Player Matchup

Apollo
Apollo
Acidixx
Apollo
Level 124
God Stats
7W - 2L
1,988 SR
Queue Stats
70W - 77L
1,585 Elo+
Party 1
Athena
Athena
ForeverCrook
Athena
Level 45
God Stats
9W - 4L
1,766 SR
Queue Stats
197W - 170L
1,539 Elo+
Party 1
King Arthur
King Arthur
GrimFusi0n
King Arthur
Level 114
God Stats
4W - 4L
1,304 SR
Queue Stats
604W - 586L
1,613 Elo+
Party 1
Serqet
Serqet
JohnnieM4203
Serqet
Level 121
God Stats
5W - 3L
1,803 SR
Queue Stats
112W - 96L
1,636 Elo+
Party 1
Merlin
Merlin
Rezzisted
Merlin
Level 160
God Stats
5W - 0L
1,672 SR
Queue Stats
318W - 290L
1,610 Elo+
Party 1
Team Averages
Level 113
1,707 SR
1,597 Elo+

VS

Team Averages
Level 46
1,463 SR
1,498 Elo+
Awilix
Awilix
DaBoogMan
Awilix
Level 47
God Stats
8W - 6L
1,582 SR
Queue Stats
113W - 138L
1,482 Elo+
Party 2
Tiamat
Tiamat
DaddyAndYou
Tiamat
Level 38
God Stats
1W - 5L
1,198 SR
Queue Stats
161W - 147L
1,507 Elo+
Solo
King Arthur
King Arthur
Dragoncpr29
King Arthur
Level 36
God Stats
5W - 5L
1,513 SR
Queue Stats
13W - 19L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
MumphusBallsBoy
Gilgamesh
Level 41
God Stats
8W - 12L
1,429 SR
Queue Stats
101W - 110L
1,519 Elo+
Solo
Chronos
Chronos
bluejaem
Chronos
Level 67
God Stats
5W - 5L
1,593 SR
Queue Stats
291W - 272L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acidixx
Apollo
16
5 / 6 / 5
10,885
573
7,139
13,068
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
14
3 / 2 / 8
9,948
524
6,198
18,192
14,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
GrimFusi0n
King Arthur
17
5 / 1 / 4
10,853
571
15,859
19,367
14,627
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
17
8 / 3 / 6
10,674
562
11,073
11,523
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Rezzisted
Merlin
18
10 / 2 / 5
11,113
585
16,168
12,602
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaBoogMan
Awilix
13
3 / 8 / 2
8,666
456
4,489
14,887
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
15
1 / 5 / 3
8,957
471
8,321
10,569
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Dragoncpr29
King Arthur
16
1 / 5 / 0
8,994
473
10,874
21,383
13,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
MumphusBallsBoy
Gilgamesh
13
5 / 6 / 2
8,472
446
12,524
13,596
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
bluejaem
Chronos
16
4 / 7 / 4
9,985
526
14,077
14,615
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
31
Kills
14
14
Deaths
31
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
Acidixx
Apollo
5
6
5
1.25
L
Awilix
DaBoogMan
Awilix
3
8
2
0.5
L
Tiamat
1
5
3
0.5
L
King Arthur
Dragoncpr29
King Arthur
1
5
0
0.2
W
Athena
3
2
8
3.5
W
King Arthur
GrimFusi0n
King Arthur
5
1
4
7
W
Serqet
8
3
6
3.67
L
Gilgamesh
MumphusBallsBoy
Gilgamesh
5
6
2
1
W
Merlin
Rezzisted
Merlin
10
2
5
6.25
L
Chronos
bluejaem
Chronos
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,437
Damage
50,285
74,752
Taken
75,050
42,966
Mitigated
36,449
23,654
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Acidixx
Apollo
7,139
3,791
0
4,873
13,068
4,422
896
6,765
6,271
0
63,819
L
Awilix
DaBoogMan
Awilix
4,489
2,253
0
450
14,887
4,787
0
4,585
9,937
0
44,602
L
Tiamat
8,321
529
0
2,264
10,569
5,920
0
4,865
5,052
52,903
0
L
King Arthur
Dragoncpr29
King Arthur
10,874
400
0
6,769
21,383
13,879
0
1,515
19,831
0
59,675
W
Athena
6,198
1,863
465
4,050
18,192
14,071
163
5,648
12,444
18,727
0
W
King Arthur
GrimFusi0n
King Arthur
15,859
1,574
0
8,993
19,367
14,627
0
1,144
18,186
62
73,276
W
Serqet
11,073
2,195
0
780
11,523
4,961
0
2,234
9,149
0
75,072
L
Gilgamesh
MumphusBallsBoy
Gilgamesh
12,524
4,200
0
1,757
13,596
6,272
0
6,741
6,148
0
48,963
W
Merlin
Rezzisted
Merlin
16,168
1,650
86
4,407
12,602
4,885
290
5,168
7,081
75,358
0
L
Chronos
bluejaem
Chronos
14,077
5,265
0
4,400
14,615
5,591
2,112
3,941
10,550
51,785
4,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,473
Gold Earned
45,074
530
Minions Killed
465
0
Camps Cleared
0
1,888,820
Distance Traveled
1,770,142
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,885
573
111
6
0
360,464
5
L
Awilix
8,666
456
81
4
0
385,422
1
L
Tiamat
8,957
471
95
5
0
352,008
6
L
King Arthur
8,994
473
125
7
0
324,463
2
W
Athena
9,948
524
31
2
0
364,337
7
W
King Arthur
10,853
571
132
7
0
402,140
5
W
Serqet
10,674
562
119
6
0
405,870
5
L
Gilgamesh
8,472
446
69
4
0
372,637
0
W
Merlin
11,113
585
137
7
0
356,009
5
L
Chronos
9,985
526
95
5
0
335,612
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role