L
Bakasura
T0XiC1NF3RN0
Bakasura
10
9
2
1.22
W
Sun Wukong
Tentakool
Sun Wukong
16
1
9
20.5
L
Hercules
ThatGLoco
Hercules
3
2
2
2
L
2
8
2
0.38
W
3
8
5
0.69
L
1
8
8
0.63
W
Cthulhu
l D a a x
Cthulhu
9
5
14
3.2
W
Ymir
l Gaaap
Ymir
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,841
Damage
82,517
108,555
Taken
116,425
56,414
Mitigated
99,593
21,474
Healing
46,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,565
570
125
14,438
20,613
10,394
2,369
5,266
14,995
105,793
0
L
Morgan Le Fay
Stink Mahu
Morgan Le Fay
15,546
1,946
0
3,136
21,954
8,925
33
7,262
14,692
63,839
0
L
Bakasura
T0XiC1NF3RN0
Bakasura
18,077
13,550
0
1,534
24,569
9,567
0
14,026
10,543
0
82,189
W
Sun Wukong
Tentakool
Sun Wukong
23,952
4,859
0
13,545
27,448
24,086
5,453
10,617
15,343
0
109,449
L
Hercules
ThatGLoco
Hercules
6,901
899
0
3,097
10,351
6,284
0
5,322
5,029
0
40,773
L
12,290
6,782
863
5,913
20,604
7,230
1,115
11,004
9,600
0
72,396
W
11,877
4,658
207
2,691
14,429
5,490
2,704
3,212
10,820
66,717
0
L
21,027
3,063
426
6,505
31,077
24,408
0
21,129
9,948
64,113
0
W
Cthulhu
l D a a x
Cthulhu
25,867
2,212
381
11,163
29,180
28,761
1,149
10,650
18,138
83,702
0
W
Ymir
l Gaaap
Ymir
11,256
3,317
891
3,016
24,755
30,862
1,528
10,423
13,682
43,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
72,789
488
Minions Killed
533
0
Camps Cleared
0
2,037,856
Distance Traveled
2,234,035
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,509
500
128
5
0
333,227
5
L
Morgan Le Fay
11,108
411
93
3
0
403,471
1
L
Bakasura
13,812
512
133
5
0
495,524
0
W
Sun Wukong
16,611
615
147
5
0
556,196
2
L
Hercules
9,580
355
83
3
0
271,050
3
L
Cupid
10,708
397
99
4
0
422,182
0
W
Vulcan
13,517
501
91
3
0
388,118
3
L
Ymir
11,306
419
80
3
0
445,629
2
W
Cthulhu
14,430
534
99
4
0
508,611
2
W
Ymir
14,722
545
68
3
0
447,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role