Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cozy64
Ullr
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
194W - 149L
1,574 Elo+
Solo
Eset
Eset
Dr Jimbole
Eset
Level 129
God Stats
8W - 7L
1,695 SR
Queue Stats
268W - 293L
1,488 Elo+
Solo
Team Averages
Level 119
1,581 SR
1,512 Elo+

VS

Team Averages
Level 145
1,585 SR
1,541 Elo+
Hercules
Hercules
Citric6ungholes
Hercules
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 123L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Darkenser
Baron Samedi
Level 146
God Stats
3W - 1L
1,668 SR
Queue Stats
90W - 83L
1,593 Elo+
Party 1
Nike
Nike
david844
Nike
Level 147
God Stats
4W - 5L
1,761 SR
Queue Stats
185W - 159L
1,551 Elo+
Solo
Hera
Hera
heavenbow
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1
Ganesha
Ganesha
maiqui9800
Ganesha
Level 150
God Stats
3W - 1L
1,498 SR
Queue Stats
109W - 123L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 7 / 2
10,202
729
11,189
22,138
18,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
 
Nemesis
16
1 / 6 / 7
9,537
681
12,286
19,993
22,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
 
Guan Yu
7
0 / 3 / 0
6,711
479
1,794
6,434
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Ullr
Cozy64
Ullr
18
6 / 6 / 4
10,462
747
12,760
14,178
6,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 7 / 5
10,031
717
21,953
11,846
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
7 / 4 / 14
12,130
866
10,492
27,360
21,930
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Darkenser
Baron Samedi
20
10 / 1 / 13
12,340
881
18,174
15,104
9,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
16
8 / 4 / 17
11,074
791
10,033
16,952
19,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
19
4 / 3 / 16
11,549
825
14,287
11,105
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
maiqui9800
Ganesha
16
0 / 2 / 24
9,985
713
7,014
15,275
15,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
13
Kills
29
29
Deaths
14
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
2
0.57
L
Nemesis
 
Nemesis
1
6
7
0.75
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Hercules
7
4
14
3.5
L
Ullr
Cozy64
Ullr
6
6
4
1.33
W
Baron Samedi
Darkenser
Baron Samedi
10
1
13
16.5
L
3
7
5
0.79
W
Nike
8
4
17
4.13
W
Hera
4
3
16
4
W
Ganesha
maiqui9800
Ganesha
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,982
Damage
60,000
74,589
Taken
85,796
55,987
Mitigated
71,968
19,750
Healing
38,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,189
6,136
1,162
6,191
22,138
18,753
48
13,690
8,448
0
26,372
L
Nemesis
 
Nemesis
12,286
3,468
1,317
3,589
19,993
22,104
0
11,646
8,347
0
21,725
L
Guan Yu
 
Guan Yu
1,794
46
810
1,139
6,434
3,423
0
3,382
3,052
0
2,616
W
Hercules
10,492
2,612
1,132
7,762
27,360
21,930
635
5,764
21,266
3,353
14,627
L
Ullr
Cozy64
Ullr
12,760
5,878
325
894
14,178
6,625
627
6,399
7,779
0
31,986
W
Baron Samedi
Darkenser
Baron Samedi
18,174
3,074
10,252
6,149
15,104
9,769
1,746
4,604
10,470
38,122
0
L
21,953
631
2,906
1,417
11,846
5,082
0
5,554
6,292
44,429
0
W
Nike
10,033
2,075
1,162
2,268
16,952
19,019
119
2,402
14,280
0
20,337
W
Hera
14,287
4,309
1,153
1,775
11,105
5,289
2,486
3,916
7,099
46,746
0
W
Ganesha
maiqui9800
Ganesha
7,014
881
2,695
3,838
15,275
15,961
686
5,267
9,828
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
57,078
111
Minions Killed
184
0
Camps Cleared
0
1,013,330
Distance Traveled
1,291,285
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,202
729
22
2
0
230,584
0
L
Nemesis
9,537
681
14
1
0
258,155
0
L
Guan Yu
6,711
479
1
0
0
72,976
1
W
Hercules
12,130
866
20
1
0
262,821
0
L
Ullr
10,462
747
35
3
0
234,346
2
W
Baron Samedi
12,340
881
45
3
0
240,438
4
L
Eset
10,031
717
39
3
0
217,269
3
W
Nike
11,074
791
32
2
0
257,116
0
W
Hera
11,549
825
85
6
0
237,300
0
W
Ganesha
9,985
713
2
0
0
293,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role