Player Matchup

Cabrakan
Cabrakan
DuhNickel
Cabrakan
Level 21
God Stats
4W - 2L
1,767 SR
Queue Stats
64W - 56L
1,547 Elo+
Party 1
Loki
Loki
HumanPenguin3018
Loki
Level 24
God Stats
22W - 19L
1,713 SR
Queue Stats
73W - 69L
1,486 Elo+
Party 1
Janus
Janus
Kalehbpdx
Janus
Level 28
God Stats
2W - 3L
1,462 SR
Queue Stats
123W - 102L
1,536 Elo+
Party 1
Apollo
Apollo
Mr RobDog59
Apollo
Level 8
God Stats
11W - 4L
1,638 SR
Queue Stats
15W - 13L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ssamddaeng
Morgan Le Fay
Level 55
God Stats
22W - 14L
1,433 SR
Queue Stats
165W - 130L
1,560 Elo+
Party 1
Team Averages
Level 27
1,603 SR
1,542 Elo+

VS

Team Averages
Level 17
1,563 SR
1,400 Elo+
Arachne
Arachne
DaazElTorito
Arachne
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
11W - 15L
1,459 Elo+
Solo
Ymir
Ymir
Kindrien201
Ymir
Level 5
God Stats
7W - 8L
1,699 SR
Queue Stats
8W - 15L
1,101 Elo+
Solo
Nemesis
Nemesis
SLITHERYSNEK321
Nemesis
Level 7
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 7L
1,406 Elo+
Solo
Izanami
Izanami
Terror0fDark
Izanami
Level 27
God Stats
3W - 4L
1,696 SR
Queue Stats
4W - 6L
1,557 Elo+
Solo
Achilles
Achilles
Vaynardin
Achilles
Level 29
God Stats
23W - 17L
1,465 SR
Queue Stats
363W - 356L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DuhNickel
Cabrakan
9
0 / 2 / 10
5,885
589
3,663
6,991
3,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 2
6,581
658
2,960
5,593
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Kalehbpdx
Janus
10
4 / 2 / 3
6,250
625
2,676
4,223
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
7 / 3 / 0
6,029
603
6,984
4,801
1,603
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ssamddaeng
Morgan Le Fay
10
1 / 1 / 3
5,884
588
6,820
3,985
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaazElTorito
Arachne
10
1 / 4 / 4
5,525
553
3,562
7,021
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 1
4,424
442
1,452
7,408
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 1
4,203
420
916
4,696
942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Terror0fDark
Izanami
10
3 / 4 / 0
5,656
566
2,394
5,628
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Vaynardin
Achilles
10
3 / 1 / 1
5,590
559
1,404
6,490
4,669
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
8
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
DaazElTorito
Arachne
1
4
4
0.75
W
Cabrakan
DuhNickel
Cabrakan
0
2
10
2.5
W
5
1
2
6
W
Janus
Kalehbpdx
Janus
4
2
3
2.75
L
1
4
1
0.38
W
Apollo
7
3
0
2.33
L
0
4
1
0.13
L
Izanami
Terror0fDark
Izanami
3
4
0
0.75
L
Achilles
Vaynardin
Achilles
3
1
1
3.5
W
Morgan Le Fay
ssamddaeng
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
9,728
25,593
Taken
31,243
9,439
Mitigated
12,346
5,987
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DaazElTorito
Arachne
3,562
2,549
0
1,015
7,021
2,344
0
3,058
3,925
0
21,121
W
Cabrakan
DuhNickel
Cabrakan
3,663
842
0
0
6,991
3,806
245
1,151
5,575
13,809
0
W
2,960
896
0
2,678
5,593
1,690
0
70
5,523
0
33,139
W
Janus
Kalehbpdx
Janus
2,676
608
0
1,033
4,223
1,134
1,529
0
4,223
24,145
0
L
1,452
451
0
633
7,408
2,895
0
2,196
5,164
7,171
0
W
Apollo
6,984
4,782
0
1,159
4,801
1,603
1,428
231
4,570
0
27,905
L
916
262
0
203
4,696
942
0
1,162
3,534
0
11,277
L
Izanami
Terror0fDark
Izanami
2,394
1,277
0
250
5,628
1,496
0
1,553
3,923
0
23,106
L
Achilles
Vaynardin
Achilles
1,404
161
183
1,770
6,490
4,669
0
4,872
1,538
0
12,164
W
Morgan Le Fay
ssamddaeng
Morgan Le Fay
6,820
752
0
1,117
3,985
1,206
1,422
0
3,825
32,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
25,398
250
Minions Killed
138
0
Camps Cleared
0
862,461
Distance Traveled
891,602
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,525
553
48
5
0
216,990
3
W
Cabrakan
5,885
589
17
2
0
179,926
1
W
Loki
6,581
658
73
7
0
196,820
4
W
Janus
6,250
625
50
5
0
161,462
0
L
Ymir
4,424
442
7
1
0
163,637
1
W
Apollo
6,029
603
51
5
0
154,429
0
L
Nemesis
4,203
420
19
2
0
190,880
3
L
Izanami
5,656
566
38
4
0
169,738
1
L
Achilles
5,590
559
26
3
0
150,357
1
W
Morgan Le Fay
5,884
588
59
6
0
169,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role