Player Matchup

Morgan Le Fay
Morgan Le Fay
HarmonicElf340
Morgan Le Fay
Level 129
God Stats
10W - 13L
1,472 SR
Queue Stats
321W - 329L
1,436 Elo+
Party 1
Set
Set
Knightsfear
Set
Level 66
God Stats
0W - 3L
1,300 SR
Queue Stats
3W - 15L
1,346 Elo+
Party 1
Tiamat
Tiamat
Spooduhh
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,421 Elo+
Solo
Team Averages
Level 91
1,424 SR
1,401 Elo+

VS

Team Averages
Level 83
1,456 SR
1,402 Elo+
Aphrodite
Aphrodite
BeastlyCrane
Aphrodite
Level 83
God Stats
12W - 12L
1,445 SR
Queue Stats
60W - 104L
1,365 Elo+
Solo
Pele
Pele
Bilobate63
Pele
Level 87
God Stats
1W - 1L
1,305 SR
Queue Stats
125W - 153L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
MrMeijer
Cthulhu
Level 79
God Stats
5W - 5L
1,617 SR
Queue Stats
89W - 102L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HarmonicElf340
Morgan Le Fay
18
1 / 3 / 3
12,646
527
27,015
20,119
8,895
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 5
12,195
508
8,615
8,576
6,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Spooduhh
Tiamat
19
4 / 6 / 1
14,297
596
20,725
23,132
15,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeastlyCrane
Aphrodite
18
2 / 2 / 5
14,152
590
8,030
22,241
14,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 3
14,337
597
9,820
15,973
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrMeijer
Cthulhu
19
4 / 1 / 6
14,689
612
22,556
28,886
36,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
11
11
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeastlyCrane
Aphrodite
2
2
5
2.25
W
5
2
3
3.25
L
Morgan Le Fay
HarmonicElf340
Morgan Le Fay
1
3
3
0.83
L
0
2
5
1.25
W
Cthulhu
MrMeijer
Cthulhu
4
1
6
7
L
Tiamat
Spooduhh
Tiamat
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
40,406
51,827
Taken
67,100
31,038
Mitigated
56,719
19,179
Healing
40,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeastlyCrane
Aphrodite
8,030
745
17,436
14,397
22,241
14,660
1,259
15,692
5,979
53,544
0
W
9,820
349
512
3,096
15,973
5,777
53
10,563
5,117
0
64,224
L
Morgan Le Fay
HarmonicElf340
Morgan Le Fay
27,015
2,083
0
8,250
20,119
8,895
0
12,871
7,248
86,837
0
L
8,615
3,463
0
902
8,576
6,419
0
3,360
5,216
0
25,301
W
Cthulhu
MrMeijer
Cthulhu
22,556
306
3,225
2,010
28,886
36,282
93
19,778
8,264
66,120
0
L
Tiamat
Spooduhh
Tiamat
20,725
878
265
9,762
23,132
15,724
0
14,355
8,777
73,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
43,178
244
Minions Killed
308
0
Camps Cleared
0
1,164,263
Distance Traveled
1,345,036
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,152
590
130
5
0
435,987
1
W
Pele
14,337
597
92
4
0
473,974
0
L
Morgan Le Fay
12,646
527
117
5
0
403,153
0
L
Set
12,195
508
31
1
0
368,029
0
W
Cthulhu
14,689
612
86
4
0
435,075
0
L
Tiamat
14,297
596
96
4
0
393,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role