Player Matchup

Anhur
Anhur
 
Anhur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Gamer2_6530
Fenrir
Level 108
God Stats
17W - 8L
1,526 SR
Queue Stats
69W - 64L
1,513 Elo+
Party 1
Hercules
Hercules
GodlyPotato9000
Hercules
Level 104
God Stats
2W - 4L
1,423 SR
Queue Stats
154W - 145L
1,512 Elo+
Party 1
Geb
Geb
echomp3
Geb
Level 27
God Stats
2W - 0L
1,785 SR
Queue Stats
27W - 12L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
obeseassassin966
Morgan Le Fay
Level 89
God Stats
5W - 3L
1,365 SR
Queue Stats
149W - 129L
1,556 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,545 Elo+

VS

Team Averages
Level 65
1,600 SR
1,528 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AntiDramatic
Gilgamesh
Level 29
God Stats
11W - 6L
1,630 SR
Queue Stats
715W - 746L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dakudorogon
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Serving_fishh
Morgan Le Fay
Level 31
God Stats
1W - 4L
1,810 SR
Queue Stats
289W - 323L
1,446 Elo+
Solo
Athena
Athena
eGirlPlays
Athena
Level 117
God Stats
5W - 9L
1,559 SR
Queue Stats
309W - 273L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
6,711
419
854
4,907
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
6 / 4 / 6
8,655
541
8,077
11,608
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
17
9 / 1 / 6
10,425
652
14,000
12,391
7,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
12
1 / 0 / 6
8,240
515
5,215
12,143
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
obeseassassin966
Morgan Le Fay
16
10 / 3 / 5
10,179
636
15,189
9,889
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 5 / 5
7,036
440
6,153
10,746
4,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
AntiDramatic
Gilgamesh
11
0 / 9 / 2
7,185
449
7,139
13,185
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Dakudorogon
Ah Muzen Cab
15
6 / 2 / 0
9,180
574
10,226
10,133
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Serving_fishh
Morgan Le Fay
12
0 / 9 / 2
7,266
454
4,981
11,668
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
eGirlPlays
Athena
13
3 / 2 / 4
8,436
527
7,813
13,802
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
27
Kills
10
10
Deaths
27
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
0
0.5
L
Aphrodite
 
Aphrodite
1
5
5
0.7
L
Gilgamesh
AntiDramatic
Gilgamesh
0
9
2
0.11
L
Ah Muzen Cab
Dakudorogon
Ah Muzen Cab
6
2
0
3
W
Fenrir
6
4
6
2.25
W
Hercules
9
1
6
12
L
Morgan Le Fay
Serving_fishh
Morgan Le Fay
0
9
2
0.11
L
Athena
eGirlPlays
Athena
3
2
4
2.5
W
Geb
1
0
6
4
W
Morgan Le Fay
obeseassassin966
Morgan Le Fay
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,335
Damage
36,312
50,938
Taken
59,534
22,983
Mitigated
24,902
10,301
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
854
216
0
1,177
4,907
1,346
0
1,013
3,894
0
16,460
L
Aphrodite
 
Aphrodite
6,153
1,169
1,304
4,237
10,746
4,471
423
3,667
7,007
29,265
0
L
Gilgamesh
AntiDramatic
Gilgamesh
7,139
1,850
0
659
13,185
7,590
0
1,552
11,611
0
32,617
L
Ah Muzen Cab
Dakudorogon
Ah Muzen Cab
10,226
5,097
0
3,477
10,133
3,314
338
3,857
6,160
0
58,867
W
Fenrir
8,077
1,921
0
2,581
11,608
4,252
0
3,340
8,268
0
46,289
W
Hercules
14,000
6,003
0
4,758
12,391
7,990
206
3,167
9,224
402
64,912
L
Morgan Le Fay
Serving_fishh
Morgan Le Fay
4,981
369
0
1,829
11,668
3,882
648
5,411
5,903
35,679
0
L
Athena
eGirlPlays
Athena
7,813
2,260
0
3,996
13,802
5,645
0
5,523
8,075
45,642
0
W
Geb
5,215
475
0
0
12,143
5,260
0
6,204
5,939
25,440
0
W
Morgan Le Fay
obeseassassin966
Morgan Le Fay
15,189
1,318
0
1,785
9,889
4,135
0
5,223
4,666
66,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,210
Gold Earned
39,103
433
Minions Killed
362
0
Camps Cleared
0
1,555,209
Distance Traveled
1,545,018
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,711
419
42
3
0
187,067
4
L
Aphrodite
7,036
440
52
3
0
298,214
3
L
Gilgamesh
7,185
449
62
4
0
332,860
2
L
Ah Muzen Cab
9,180
574
99
6
0
298,967
2
W
Fenrir
8,655
541
73
5
0
329,071
4
W
Hercules
10,425
652
138
9
0
335,573
4
L
Morgan Le Fay
7,266
454
65
4
0
259,641
2
L
Athena
8,436
527
84
5
0
355,336
2
W
Geb
8,240
515
56
4
0
380,042
7
W
Morgan Le Fay
10,179
636
124
8
0
323,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role