Player Matchup

Bakasura
Bakasura
Silver I
MA_KS--99
Bakasura
Silver I
Level 89
God Stats
4W - 9L
1,434 SR
Queue Stats
221W - 235L
1,218 MMR
Party 3
Nu Wa
Nu Wa
Gold III
SIR-FERRIS
Nu Wa
Gold III
Level 70
God Stats
0W - 1L
1,532 SR
Queue Stats
66W - 77L
1,717 MMR
Party 3
Xing Tian
Xing Tian
Gold II
Shes2Young4Ubro-
Xing Tian
Gold II
Level 105
God Stats
41W - 21L
1,695 SR
Queue Stats
334W - 338L
1,549 MMR
Party 2
Izanami
Izanami
Gold III
ThunderMan313
Izanami
Gold III
Level 93
God Stats
78W - 52L
1,739 SR
Queue Stats
319W - 312L
1,500 MMR
Party 2
Nike
Nike
Bronze III
adrian2006jabalv
Nike
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,580 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,636 SR
1,496 MMR
Raijin
Raijin
Gold I
BZRK LEGENDZ
Raijin
Gold I
Level 100
God Stats
12W - 4L
1,698 SR
Queue Stats
272W - 250L
1,506 MMR
Solo
Danzaburou
Danzaburou
Gold III
CapTommy43
Danzaburou
Gold III
Level 126
God Stats
30W - 18L
1,678 SR
Queue Stats
106W - 103L
1,492 MMR
Party 1
Khepri
Khepri
Bronze III
KungFlu8769
Khepri
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,459 MMR
Solo
Fenrir
Fenrir
Gold V
LeeQuanHo
Fenrir
Gold V
Level 118
God Stats
3W - 0L
1,670 SR
Queue Stats
19W - 24L
1,503 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
LoreFe14
Cu Chulainn
Gold II
Level 115
God Stats
24W - 13L
1,635 SR
Queue Stats
41W - 40L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MA_KS--99
Bakasura
12
2 / 4 / 1
6,801
523
3,974
10,121
3,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
10
0 / 9 / 1
5,755
443
2,932
9,710
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
8
0 / 4 / 1
5,111
393
881
9,545
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
13
4 / 2 / 1
7,811
601
7,975
8,240
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 0
6,991
538
4,504
9,551
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AthenaGilgameshTiamatSetScylla

VS

Bans
PersephoneKing ArthurLokiApolloCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
9 / 1 / 3
8,945
688
9,516
5,030
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
CapTommy43
Danzaburou
12
4 / 2 / 2
7,572
582
7,407
6,608
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 2 / 3
6,124
471
1,677
8,500
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
LeeQuanHo
Fenrir
13
5 / 2 / 3
7,643
588
6,688
8,047
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LoreFe14
Cu Chulainn
13
2 / 2 / 0
7,582
583
6,379
11,399
6,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
20
21
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
1
3
10.5
W
Danzaburou
CapTommy43
Danzaburou
4
2
2
2.5
W
Khepri
0
2
3
0.75
W
Fenrir
LeeQuanHo
Fenrir
5
2
3
3.25
W
Cu Chulainn
LoreFe14
Cu Chulainn
2
2
0
1
L
Bakasura
MA_KS--99
Bakasura
2
4
1
0.63
L
Nu Wa
0
9
1
0.06
L
Xing Tian
0
4
1
0.13
L
Izanami
4
2
1
2.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
31,667
47,167
Taken
39,584
19,801
Mitigated
18,979
9,155
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,516
767
0
1,436
5,030
1,585
0
2,397
2,357
66,777
0
W
Danzaburou
CapTommy43
Danzaburou
7,407
2,598
0
1,614
6,608
1,895
25
229
6,324
0
52,536
W
Khepri
1,677
149
0
545
8,500
6,709
36
409
8,080
16,306
0
W
Fenrir
LeeQuanHo
Fenrir
6,688
2,042
0
1,226
8,047
2,559
0
266
7,317
0
47,446
W
Cu Chulainn
LoreFe14
Cu Chulainn
6,379
674
0
3,026
11,399
6,231
0
177
10,149
2,203
48,702
L
Bakasura
MA_KS--99
Bakasura
3,974
2,892
0
3,749
10,121
3,282
0
407
9,714
0
39,271
L
Nu Wa
2,932
706
0
888
9,710
2,634
0
6,381
3,329
32,404
0
L
Xing Tian
881
112
0
948
9,545
4,030
0
3,466
6,079
6,094
0
L
Izanami
7,975
6,515
0
3,150
8,240
2,404
0
1,078
7,162
0
55,347
L
4,504
569
0
420
9,551
7,451
157
189
9,362
0
35,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
37,866
355
Minions Killed
467
0
Camps Cleared
0
1,139,676
Distance Traveled
1,288,507
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,945
688
135
10
0
254,050
4
W
Danzaburou
7,572
582
97
7
0
221,728
6
W
Khepri
6,124
471
32
2
0
282,530
4
W
Fenrir
7,643
588
95
7
0
264,950
2
W
Cu Chulainn
7,582
583
108
8
0
265,249
3
L
Bakasura
6,801
523
85
7
0
268,140
4
L
Nu Wa
5,755
443
64
5
0
214,215
3
L
Xing Tian
5,111
393
13
1
0
195,684
4
L
Izanami
7,811
601
106
8
0
215,347
2
L
Nike
6,991
538
87
7
0
246,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role