Player Matchup

Arachne
Arachne
Cynkx
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
991 Elo+
Party 1
Jing Wei
Jing Wei
FatNecko
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
MasterB33f
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,277 Elo+
Party 1
Ymir
Ymir
ThanksLag
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Nu Wa
Nu Wa
etsukki
Nu Wa
Level 12
God Stats
11W - 10L
1,465 SR
Queue Stats
21W - 19L
1,497 Elo+
Party 1
Team Averages
Level 5
1,493 SR
1,298 Elo+

VS

Team Averages
Level 11
1,457 SR
1,305 Elo+
Morgan Le Fay
Morgan Le Fay
Felforyou
Morgan Le Fay
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,332 Elo+
Solo
Neith
Neith
Kurohesa
Neith
Level 5
God Stats
0W - 3L
1,301 SR
Queue Stats
14W - 23L
1,255 Elo+
Party 2
King Arthur
King Arthur
ShadowKruM
King Arthur
Level 7
God Stats
0W - 4L
1,165 SR
Queue Stats
16W - 25L
1,236 Elo+
Party 2
Bakasura
Bakasura
justsayhi
Bakasura
Level 25
God Stats
10W - 11L
1,546 SR
Queue Stats
129W - 137L
1,476 Elo+
Solo
Hades
Hades
zikller1324
Hades
Level 7
God Stats
7W - 8L
1,772 SR
Queue Stats
23W - 31L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cynkx
Arachne
13
3 / 1 / 7
9,033
475
3,908
11,240
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
FatNecko
Jing Wei
16
5 / 2 / 6
9,917
522
7,792
8,927
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
MasterB33f
Ah Puch
14
0 / 5 / 1
8,975
472
7,204
10,836
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
4 / 1 / 12
9,713
511
6,319
10,680
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
etsukki
Nu Wa
17
10 / 2 / 6
10,923
575
14,196
5,703
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Felforyou
Morgan Le Fay
13
1 / 6 / 2
8,253
434
7,397
11,040
5,095
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Kurohesa
Neith
12
1 / 5 / 1
7,575
399
3,834
7,299
2,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
ShadowKruM
King Arthur
12
1 / 6 / 1
7,217
380
1,222
14,353
4,970
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
justsayhi
Bakasura
15
3 / 4 / 3
9,230
486
6,755
15,225
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 2
9,242
486
2,745
10,758
3,987
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
10
11
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cynkx
Arachne
3
1
7
6.5
W
Jing Wei
FatNecko
Jing Wei
5
2
6
4
L
Morgan Le Fay
Felforyou
Morgan Le Fay
1
6
2
0.33
L
Neith
Kurohesa
Neith
1
5
1
0.3
W
Ah Puch
MasterB33f
Ah Puch
0
5
1
0.1
L
King Arthur
ShadowKruM
King Arthur
1
6
1
0.25
W
Ymir
4
1
12
10
W
Nu Wa
etsukki
Nu Wa
10
2
6
6.5
L
Bakasura
justsayhi
Bakasura
3
4
3
1.13
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
21,953
47,386
Taken
58,675
20,214
Mitigated
21,942
13,099
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cynkx
Arachne
3,908
2,651
0
4,581
11,240
4,077
950
1,696
9,428
0
44,510
W
Jing Wei
FatNecko
Jing Wei
7,792
6,560
0
2,616
8,927
3,262
3,493
1,446
7,481
0
56,044
L
Morgan Le Fay
Felforyou
Morgan Le Fay
7,397
258
0
1,847
11,040
5,095
179
5,187
5,625
45,604
0
L
Neith
Kurohesa
Neith
3,834
867
0
1,153
7,299
2,302
124
4,223
2,960
0
27,408
W
Ah Puch
MasterB33f
Ah Puch
7,204
847
0
1,738
10,836
3,233
2,288
2,129
8,025
43,091
0
L
King Arthur
ShadowKruM
King Arthur
1,222
291
0
0
14,353
4,970
0
6,354
7,888
0
22,499
W
Ymir
6,319
1,399
0
1,687
10,680
8,158
146
1,500
9,110
31,014
0
W
Nu Wa
etsukki
Nu Wa
14,196
3,877
1,077
1,400
5,703
1,484
2,597
3,371
1,977
51,596
0
L
Bakasura
justsayhi
Bakasura
6,755
4,373
0
4,135
15,225
5,588
111
6,121
8,862
0
62,007
L
2,745
494
0
2,246
10,758
3,987
405
5,077
5,621
37,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
41,517
376
Minions Killed
377
0
Camps Cleared
0
1,641,152
Distance Traveled
1,460,129
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,033
475
58
3
0
358,581
6
W
Jing Wei
9,917
522
101
5
0
339,491
1
L
Morgan Le Fay
8,253
434
86
5
0
266,586
0
L
Neith
7,575
399
47
2
0
258,548
0
W
Ah Puch
8,975
472
84
4
0
300,882
5
L
King Arthur
7,217
380
29
2
0
289,408
0
W
Ymir
9,713
511
38
2
0
322,682
2
W
Nu Wa
10,923
575
95
5
0
319,516
4
L
Bakasura
9,230
486
147
8
0
357,830
3
L
Hades
9,242
486
68
4
0
287,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role