Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
DishWasher29
Kumbhakarna
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,107 MMR
Party 1
Fenrir
Fenrir
Silver I
Dumblador
Fenrir
Silver I
Level 144
God Stats
5W - 9L
1,401 SR
Queue Stats
154W - 166L
1,189 MMR
Solo
Discordia
Discordia
Silver IV
dreadsou1
Discordia
Silver IV
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 170L
1,130 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
leglover
Gilgamesh
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,068 MMR
Party 1
Artemis
Artemis
Silver I
mikepantin
Artemis
Silver I
Level 145
God Stats
8W - 3L
1,745 SR
Queue Stats
73W - 83L
1,190 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,529 SR
1,137 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,585 SR
1,214 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Vextor118
Apollo
Silver II
Level 143
God Stats
4W - 0L
1,821 SR
Queue Stats
56W - 58L
1,174 MMR
Solo
Osiris
Osiris
Silver II
XPlosiveCusso
Osiris
Silver II
Level 108
God Stats
2W - 1L
1,652 SR
Queue Stats
35W - 35L
1,212 MMR
Solo
Nemesis
Nemesis
Silver I
Zanira
Nemesis
Silver I
Level 156
God Stats
4W - 5L
1,454 SR
Queue Stats
367W - 372L
1,113 MMR
Solo
Ah Puch
Ah Puch
Silver III
cofitheking1
Ah Puch
Silver III
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 66L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DishWasher29
Kumbhakarna
8
1 / 8 / 1
5,227
475
1,267
11,402
4,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dumblador
Fenrir
10
4 / 4 / 0
6,308
573
3,817
8,796
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
dreadsou1
Discordia
9
1 / 3 / 1
5,500
500
3,707
5,278
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
leglover
Gilgamesh
11
0 / 2 / 2
6,276
571
4,866
10,623
4,808
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
mikepantin
Artemis
9
0 / 7 / 1
5,281
480
3,612
7,348
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
TsukuyomiAthenaSetJanusTiamat

VS

Bans
MercuryPersephoneArachneGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 1 / 10
6,745
613
3,548
8,685
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Vextor118
Apollo
12
11 / 0 / 4
7,824
711
8,880
5,227
1,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 3 / 2
6,483
589
5,737
7,765
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Zanira
Nemesis
12
4 / 1 / 8
6,829
621
5,841
6,960
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
cofitheking1
Ah Puch
11
5 / 1 / 6
6,940
631
5,747
5,669
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
24
24
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
L
Kumbhakarna
DishWasher29
Kumbhakarna
1
8
1
0.19
L
Fenrir
Dumblador
Fenrir
4
4
0
1
W
Apollo
Vextor118
Apollo
11
0
4
13
W
2
3
2
1
W
Nemesis
Zanira
Nemesis
4
1
8
8
W
Ah Puch
cofitheking1
Ah Puch
5
1
6
8
L
Discordia
dreadsou1
Discordia
1
3
1
0.5
L
Gilgamesh
leglover
Gilgamesh
0
2
2
0.5
L
Artemis
mikepantin
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
29,753
43,447
Taken
34,306
15,721
Mitigated
16,164
7,380
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,548
435
0
4,461
8,685
6,359
115
1,198
7,453
18,109
0
L
Kumbhakarna
DishWasher29
Kumbhakarna
1,267
108
0
408
11,402
4,370
0
1,384
10,018
15,973
0
L
Fenrir
Dumblador
Fenrir
3,817
632
0
2,186
8,796
3,175
0
1,440
7,356
0
29,157
W
Apollo
Vextor118
Apollo
8,880
5,940
0
3,469
5,227
1,458
591
440
4,747
0
39,781
W
5,737
1,577
0
2,620
7,765
4,141
811
0
7,765
0
30,802
W
Nemesis
Zanira
Nemesis
5,841
2,553
0
837
6,960
2,361
0
615
6,271
0
38,224
W
Ah Puch
cofitheking1
Ah Puch
5,747
427
0
3,047
5,669
1,845
706
2,291
3,096
37,094
0
L
Discordia
dreadsou1
Discordia
3,707
336
0
838
5,278
1,462
90
2,909
2,369
19,822
0
L
Gilgamesh
leglover
Gilgamesh
4,866
1,300
0
3,372
10,623
4,808
0
1,250
9,373
0
36,900
L
Artemis
mikepantin
Artemis
3,612
1,749
0
576
7,348
1,906
0
2,312
5,036
0
24,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
34,821
256
Minions Killed
318
0
Camps Cleared
0
1,039,889
Distance Traveled
1,161,237
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,745
613
35
3
0
227,312
3
L
Kumbhakarna
5,227
475
12
1
0
206,478
1
L
Fenrir
6,308
573
65
6
0
226,768
2
W
Apollo
7,824
711
64
6
0
214,655
4
W
Osiris
6,483
589
65
6
0
235,543
5
W
Nemesis
6,829
621
76
7
0
248,745
0
W
Ah Puch
6,940
631
78
7
0
234,982
2
L
Discordia
5,500
500
53
5
0
186,712
0
L
Gilgamesh
6,276
571
70
6
0
228,415
1
L
Artemis
5,281
480
56
5
0
191,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role