Player Matchup

Gilgamesh
Gilgamesh
DK_RAIZEN
Gilgamesh
Level 24
God Stats
13W - 16L
1,410 SR
Queue Stats
17W - 19L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matmiami
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,544 Elo+
Party 1
Olorun
Olorun
WiKo_2000
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,512 Elo+
Party 1
Fenrir
Fenrir
matth59320
Fenrir
Level 28
God Stats
9W - 7L
1,756 SR
Queue Stats
126W - 137L
1,561 Elo+
Party 1
Ra
Ra
tony_brst
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 51L
1,570 Elo+
Party 1
Team Averages
Level 21
1,533 SR
1,507 Elo+

VS

Team Averages
Level 19
1,484 SR
1,478 Elo+
Thoth
Thoth
Benimaru2001
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Sprawny_Lelek
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 99L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Too Raw 04
Morgan Le Fay
Level 29
God Stats
14W - 11L
1,421 SR
Queue Stats
62W - 61L
1,389 Elo+
Solo
Nemesis
Nemesis
p_o_b
Nemesis
Level 10
God Stats
8W - 1L
1,500 SR
Queue Stats
27W - 37L
1,333 Elo+
Solo
Yemoja
Yemoja
thelilbunny
Yemoja
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 36L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DK_RAIZEN
Gilgamesh
16
2 / 11 / 8
10,611
424
12,544
23,552
10,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Matmiami
Tsukuyomi
16
2 / 7 / 9
10,576
423
11,956
19,486
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
WiKo_2000
Olorun
15
0 / 12 / 6
9,782
391
3,090
20,031
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
matth59320
Fenrir
20
13 / 6 / 5
13,372
535
22,783
23,418
12,821
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 7 / 3
12,826
513
15,637
16,478
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 12
15,819
633
24,032
21,090
8,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
8 / 2 / 16
14,333
573
12,478
25,015
24,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Too Raw 04
Morgan Le Fay
20
12 / 6 / 3
14,658
586
26,116
21,309
9,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
p_o_b
Nemesis
17
3 / 6 / 9
11,625
465
5,297
20,225
8,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
3 / 4 / 13
12,149
486
8,814
14,510
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
24
Kills
42
43
Deaths
25
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
16
7
12
3.14
L
Gilgamesh
DK_RAIZEN
Gilgamesh
2
11
8
0.55
L
Tsukuyomi
Matmiami
Tsukuyomi
2
7
9
0.93
W
Guan Yu
8
2
16
8
W
Morgan Le Fay
Too Raw 04
Morgan Le Fay
12
6
3
2.25
L
Olorun
WiKo_2000
Olorun
0
12
6
0.25
L
Fenrir
matth59320
Fenrir
13
6
5
2.58
W
Nemesis
p_o_b
Nemesis
3
6
9
1.25
W
Yemoja
3
4
13
2.38
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,010
Damage
76,737
102,965
Taken
102,149
40,849
Mitigated
66,951
15,673
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,032
24
16
5,956
21,090
8,386
2,881
4,851
16,239
96,262
0
L
Gilgamesh
DK_RAIZEN
Gilgamesh
12,544
2,706
0
3,552
23,552
10,092
494
12,361
10,945
0
54,190
L
Tsukuyomi
Matmiami
Tsukuyomi
11,956
2,898
0
1,565
19,486
6,055
0
8,330
11,108
0
54,059
W
Guan Yu
12,478
2,175
1,457
10,066
25,015
24,722
1,548
5,120
19,895
0
82,030
W
Morgan Le Fay
Too Raw 04
Morgan Le Fay
26,116
2,519
380
6,689
21,309
9,679
3,024
6,687
14,622
127,899
0
L
Olorun
WiKo_2000
Olorun
3,090
1,515
0
2,693
20,031
5,534
1,458
12,429
7,338
40,468
0
L
Fenrir
matth59320
Fenrir
22,783
4,920
0
2,494
23,418
12,821
0
13,662
9,516
0
86,555
W
Nemesis
p_o_b
Nemesis
5,297
1,825
0
1,268
20,225
8,042
2,269
4,129
16,096
0
40,429
W
Yemoja
8,814
1,034
5,216
3,890
14,510
16,122
489
3,236
11,274
42,645
0
L
15,637
829
1,221
4,148
16,478
6,347
446
11,196
5,096
101,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
68,584
498
Minions Killed
576
0
Camps Cleared
0
2,179,083
Distance Traveled
2,281,166
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,819
633
159
6
0
441,779
1
L
Gilgamesh
10,611
424
81
3
0
412,562
0
L
Tsukuyomi
10,576
423
79
3
0
462,620
3
W
Guan Yu
14,333
573
127
5
0
482,473
4
W
Morgan Le Fay
14,658
586
163
7
0
430,869
2
L
Olorun
9,782
391
55
2
0
352,156
0
L
Fenrir
13,372
535
108
4
0
494,530
3
W
Nemesis
11,625
465
77
3
0
461,911
8
W
Yemoja
12,149
486
50
2
0
464,134
2
L
Ra
12,826
513
175
7
0
457,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role