Player Matchup

Artemis
Artemis
FLOOMQ
Artemis
Level 14
God Stats
2W - 1L
1,848 SR
Queue Stats
5W - 2L
1,765 Elo+
Solo
Neith
Neith
Heckincaust
Neith
Level 25
God Stats
17W - 25L
1,577 SR
Queue Stats
35W - 40L
1,524 Elo+
Party 1
Sol
Sol
Nachoboyz95
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,469 Elo+
Solo
Chaac
Chaac
YankeeYokai
Chaac
Level 31
God Stats
15W - 13L
1,678 SR
Queue Stats
32W - 34L
1,506 Elo+
Party 1
Merlin
Merlin
YonbiSensei
Merlin
Level 12
God Stats
6W - 6L
1,541 SR
Queue Stats
57W - 41L
1,562 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,565 Elo+

VS

Team Averages
Level 15
1,624 SR
1,517 Elo+
Danzaburou
Danzaburou
ElGatoMAY
Danzaburou
Level 4
God Stats
26W - 24L
1,410 SR
Queue Stats
55W - 68L
1,354 Elo+
Solo
Ymir
Ymir
Masinuta
Ymir
Level 7
God Stats
2W - 0L
1,746 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Xbalanque
Xbalanque
ObeyyJax
Xbalanque
Level 8
God Stats
13W - 4L
1,963 SR
Queue Stats
17W - 6L
1,765 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
scatkat50
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,528 Elo+
Solo
Fenrir
Fenrir
xkakox
Fenrir
Level 29
God Stats
5W - 8L
1,502 SR
Queue Stats
137W - 171L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLOOMQ
Artemis
18
2 / 17 / 12
11,405
1,037
10,413
22,572
10,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 10 / 6
13,255
1,205
9,286
18,136
11,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 10
10,717
974
14,137
17,479
5,886
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 9
11,843
1,077
17,466
29,735
28,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
19
8 / 5 / 11
13,368
1,215
20,502
13,539
5,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElGatoMAY
Danzaburou
19
7 / 6 / 18
13,213
1,201
15,498
14,238
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
20
3 / 4 / 27
12,415
1,129
9,587
18,861
24,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ObeyyJax
Xbalanque
20
21 / 5 / 14
15,582
1,417
35,337
15,457
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
scatkat50
Morgan Le Fay
19
7 / 4 / 20
12,605
1,146
14,865
11,387
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xkakox
Fenrir
20
8 / 4 / 25
13,679
1,244
19,552
17,687
12,952
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
150
23
Kills
46
46
Deaths
23
48
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ElGatoMAY
Danzaburou
7
6
18
2.67
L
Artemis
FLOOMQ
Artemis
2
17
12
0.47
L
8
10
6
1.1
W
Ymir
3
4
27
4.13
L
1
5
10
1.2
W
Xbalanque
ObeyyJax
Xbalanque
21
5
14
5.6
L
4
9
9
0.94
L
Merlin
8
5
11
2.7
W
Morgan Le Fay
scatkat50
Morgan Le Fay
7
4
20
4.25
W
Fenrir
xkakox
Fenrir
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,804
Damage
94,839
101,461
Taken
77,630
62,814
Mitigated
56,766
15,169
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ElGatoMAY
Danzaburou
15,498
6,470
0
1,899
14,238
6,782
0
5,454
8,784
0
41,354
L
Artemis
FLOOMQ
Artemis
10,413
4,436
481
365
22,572
10,623
0
5,460
17,112
0
20,417
L
9,286
3,495
0
1,466
18,136
11,996
0
4,721
13,415
0
25,483
W
Ymir
9,587
1,670
0
2,720
18,861
24,521
0
8,057
10,804
24,900
0
L
14,137
6,932
0
3,362
17,479
5,886
0
3,530
13,949
34,039
0
W
Xbalanque
ObeyyJax
Xbalanque
35,337
26,890
0
0
15,457
6,837
0
7,640
7,817
0
53,735
L
17,466
1,456
0
7,647
29,735
28,386
0
10,015
19,720
121
35,296
L
Merlin
20,502
1,041
0
1,848
13,539
5,923
0
3,083
10,456
54,120
0
W
Morgan Le Fay
scatkat50
Morgan Le Fay
14,865
2,094
0
1,709
11,387
5,674
0
3,729
7,658
40,437
0
W
Fenrir
xkakox
Fenrir
19,552
3,826
0
1,663
17,687
12,952
0
9,860
7,395
5,719
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
67,494
205
Minions Killed
210
6
Camps Cleared
7
1,010,302
Distance Traveled
977,223
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,213
1,201
50
5
1
188,566
0
L
Artemis
11,405
1,037
20
2
1
163,837
0
L
Neith
13,255
1,205
26
2
1
204,697
0
W
Ymir
12,415
1,129
30
3
0
200,843
1
L
Sol
10,717
974
42
4
2
168,813
0
W
Xbalanque
15,582
1,417
44
4
3
187,291
0
L
Chaac
11,843
1,077
38
3
0
265,169
0
L
Merlin
13,368
1,215
79
7
2
207,786
0
W
Morgan Le Fay
12,605
1,146
53
5
1
159,297
1
W
Fenrir
13,679
1,244
33
3
2
241,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role