Player Matchup

Nike
Nike
Diamond III
 
Nike
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Shpyno
Hercules
Masters
Level 159
God Stats
5W - 9L
1,513 SR
Queue Stats
448W - 441L
2,584 MMR
Solo
Hou Yi
Hou Yi
Masters
iOxox
Hou Yi
Masters
Level 160
God Stats
7W - 9L
1,738 SR
Queue Stats
337W - 285L
2,456 MMR
Solo
Nemesis
Nemesis
Masters
unPoquitoMás
Nemesis
Masters
Level 157
God Stats
0W - 2L
1,288 SR
Queue Stats
23W - 23L
2,834 MMR
Solo
Sol
Sol
Masters
Ópalo
Sol
Masters
Level 154
God Stats
6W - 7L
1,625 SR
Queue Stats
858W - 776L
2,631 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,533 SR
2,401 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,623 SR
2,331 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
ElMerlinIntacto
Cabrakan
Diamond III
Level 152
God Stats
1W - 0L
1,724 SR
Queue Stats
205W - 175L
2,188 MMR
Party 1
Vulcan
Vulcan
Masters
ItsLücky
Vulcan
Masters
Level 160
God Stats
20W - 14L
1,707 SR
Queue Stats
435W - 386L
2,433 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
Ricö
Heimdallr
Grandmaster
Level 160
God Stats
17W - 10L
1,644 SR
Queue Stats
249W - 179L
3,209 MMR
Solo
Horus
Horus
Diamond I
Skippër
Horus
Diamond I
Level 160
God Stats
10W - 13L
1,541 SR
Queue Stats
397W - 367L
2,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 6 / 4
7,393
493
5,357
14,781
6,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Shpyno
Hercules
13
1 / 2 / 0
7,282
485
3,736
13,601
10,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
iOxox
Hou Yi
15
1 / 2 / 1
8,619
575
5,954
9,083
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
13
3 / 4 / 4
7,633
509
7,835
12,356
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
Ópalo
Sol
14
3 / 3 / 4
7,898
527
10,454
10,520
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloAthenaGebLokiTiamat

VS

Bans
SetAnhurKing ArthurYemojaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 0 / 2
10,107
674
15,064
11,214
9,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
14
2 / 4 / 6
8,289
553
5,975
10,957
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
ItsLücky
Vulcan
16
2 / 1 / 4
9,405
627
8,383
6,523
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ricö
Heimdallr
16
3 / 1 / 4
9,871
658
7,624
8,041
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Skippër
Horus
12
5 / 3 / 4
8,826
588
6,378
12,344
6,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
17
17
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
4
0.5
W
Chang'e
 
Chang'e
5
0
2
6
W
Cabrakan
2
4
6
1.25
W
Vulcan
ItsLücky
Vulcan
2
1
4
4
W
Heimdallr
Ricö
Heimdallr
3
1
4
5
L
Hercules
Shpyno
Hercules
1
2
0
0.5
W
Horus
Skippër
Horus
5
3
4
2.33
L
Hou Yi
iOxox
Hou Yi
1
2
1
0.75
L
Nemesis
3
4
4
1.25
L
Sol
Ópalo
Sol
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
43,424
60,341
Taken
49,079
27,435
Mitigated
28,564
14,167
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,357
976
0
3,262
14,781
6,792
0
5,655
9,040
0
29,962
W
Chang'e
 
Chang'e
15,064
1,558
600
8,265
11,214
9,839
494
0
11,214
77,487
0
W
Cabrakan
5,975
854
0
1,659
10,957
7,167
0
2,221
8,736
42,862
4,753
W
Vulcan
ItsLücky
Vulcan
8,383
1,870
0
2,044
6,523
2,282
0
698
5,825
76,959
0
W
Heimdallr
Ricö
Heimdallr
7,624
3,319
0
1,065
8,041
2,923
1,412
985
7,056
0
84,938
L
Hercules
Shpyno
Hercules
3,736
1,461
0
5,422
13,601
10,096
0
9,928
3,673
0
49,082
W
Horus
Skippër
Horus
6,378
2,262
1,841
4,383
12,344
6,353
48
6,185
6,159
0
18,096
L
Hou Yi
iOxox
Hou Yi
5,954
2,696
0
524
9,083
2,541
0
1,089
7,968
0
69,274
L
Nemesis
7,835
3,767
0
750
12,356
4,850
0
7,059
5,167
0
54,136
L
Sol
Ópalo
Sol
10,454
3,271
0
4,209
10,520
3,156
0
5,063
5,217
56,558
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
46,498
520
Minions Killed
551
0
Camps Cleared
0
1,515,045
Distance Traveled
1,499,540
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,393
493
46
3
0
310,341
5
W
Chang'e
10,107
674
146
10
0
292,878
4
W
Cabrakan
8,289
553
89
6
0
270,058
3
W
Vulcan
9,405
627
147
10
0
338,057
5
W
Heimdallr
9,871
658
142
9
0
295,539
6
L
Hercules
7,282
485
103
7
0
288,157
4
W
Horus
8,826
588
27
2
0
303,008
4
L
Hou Yi
8,619
575
146
10
0
309,942
6
L
Nemesis
7,633
509
94
6
0
318,704
3
L
Sol
7,898
527
131
9
0
287,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role