Player Matchup

Thanatos
Thanatos
KSGOLLUM
Thanatos
Level 106
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 7L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Zeinmola9000
Gilgamesh
Level 143
God Stats
7W - 19L
1,434 SR
Queue Stats
80W - 82L
1,521 Elo+
Party 2
Hel
Hel
robertofalero02
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,466 Elo+
Party 2
Team Averages
Level 119
1,532 SR
1,528 Elo+

VS

Team Averages
Level 129
1,382 SR
1,633 Elo+
Medusa
Medusa
BlavkUn1c0rn
Medusa
Level 106
God Stats
2W - 0L
1,476 SR
Queue Stats
11W - 11L
1,550 Elo+
Party 1
Cerberus
Cerberus
choocki
Cerberus
Level 156
God Stats
2W - 0L
1,168 SR
Queue Stats
114W - 59L
1,714 Elo+
Party 1
Tiamat
Tiamat
tiberiusplays
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 124L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KSGOLLUM
Thanatos
10
1 / 6 / 3
6,870
687
5,550
7,444
2,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Zeinmola9000
Gilgamesh
10
2 / 4 / 0
7,247
725
4,626
10,035
3,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 5 / 3
7,630
763
5,356
8,317
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 2 / 6
8,417
842
7,667
5,919
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
choocki
Cerberus
11
4 / 2 / 10
7,610
761
7,355
9,807
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 10
7,286
729
5,204
6,187
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
6
6
L
Thanatos
KSGOLLUM
Thanatos
1
6
3
0.42
L
Gilgamesh
Zeinmola9000
Gilgamesh
2
4
0
0.5
W
Cerberus
choocki
Cerberus
4
2
10
4.5
L
2
5
3
0.7
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,532
Damage
20,226
25,796
Taken
21,913
8,707
Mitigated
14,126
8,070
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,667
3,475
0
1,497
5,919
2,045
1,850
1,872
4,047
0
25,895
L
Thanatos
KSGOLLUM
Thanatos
5,550
774
0
3,528
7,444
2,294
0
2,839
4,473
0
12,467
L
Gilgamesh
Zeinmola9000
Gilgamesh
4,626
824
0
404
10,035
3,744
1,054
4,186
5,709
0
16,963
W
Cerberus
choocki
Cerberus
7,355
467
0
3,738
9,807
8,651
508
1,765
8,042
18,131
0
L
5,356
174
1,298
2,840
8,317
2,669
560
4,932
3,055
22,819
0
W
5,204
833
0
2,390
6,187
3,430
470
1,719
4,468
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
23,313
89
Minions Killed
121
0
Camps Cleared
0
498,935
Distance Traveled
512,518
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,417
842
53
5
0
156,982
3
L
Thanatos
6,870
687
17
2
0
167,093
4
L
Gilgamesh
7,247
725
21
2
0
169,543
2
W
Cerberus
7,610
761
37
4
0
173,412
1
L
Hel
7,630
763
51
5
0
162,299
0
W
Tiamat
7,286
729
31
3
0
182,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role