Player Matchup

Sol
Sol
BOXMOVER445
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 19L
1,411 Elo+
Party 1
Izanami
Izanami
ITookJagersSpeed
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,837 Elo+
Solo
Khepri
Khepri
NightReaper313
Khepri
Level 127
God Stats
7W - 6L
1,685 SR
Queue Stats
318W - 293L
1,617 Elo+
Party 1
Fenrir
Fenrir
RedRosesForYou
Fenrir
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
177W - 108L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
klap01
Guan Yu
Level 13
God Stats
0W - 2L
1,527 SR
Queue Stats
32W - 26L
1,573 Elo+
Solo
Team Averages
Level 38
1,511 SR
1,618 Elo+

VS

Team Averages
Level 26
1,566 SR
1,720 Elo+
The Morrigan
The Morrigan
Angel-Ghost343
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,849 Elo+
Solo
Zhong Kui
Zhong Kui
AwwTisDyKk
Zhong Kui
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 168L
1,636 Elo+
Solo
Ganesha
Ganesha
Derpasaurus2112
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
J0S3Mtz
Erlang Shen
Level 29
God Stats
7W - 1L
1,799 SR
Queue Stats
55W - 42L
1,888 Elo+
Solo
Neith
Neith
Solidcruel
Neith
Level 26
God Stats
47W - 41L
1,533 SR
Queue Stats
206W - 235L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,144
429
8,663
13,709
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 5 / 2
9,495
500
12,425
13,811
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 7
8,137
428
7,196
13,614
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 4
8,874
467
7,571
14,165
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
klap01
Guan Yu
15
1 / 3 / 0
8,531
449
6,358
18,350
17,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Angel-Ghost343
The Morrigan
14
1 / 5 / 4
8,823
464
4,790
9,014
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
AwwTisDyKk
Zhong Kui
19
7 / 0 / 1
11,873
625
18,061
12,812
11,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 7
8,692
457
6,948
15,192
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
J0S3Mtz
Erlang Shen
18
9 / 2 / 4
10,721
564
17,823
17,363
10,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
2 / 4 / 4
8,603
453
7,585
10,827
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
19
19
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Angel-Ghost343
The Morrigan
1
5
4
0.6
W
Zhong Kui
AwwTisDyKk
Zhong Kui
7
0
1
7.5
L
1
6
1
0.25
W
0
2
7
1.75
L
5
5
2
1.2
W
Erlang Shen
J0S3Mtz
Erlang Shen
9
2
4
5.5
L
2
2
7
2.75
L
4
3
4
2
W
Neith
2
4
4
1
L
Guan Yu
klap01
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,213
Damage
55,207
73,649
Taken
65,208
43,700
Mitigated
38,826
22,049
Healing
23,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Angel-Ghost343
The Morrigan
4,790
814
0
1,120
9,014
3,292
62
2,802
6,212
40,161
3,246
W
Zhong Kui
AwwTisDyKk
Zhong Kui
18,061
5,641
0
10,765
12,812
11,454
38
1,631
11,181
95,446
0
L
8,663
2,188
0
4,087
13,709
4,802
1,644
3,413
10,296
51,889
0
W
6,948
1,379
0
5,370
15,192
10,628
565
4,270
10,922
30,310
0
L
12,425
9,424
0
4,035
13,811
4,274
658
4,786
9,025
0
63,852
W
Erlang Shen
J0S3Mtz
Erlang Shen
17,823
9,478
0
1,917
17,363
10,065
126
5,277
12,086
0
81,748
L
7,196
829
0
2,543
13,614
10,940
0
5,188
8,426
31,079
0
L
7,571
2,117
0
4,917
14,165
5,753
0
1,706
12,459
0
49,633
W
Neith
7,585
3,662
258
3,781
10,827
3,387
381
1,879
8,948
0
48,038
L
Guan Yu
klap01
Guan Yu
6,358
1,094
147
6,320
18,350
17,931
0
12,778
5,572
0
51,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,181
Gold Earned
48,712
461
Minions Killed
508
0
Camps Cleared
0
1,655,521
Distance Traveled
1,723,694
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,823
464
88
5
0
310,756
1
W
Zhong Kui
11,873
625
167
9
0
299,118
0
L
Sol
8,144
429
87
5
0
307,140
1
W
Ganesha
8,692
457
20
1
0
398,191
3
L
Izanami
9,495
500
123
6
0
285,982
4
W
Erlang Shen
10,721
564
122
6
0
406,394
4
L
Khepri
8,137
428
43
2
0
359,380
5
L
Fenrir
8,874
467
94
5
0
366,827
5
W
Neith
8,603
453
111
6
0
309,235
6
L
Guan Yu
8,531
449
114
6
0
336,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role