Player Matchup

Ymir
Ymir
Blixam
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
DNSrbin
Chernobog
Level 12
God Stats
0W - 1L
1,790 SR
Queue Stats
5W - 5L
1,288 Elo+
Party 3
Kukulkan
Kukulkan
Goldberg0010
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
KILLERTOZA
Thanatos
Level 34
God Stats
1W - 1L
1,445 SR
Queue Stats
4W - 3L
1,383 Elo+
Party 3
Tyr
Tyr
TurboTuki
Tyr
Level 12
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 3
Team Averages
Level 12
1,588 SR
1,408 Elo+

VS

Team Averages
Level 17
1,589 SR
1,402 Elo+
Zeus
Zeus
AidenBlack064
Zeus
Level 27
God Stats
25W - 30L
1,440 SR
Queue Stats
64W - 102L
1,193 Elo+
Party 2
Gilgamesh
Gilgamesh
Ginecoloco
Gilgamesh
Level 27
God Stats
27W - 23L
1,508 SR
Queue Stats
333W - 352L
1,408 Elo+
Solo
Tiamat
Tiamat
HiImAkuki
Tiamat
Level 16
God Stats
5W - 1L
1,969 SR
Queue Stats
12W - 10L
1,470 Elo+
Party 1
Arachne
Arachne
JermaSuS
Arachne
Level 12
God Stats
2W - 1L
1,528 SR
Queue Stats
7W - 5L
1,441 Elo+
Party 1
Ares
Ares
alebin12345
Ares
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blixam
Ymir
10
0 / 8 / 5
8,295
346
2,444
11,861
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
DNSrbin
Chernobog
18
12 / 7 / 3
13,226
551
20,358
16,543
6,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Goldberg0010
Kukulkan
6
0 / 6 / 3
7,201
300
1,717
4,135
1,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KILLERTOZA
Thanatos
19
11 / 7 / 3
12,345
514
13,105
26,341
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 10
11,071
461
5,829
14,769
14,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
10,677
445
5,233
12,813
4,027
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ginecoloco
Gilgamesh
20
12 / 4 / 6
16,567
690
12,205
19,546
17,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
HiImAkuki
Tiamat
20
10 / 4 / 8
14,816
617
20,557
15,609
10,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JermaSuS
Arachne
19
8 / 7 / 7
13,518
563
13,247
22,488
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 3
9,896
412
890
9,704
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
27
Kills
31
32
Deaths
28
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
8
2
0.25
L
Ymir
Blixam
Ymir
0
8
5
0.31
L
Chernobog
DNSrbin
Chernobog
12
7
3
1.93
W
Gilgamesh
Ginecoloco
Gilgamesh
12
4
6
3.75
L
Kukulkan
Goldberg0010
Kukulkan
0
6
3
0.25
W
Tiamat
HiImAkuki
Tiamat
10
4
8
3.5
W
Arachne
JermaSuS
Arachne
8
7
7
1.64
L
Thanatos
KILLERTOZA
Thanatos
11
7
3
1.79
L
4
4
10
2.25
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
52,132
73,649
Taken
80,160
38,752
Mitigated
50,660
22,723
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,233
959
0
302
12,813
4,027
726
0
12,813
77,172
0
L
Ymir
Blixam
Ymir
2,444
452
0
658
11,861
6,279
60
5,233
6,377
16,739
0
L
Chernobog
DNSrbin
Chernobog
20,358
13,179
0
905
16,543
6,870
939
4,634
11,703
0
67,384
W
Gilgamesh
Ginecoloco
Gilgamesh
12,205
4,428
0
5,595
19,546
17,627
4,903
3,517
16,029
5,778
79,340
L
Kukulkan
Goldberg0010
Kukulkan
1,717
650
0
0
4,135
1,181
60
1,260
2,711
10,788
0
W
Tiamat
HiImAkuki
Tiamat
20,557
1,654
209
5,287
15,609
10,848
2,114
2,113
13,496
87,502
0
W
Arachne
JermaSuS
Arachne
13,247
8,664
0
9,506
22,488
11,967
2,210
1,609
20,879
0
89,097
L
Thanatos
KILLERTOZA
Thanatos
13,105
7,490
0
18,754
26,341
9,669
0
7,610
18,522
0
101,560
L
5,829
1,098
0
2,406
14,769
14,753
505
6,895
7,656
0
38,834
W
890
192
0
1,521
9,704
6,191
110
0
9,704
11,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
65,474
400
Minions Killed
526
0
Camps Cleared
0
1,602,446
Distance Traveled
1,968,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,677
445
113
5
0
303,274
0
L
Ymir
8,295
346
37
2
0
230,978
1
L
Chernobog
13,226
551
115
5
0
388,810
2
W
Gilgamesh
16,567
690
125
5
0
457,091
1
L
Kukulkan
7,201
300
30
1
0
125,318
0
W
Tiamat
14,816
617
169
7
0
439,574
1
W
Arachne
13,518
563
105
4
0
433,853
2
L
Thanatos
12,345
514
145
6
0
400,896
0
L
Tyr
11,071
461
73
3
0
456,444
2
W
Ares
9,896
412
14
1
0
334,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role