Player Matchup

Ymir
Ymir
R_Atallah1234
Ymir
Level 107
God Stats
12W - 9L
1,808 SR
Queue Stats
46W - 47L
1,521 Elo+
Party 1
Arachne
Arachne
RexGálvez
Arachne
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,535 Elo+
Solo
Ra
Ra
SABE2011
Ra
Level 5
God Stats
2W - 0L
1,764 SR
Queue Stats
79W - 130L
1,484 Elo+
Solo
Chiron
Chiron
chicken_pall7
Chiron
Level 23
God Stats
5W - 8L
1,496 SR
Queue Stats
63W - 45L
1,659 Elo+
Solo
Skadi
Skadi
popeyemmg
Skadi
Level 10
God Stats
7W - 8L
1,760 SR
Queue Stats
54W - 49L
1,521 Elo+
Party 1
Team Averages
Level 33
1,666 SR
1,544 Elo+

VS

Team Averages
Level 23
1,457 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
AlphaDragon9719
Tsukuyomi
Level 25
God Stats
1W - 2L
1,495 SR
Queue Stats
63W - 60L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
Level 26
God Stats
27W - 18L
1,133 SR
Queue Stats
71W - 58L
1,516 Elo+
Solo
Neith
Neith
central_parris
Neith
Level 6
God Stats
5W - 15L
1,566 SR
Queue Stats
64W - 70L
1,484 Elo+
Solo
Bacchus
Bacchus
raudales179
Bacchus
Level 29
God Stats
20W - 23L
1,583 SR
Queue Stats
869W - 869L
1,453 Elo+
Solo
Scylla
Scylla
tangy_relief
Scylla
Level 27
God Stats
35W - 45L
1,509 SR
Queue Stats
115W - 104L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
8,036
618
5,900
8,808
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
RexGálvez
Arachne
10
2 / 2 / 4
6,225
479
3,299
8,097
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
5,931
456
872
7,648
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
4 / 1 / 2
7,679
591
11,563
10,415
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
popeyemmg
Skadi
13
6 / 2 / 3
7,874
606
5,964
6,396
1,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaDragon9719
Tsukuyomi
9
3 / 6 / 2
6,447
496
7,116
10,334
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
10
0 / 2 / 1
6,058
466
4,719
11,556
5,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
4,148
319
789
1,451
184
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
raudales179
Bacchus
10
2 / 5 / 3
6,546
504
5,445
9,906
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
4 / 5 / 1
7,168
551
5,225
8,418
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
9
11
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlphaDragon9719
Tsukuyomi
3
6
2
0.67
L
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
0
2
1
0.25
W
8
1
6
11
W
Arachne
RexGálvez
Arachne
2
2
4
2
W
0
5
2
0.2
L
0
2
0
0
W
4
1
2
5
W
Skadi
popeyemmg
Skadi
6
2
3
3.75
L
Bacchus
raudales179
Bacchus
2
5
3
0.7
L
Scylla
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
23,294
41,364
Taken
41,665
15,942
Mitigated
19,701
17,793
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlphaDragon9719
Tsukuyomi
7,116
1,602
0
1,622
10,334
3,399
0
2,006
8,328
0
26,087
L
Sun Wukong
Do3BoY Fr3sH07
Sun Wukong
4,719
480
0
3,768
11,556
5,943
0
119
11,437
0
31,260
W
5,900
1,030
0
1,583
8,808
4,677
64
3,803
5,005
18,442
0
W
Arachne
RexGálvez
Arachne
3,299
1,840
0
2,751
8,097
3,247
0
1,747
6,350
0
30,376
W
872
288
96
2,604
7,648
2,252
0
1,653
5,995
25,970
0
L
789
433
0
290
1,451
184
0
409
1,042
0
3,070
W
11,563
5,457
360
7,972
10,415
3,803
1,269
430
9,985
0
51,099
W
Skadi
popeyemmg
Skadi
5,964
3,401
0
2,427
6,396
1,963
286
3,037
3,359
0
48,549
L
Bacchus
raudales179
Bacchus
5,445
1,147
0
2,326
9,906
7,418
16
2,127
7,779
24,033
0
L
Scylla
5,225
359
549
1,653
8,418
2,757
720
2,111
6,307
43,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
30,367
320
Minions Killed
236
0
Camps Cleared
0
1,208,156
Distance Traveled
1,028,250
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,447
496
52
4
0
262,136
2
L
Sun Wukong
6,058
466
60
5
0
268,445
2
W
Ymir
8,036
618
36
3
0
255,632
0
W
Arachne
6,225
479
52
4
0
272,654
5
W
Ra
5,931
456
59
5
0
213,388
1
L
Neith
4,148
319
7
1
0
37,483
0
W
Chiron
7,679
591
95
7
0
220,278
5
W
Skadi
7,874
606
78
6
0
246,204
2
L
Bacchus
6,546
504
28
2
0
243,084
3
L
Scylla
7,168
551
89
7
0
217,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role