Player Matchup

Fenrir
Fenrir
DarkHirako
Fenrir
Level 68
God Stats
0W - 2L
1,499 SR
Queue Stats
51W - 54L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nxshyy
Morgan Le Fay
Level 60
God Stats
0W - 4L
1,648 SR
Queue Stats
426W - 374L
1,502 Elo+
Party 3
Izanami
Izanami
SauLaw93
Izanami
Level 104
God Stats
1W - 3L
1,538 SR
Queue Stats
46W - 49L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XooM
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,498 Elo+
Party 2
The Morrigan
The Morrigan
iceicebxby
The Morrigan
Level 68
God Stats
4W - 3L
1,574 SR
Queue Stats
666W - 594L
1,501 Elo+
Party 3
Team Averages
Level 74
1,552 SR
1,488 Elo+

VS

Team Averages
Level 92
1,495 SR
1,472 Elo+
Kali
Kali
AmiroF
Kali
Level 68
God Stats
13W - 14L
1,573 SR
Queue Stats
714W - 789L
1,545 Elo+
Party 1
Achilles
Achilles
HamedHG
Achilles
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 46L
1,450 Elo+
Party 1
Chiron
Chiron
MEHDIsagKILLER
Chiron
Level 75
God Stats
14W - 17L
1,439 SR
Queue Stats
99W - 94L
1,469 Elo+
Party 1
Athena
Athena
QuantumTarantino
Athena
Level 122
God Stats
12W - 20L
1,454 SR
Queue Stats
420W - 425L
1,436 Elo+
Solo
Ra
Ra
arman1384
Ra
Level 102
God Stats
2W - 2L
1,509 SR
Queue Stats
36W - 34L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkHirako
Fenrir
11
1 / 4 / 1
6,216
518
2,708
10,328
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Nxshyy
Morgan Le Fay
12
0 / 3 / 1
6,761
563
7,165
7,817
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SauLaw93
Izanami
11
1 / 4 / 1
6,025
502
4,259
7,491
2,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
XooM
Ah Muzen Cab
9
2 / 4 / 2
6,474
540
6,088
7,509
2,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
iceicebxby
The Morrigan
8
1 / 6 / 1
5,628
469
3,246
6,401
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AmiroF
Kali
15
7 / 0 / 0
8,507
709
3,966
8,208
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
HamedHG
Achilles
13
0 / 1 / 3
6,854
571
5,031
9,737
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 1
6,286
524
5,354
6,857
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 9
6,758
563
3,061
8,243
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 8
7,923
660
10,449
8,078
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
AmiroF
Kali
7
0
0
7
L
Fenrir
DarkHirako
Fenrir
1
4
1
0.38
W
Achilles
HamedHG
Achilles
0
1
3
1.5
W
3
1
1
3.5
L
Morgan Le Fay
Nxshyy
Morgan Le Fay
0
3
1
0.17
W
3
2
9
3.75
L
Izanami
SauLaw93
Izanami
1
4
1
0.38
L
Ah Muzen Cab
XooM
Ah Muzen Cab
2
4
2
0.75
W
7
1
8
11
L
The Morrigan
iceicebxby
The Morrigan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
27,861
39,546
Taken
41,123
12,808
Mitigated
19,042
6,698
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AmiroF
Kali
3,966
2,337
0
2,935
8,208
3,000
312
870
7,338
0
61,679
L
Fenrir
DarkHirako
Fenrir
2,708
1,090
0
1,774
10,328
3,635
0
3,779
6,293
0
37,908
W
Achilles
HamedHG
Achilles
5,031
879
0
3,886
9,737
5,544
0
5,560
4,177
0
35,320
W
5,354
1,880
417
2,352
6,857
2,131
574
556
6,301
0
30,582
L
Morgan Le Fay
Nxshyy
Morgan Le Fay
7,165
905
0
1,815
7,817
2,742
0
506
6,761
43,269
0
W
3,061
713
0
1,888
8,243
5,061
44
1,160
7,083
14,845
0
L
Izanami
SauLaw93
Izanami
4,259
2,635
0
873
7,491
2,230
968
2,946
4,375
0
37,840
L
Ah Muzen Cab
XooM
Ah Muzen Cab
6,088
1,855
0
1,595
7,509
2,262
0
2,468
4,917
0
15,833
W
10,449
760
532
2,387
8,078
3,306
0
1,515
6,563
46,241
0
L
The Morrigan
iceicebxby
The Morrigan
3,246
707
0
641
6,401
1,939
0
2,960
3,180
22,859
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
36,328
287
Minions Killed
377
0
Camps Cleared
0
1,030,900
Distance Traveled
1,273,688
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,507
709
118
10
0
288,540
3
L
Fenrir
6,216
518
68
6
0
230,072
2
W
Achilles
6,854
571
66
6
0
240,848
2
W
Chiron
6,286
524
63
5
0
213,117
1
L
Morgan Le Fay
6,761
563
83
7
0
191,380
0
W
Athena
6,758
563
35
3
0
255,653
4
L
Izanami
6,025
502
79
7
0
203,647
0
L
Ah Muzen Cab
6,474
540
19
2
0
220,234
2
W
Ra
7,923
660
95
8
0
275,530
5
L
The Morrigan
5,628
469
38
3
0
185,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role