Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Remotus3015
Nemesis
Level 69
God Stats
8W - 10L
1,469 SR
Queue Stats
169W - 187L
1,496 Elo+
Solo
Anhur
Anhur
TheImplicationn
Anhur
Level 128
God Stats
12W - 21L
1,472 SR
Queue Stats
378W - 430L
1,475 Elo+
Solo
Hercules
Hercules
mycatwearspants
Hercules
Level 100
God Stats
14W - 18L
1,421 SR
Queue Stats
551W - 585L
1,380 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,470 Elo+

VS

Team Averages
Level 106
1,546 SR
1,465 Elo+
Ne Zha
Ne Zha
FeelMyNen
Ne Zha
Level 120
God Stats
20W - 9L
1,784 SR
Queue Stats
368W - 372L
1,454 Elo+
Solo
Hachiman
Hachiman
Flyre72
Hachiman
Level 158
God Stats
4W - 0L
1,428 SR
Queue Stats
571W - 558L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MunchingBoo
Morgan Le Fay
Level 89
God Stats
4W - 5L
1,206 SR
Queue Stats
344W - 348L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
ReiBorn
Ao Kuang
Level 117
God Stats
2W - 1L
1,723 SR
Queue Stats
75W - 73L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
laredodios52
Guan Yu
Level 45
God Stats
6W - 6L
1,587 SR
Queue Stats
120W - 135L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 8 / 0
7,550
503
4,206
10,842
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
10
1 / 4 / 2
7,119
475
4,792
12,912
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Remotus3015
Nemesis
12
2 / 4 / 1
7,187
479
3,786
10,080
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
8,154
544
4,789
6,965
2,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
14
0 / 3 / 2
8,008
534
7,296
11,543
7,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FeelMyNen
Ne Zha
12
2 / 1 / 5
7,049
470
5,172
8,749
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Flyre72
Hachiman
13
1 / 1 / 3
7,177
478
5,321
7,137
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
MunchingBoo
Morgan Le Fay
14
3 / 3 / 9
8,089
539
8,126
9,687
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ReiBorn
Ao Kuang
14
14 / 1 / 4
9,392
626
13,070
11,665
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
laredodios52
Guan Yu
14
1 / 1 / 4
7,771
518
4,530
10,034
7,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
21
21
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
0
0.13
L
Sylvanus
 
Sylvanus
1
4
2
0.5
W
Ne Zha
FeelMyNen
Ne Zha
2
1
5
4.5
W
Hachiman
Flyre72
Hachiman
1
1
3
2.5
W
Morgan Le Fay
MunchingBoo
Morgan Le Fay
3
3
9
2.5
W
Ao Kuang
ReiBorn
Ao Kuang
14
1
4
16
L
Nemesis
Remotus3015
Nemesis
2
4
1
0.63
L
3
2
1
1.75
W
Guan Yu
laredodios52
Guan Yu
1
1
4
3
L
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
36,219
52,342
Taken
47,272
25,057
Mitigated
21,774
13,427
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,206
210
282
2,245
10,842
3,754
351
8,071
2,771
47,869
0
L
Sylvanus
 
Sylvanus
4,792
1,031
758
3,305
12,912
8,697
0
5,610
7,302
20,906
0
W
Ne Zha
FeelMyNen
Ne Zha
5,172
1,885
0
1,628
8,749
4,353
0
1,453
7,296
0
33,649
W
Hachiman
Flyre72
Hachiman
5,321
2,815
0
2,992
7,137
1,843
280
1,742
5,395
0
42,754
W
Morgan Le Fay
MunchingBoo
Morgan Le Fay
8,126
626
0
2,745
9,687
3,762
312
3,779
5,662
51,409
0
W
Ao Kuang
ReiBorn
Ao Kuang
13,070
1,846
82
5,703
11,665
4,553
608
1,626
9,937
46,753
0
L
Nemesis
Remotus3015
Nemesis
3,786
833
0
775
10,080
3,431
0
3,229
6,851
0
35,421
L
4,789
2,342
0
2,165
6,965
2,095
0
645
6,320
0
39,168
W
Guan Yu
laredodios52
Guan Yu
4,530
1,055
225
4,112
10,034
7,263
74
204
9,830
0
46,578
L
Hercules
7,296
2,671
0
3,897
11,543
7,080
460
3,641
7,902
154
52,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
39,478
388
Minions Killed
398
0
Camps Cleared
0
1,267,637
Distance Traveled
1,446,709
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,550
503
97
6
0
260,502
4
L
Sylvanus
7,119
475
36
2
0
232,248
2
W
Ne Zha
7,049
470
63
4
0
301,476
5
W
Hachiman
7,177
478
85
6
0
256,249
8
W
Morgan Le Fay
8,089
539
90
6
0
265,231
2
W
Ao Kuang
9,392
626
71
5
0
311,796
3
L
Nemesis
7,187
479
63
4
0
279,964
0
L
Anhur
8,154
544
67
4
0
209,494
4
W
Guan Yu
7,771
518
89
6
0
311,957
6
L
Hercules
8,008
534
125
8
0
285,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role