Player Matchup

Izanami
Izanami
Alexmh09
Izanami
Level 48
God Stats
13W - 11L
1,555 SR
Queue Stats
35W - 50L
1,477 Elo+
Party 2
Mercury
Mercury
DavidYTDIOS
Mercury
Level 85
God Stats
0W - 3L
1,304 SR
Queue Stats
47W - 41L
1,522 Elo+
Party 2
Anubis
Anubis
Mauro1005
Anubis
Level 17
God Stats
8W - 11L
1,580 SR
Queue Stats
16W - 15L
1,541 Elo+
Party 2
Xing Tian
Xing Tian
Tobbalo9
Xing Tian
Level 66
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 17L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
iKaomi
Amaterasu
Level 67
God Stats
14W - 12L
1,468 SR
Queue Stats
284W - 311L
1,360 Elo+
Solo
Team Averages
Level 57
1,525 SR
1,486 Elo+

VS

Team Averages
Level 82
1,613 SR
1,651 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BobbieTheLegend
Rama
Level 28
God Stats
6W - 7L
1,617 SR
Queue Stats
72W - 45L
1,669 Elo+
Party 1
Anhur
Anhur
Flow69
Anhur
Level 129
God Stats
6W - 4L
1,582 SR
Queue Stats
76W - 61L
1,589 Elo+
Party 3
Athena
Athena
coolev009
Athena
Level 103
God Stats
13W - 2L
1,866 SR
Queue Stats
23W - 11L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
kekulazo
Erlang Shen
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 25L
1,825 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexmh09
Izanami
10
3 / 1 / 1
5,697
518
3,363
7,471
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
DavidYTDIOS
Mercury
10
2 / 3 / 2
5,704
519
2,057
8,719
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Mauro1005
Anubis
7
0 / 8 / 3
4,746
431
3,558
8,603
3,422
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Tobbalo9
Xing Tian
8
1 / 4 / 2
5,248
477
3,773
7,989
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
iKaomi
Amaterasu
8
0 / 6 / 2
4,875
443
2,190
7,869
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 7
6,785
617
7,682
3,468
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
11 / 0 / 3
7,683
698
8,950
6,238
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Flow69
Anhur
10
2 / 1 / 3
5,826
530
3,447
5,290
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
coolev009
Athena
9
2 / 2 / 9
6,090
554
4,647
6,118
3,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
kekulazo
Erlang Shen
10
4 / 3 / 6
6,299
573
5,220
7,788
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
22
22
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
7
6.5
L
Izanami
Alexmh09
Izanami
3
1
1
3.5
W
11
0
3
12.5
L
Mercury
DavidYTDIOS
Mercury
2
3
2
1
W
Anhur
Flow69
Anhur
2
1
3
3.5
L
Anubis
Mauro1005
Anubis
0
8
3
0.19
L
Xing Tian
Tobbalo9
Xing Tian
1
4
2
0.5
W
Athena
coolev009
Athena
2
2
9
3.25
L
Amaterasu
iKaomi
Amaterasu
0
6
2
0.17
W
Erlang Shen
kekulazo
Erlang Shen
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
29,946
40,651
Taken
28,902
14,870
Mitigated
10,420
9,375
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,682
610
0
123
3,468
1,177
0
1,603
1,865
41,416
0
L
Izanami
Alexmh09
Izanami
3,363
2,550
270
2,427
7,471
2,030
0
2,762
4,647
0
24,677
W
8,950
7,817
0
3,028
6,238
1,602
1,339
721
5,517
0
37,785
L
Mercury
DavidYTDIOS
Mercury
2,057
790
434
3,254
8,719
2,449
0
2,581
5,948
0
22,374
W
Anhur
Flow69
Anhur
3,447
1,160
0
2,299
5,290
1,441
0
1,513
3,777
0
30,936
L
Anubis
Mauro1005
Anubis
3,558
208
0
1,203
8,603
3,422
0
2,477
5,956
15,585
0
L
Xing Tian
Tobbalo9
Xing Tian
3,773
337
0
250
7,989
3,255
0
2,868
5,053
12,717
0
W
Athena
coolev009
Athena
4,647
1,600
0
1,000
6,118
3,171
0
1,988
4,130
14,390
0
L
Amaterasu
iKaomi
Amaterasu
2,190
463
0
1,537
7,869
3,714
330
1,108
6,718
0
17,442
W
Erlang Shen
kekulazo
Erlang Shen
5,220
3,056
0
1,226
7,788
3,029
0
1,506
6,282
0
28,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,270
Gold Earned
32,683
200
Minions Killed
289
0
Camps Cleared
0
969,712
Distance Traveled
998,374
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,785
617
80
7
0
207,159
5
L
Izanami
5,697
518
47
4
0
198,851
3
W
Rama
7,683
698
76
7
0
168,838
2
L
Mercury
5,704
519
57
5
0
218,365
1
W
Anhur
5,826
530
54
5
0
199,300
1
L
Anubis
4,746
431
37
3
0
170,005
1
L
Xing Tian
5,248
477
19
2
0
202,799
3
W
Athena
6,090
554
28
3
0
209,468
2
L
Amaterasu
4,875
443
40
4
0
179,692
3
W
Erlang Shen
6,299
573
51
5
0
213,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role