Player Matchup

Osiris
Osiris
B ROCK 0415
Osiris
Level 105
God Stats
1W - 1L
1,411 SR
Queue Stats
7W - 14L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
Bunbun21
Aphrodite
Level 109
God Stats
2W - 5L
1,461 SR
Queue Stats
52W - 83L
1,308 Elo+
Party 2
Zeus
Zeus
MrMaxxwell002
Zeus
Level 108
God Stats
4W - 6L
1,510 SR
Queue Stats
109W - 139L
1,339 Elo+
Party 2
Team Averages
Level 107
1,461 SR
1,380 Elo+

VS

Team Averages
Level 90
1,381 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Thresh_Da_Dragon
Gilgamesh
Level 126
God Stats
2W - 3L
1,217 SR
Queue Stats
58W - 71L
1,473 Elo+
Party 1
Vulcan
Vulcan
WolfGod123417
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,547 Elo+
Party 1
Loki
Loki
dazza0125
Loki
Level 64
God Stats
1W - 0L
1,426 SR
Queue Stats
12W - 17L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 8 / 4
9,945
663
7,166
14,491
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Bunbun21
Aphrodite
12
0 / 8 / 4
8,689
579
6,051
11,843
6,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 7 / 3
10,190
679
10,656
10,916
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
12 / 2 / 9
13,053
870
12,366
11,453
10,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 2 / 13
10,904
727
8,839
8,321
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
6 / 3 / 14
11,754
784
10,579
11,320
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
23
23
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
8
4
0.63
L
Aphrodite
Bunbun21
Aphrodite
0
8
4
0.25
L
4
7
3
0.79
W
Gilgamesh
12
2
9
8.25
W
5
2
13
5.75
W
Loki
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
31,784
37,250
Taken
31,094
19,868
Mitigated
19,675
7,551
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,166
3,506
0
120
14,491
10,065
13
3,999
10,492
0
20,413
L
Aphrodite
Bunbun21
Aphrodite
6,051
245
3,969
3,462
11,843
6,890
0
3,058
8,785
28,158
0
L
10,656
525
0
0
10,916
2,913
0
1,782
9,134
47,170
0
W
Gilgamesh
12,366
3,862
0
708
11,453
10,109
1,430
4,855
6,454
0
37,143
W
8,839
3,860
828
1,594
8,321
3,440
1,092
4,267
4,010
32,057
0
W
Loki
10,579
1,626
0
375
11,320
6,126
0
7,235
3,923
0
42,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
35,711
154
Minions Killed
166
0
Camps Cleared
0
706,407
Distance Traveled
788,248
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,945
663
23
2
0
255,082
1
L
Aphrodite
8,689
579
47
3
0
231,224
5
L
Zeus
10,190
679
84
6
0
220,101
2
W
Gilgamesh
13,053
870
38
3
0
242,921
1
W
Vulcan
10,904
727
62
4
0
267,378
0
W
Loki
11,754
784
66
4
0
277,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role