Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
King_Blinkyutk
Chaac
Level 66
God Stats
32W - 22L
1,480 SR
Queue Stats
485W - 509L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Patarmann1
Morgan Le Fay
Level 89
God Stats
20W - 11L
1,636 SR
Queue Stats
193W - 165L
1,526 Elo+
Solo
Artio
Artio
Refresh--Mp4
Artio
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,476 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,486 Elo+

VS

Team Averages
Level 77
1,697 SR
1,394 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BiggerBoat54
Medusa
Level 61
God Stats
6W - 5L
2,020 SR
Queue Stats
422W - 424L
1,352 Elo+
Solo
Achilles
Achilles
CountOnBuck
Achilles
Level 88
God Stats
9W - 10L
1,603 SR
Queue Stats
369W - 384L
1,393 Elo+
Solo
Anubis
Anubis
SCOOTERman918
Anubis
Level 105
God Stats
90W - 78L
1,560 SR
Queue Stats
737W - 767L
1,381 Elo+
Solo
Scylla
Scylla
banban9536
Scylla
Level 64
God Stats
0W - 1L
1,802 SR
Queue Stats
58W - 68L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
6 / 0 / 4
6,670
667
3,792
4,766
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
 
Medusa
10
3 / 1 / 4
5,794
579
7,210
5,008
1,325
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,722
572
5,824
6,438
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Patarmann1
Morgan Le Fay
13
4 / 2 / 3
7,417
742
4,974
5,430
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 6
5,950
595
2,654
6,855
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 1
4,825
483
1,864
8,429
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
8
1 / 3 / 0
4,563
456
6,788
6,796
1,706
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
CountOnBuck
Achilles
11
0 / 0 / 0
5,607
561
3,716
8,647
4,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 2
5,241
524
2,671
4,997
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
banban9536
Scylla
9
2 / 4 / 0
5,590
559
1,963
5,391
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
3
3
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
4
8
W
Medusa
 
Medusa
3
1
4
5
L
Athena
 
Athena
0
4
1
0.13
L
Medusa
1
3
0
0.33
L
Achilles
CountOnBuck
Achilles
0
0
0
0
W
0
0
0
0
W
Morgan Le Fay
Patarmann1
Morgan Le Fay
4
2
3
2.75
W
1
0
6
4
L
0
3
2
0.33
L
Scylla
banban9536
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
17,002
28,497
Taken
34,260
11,591
Mitigated
14,122
13,225
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,792
1,599
0
575
4,766
1,385
992
1,174
3,532
0
26,778
W
Medusa
 
Medusa
7,210
2,941
444
2,482
5,008
1,325
618
777
4,231
0
31,424
L
Athena
 
Athena
1,864
719
0
2,257
8,429
3,891
0
1,695
6,734
11,664
0
L
Medusa
6,788
2,917
172
2,184
6,796
1,706
0
959
5,837
0
25,967
L
Achilles
CountOnBuck
Achilles
3,716
1,169
0
3,611
8,647
4,618
0
0
7,927
0
30,645
W
5,824
1,083
0
4,801
6,438
4,995
52
0
6,438
0
29,786
W
Morgan Le Fay
Patarmann1
Morgan Le Fay
4,974
757
0
1,402
5,430
1,266
1,032
3,478
1,876
51,227
0
W
2,654
649
645
2,876
6,855
2,620
196
922
5,933
17,763
0
L
2,671
48
0
650
4,997
2,382
0
1,665
3,332
25,581
3,343
L
Scylla
banban9536
Scylla
1,963
288
0
570
5,391
1,525
0
3,309
2,082
25,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
25,826
295
Minions Killed
241
0
Camps Cleared
0
1,015,014
Distance Traveled
951,300
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,670
667
59
6
0
212,737
1
W
Medusa
5,794
579
60
6
0
193,759
3
L
Athena
4,825
483
33
3
0
221,975
2
L
Medusa
4,563
456
35
4
0
164,441
0
L
Achilles
5,607
561
52
5
0
195,636
4
W
Chaac
5,722
572
55
6
0
214,874
0
W
Morgan Le Fay
7,417
742
91
9
0
189,854
4
W
Artio
5,950
595
30
3
0
203,790
5
L
Anubis
5,241
524
64
6
0
177,192
3
L
Scylla
5,590
559
57
6
0
192,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role