Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BONNYE13
Kumbhakarna
Level 75
God Stats
8W - 2L
1,791 SR
Queue Stats
10W - 5L
1,748 Elo+
Party 1
Guan Yu
Guan Yu
VulgoPauDeCorda
Guan Yu
Level 28
God Stats
28W - 18L
1,432 SR
Queue Stats
330W - 277L
1,511 Elo+
Solo
Olorun
Olorun
douglaswarlock
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,854 Elo+
Party 1
Team Averages
Level 31
1,545 SR
1,623 Elo+

VS

Team Averages
Level 16
1,531 SR
1,459 Elo+
Thor
Thor
AlleTfa
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,478 Elo+
Solo
Aphrodite
Aphrodite
BobzLiveON
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
CapivaraDuMal
Cu Chulainn
Level 29
God Stats
29W - 17L
1,622 SR
Queue Stats
223W - 242L
1,442 Elo+
Solo
Yemoja
Yemoja
Coriinga_Wallker
Yemoja
Level 11
God Stats
8W - 7L
1,440 SR
Queue Stats
11W - 13L
1,420 Elo+
Solo
Anubis
Anubis
Rigats
Anubis
Level 27
God Stats
14W - 10L
1,593 SR
Queue Stats
31W - 34L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 2 / 26
11,347
1,418
19,322
8,037
8,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
 
Artemis
17
15 / 3 / 14
11,226
1,403
19,515
7,585
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
BONNYE13
Kumbhakarna
17
4 / 0 / 32
11,101
1,388
10,742
12,151
10,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 3 / 23
9,967
1,246
10,324
13,762
12,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
20 / 3 / 20
12,558
1,570
29,267
15,038
9,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AlleTfa
Thor
14
5 / 15 / 5
9,976
1,247
10,091
20,602
7,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BobzLiveON
Aphrodite
14
1 / 9 / 6
8,178
1,022
6,552
15,505
7,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
CapivaraDuMal
Cu Chulainn
14
0 / 9 / 6
7,813
977
7,879
22,153
10,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 10
8,594
1,074
8,848
16,888
12,302
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anubis
Rigats
Anubis
14
4 / 12 / 5
9,460
1,183
16,054
18,449
9,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
43
50
Kills
11
11
Deaths
50
115
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
26
10
W
Artemis
 
Artemis
15
3
14
7.33
L
Thor
AlleTfa
Thor
5
15
5
0.5
W
Kumbhakarna
BONNYE13
Kumbhakarna
4
0
32
20
L
Aphrodite
BobzLiveON
Aphrodite
1
9
6
0.44
L
Cu Chulainn
CapivaraDuMal
Cu Chulainn
0
9
6
0.33
L
1
5
10
1.2
L
Anubis
Rigats
Anubis
4
12
5
0.54
W
4
3
23
5.17
W
20
3
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,170
Damage
49,424
56,573
Taken
93,597
44,281
Mitigated
48,208
19,811
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,322
2,065
0
2,958
8,037
8,137
0
4,647
3,390
33,489
0
W
Artemis
 
Artemis
19,515
13,980
0
1,343
7,585
2,758
0
5,579
2,006
0
38,008
L
Thor
AlleTfa
Thor
10,091
2,673
0
0
20,602
7,946
0
11,635
8,967
0
17,716
W
Kumbhakarna
BONNYE13
Kumbhakarna
10,742
495
0
966
12,151
10,808
0
6,499
5,652
18,171
0
L
Aphrodite
BobzLiveON
Aphrodite
6,552
2,090
838
3,124
15,505
7,960
0
11,063
4,442
12,321
0
L
Cu Chulainn
CapivaraDuMal
Cu Chulainn
7,879
2,247
0
0
22,153
10,410
0
15,397
6,756
0
15,688
L
8,848
746
726
185
16,888
12,302
0
8,814
8,074
17,231
0
L
Anubis
Rigats
Anubis
16,054
1,228
259
977
18,449
9,590
0
12,422
6,027
36,512
0
W
10,324
1,904
2,068
2,287
13,762
12,780
0
8,428
5,334
0
16,267
W
29,267
18,233
1,490
8,699
15,038
9,798
0
6,301
8,737
46,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
44,021
139
Minions Killed
114
6
Camps Cleared
3
766,090
Distance Traveled
587,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,347
1,418
49
6
2
138,678
1
W
Artemis
11,226
1,403
37
5
2
119,770
0
L
Thor
9,976
1,247
16
2
2
121,602
0
W
Kumbhakarna
11,101
1,388
10
1
1
182,916
1
L
Aphrodite
8,178
1,022
15
2
0
104,779
0
L
Cu Chulainn
7,813
977
9
1
1
121,258
1
L
Yemoja
8,594
1,074
17
2
0
123,166
4
L
Anubis
9,460
1,183
57
7
0
117,182
1
W
Guan Yu
9,967
1,246
14
2
0
183,841
1
W
Olorun
12,558
1,570
29
4
1
140,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role