Player Matchup

Susano
Susano
PH_Reign
Susano
Level 29
God Stats
8W - 13L
1,526 SR
Queue Stats
225W - 253L
1,269 Elo+
Party 2
Ymir
Ymir
davidSAMA2
Ymir
Level 54
God Stats
2W - 0L
1,312 SR
Queue Stats
19W - 46L
1,221 Elo+
Party 2
Baron Samedi
Baron Samedi
mistifiedbren
Baron Samedi
Level 29
God Stats
17W - 20L
1,419 SR
Queue Stats
22W - 44L
1,317 Elo+
Party 2
Anubis
Anubis
otx_monster_
Anubis
Level 13
God Stats
1W - 2L
1,085 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
uglyMonkey6969
Danzaburou
Level 35
God Stats
13W - 31L
1,380 SR
Queue Stats
21W - 54L
1,184 Elo+
Party 2
Team Averages
Level 32
1,344 SR
1,242 Elo+

VS

Team Averages
Level 79
1,416 SR
1,405 Elo+
Set
Set
I Am Sad Now
Set
Level 67
God Stats
15W - 29L
1,390 SR
Queue Stats
267W - 275L
1,472 Elo+
Party 1
Thoth
Thoth
MK650
Thoth
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 359L
1,347 Elo+
Party 1
Fenrir
Fenrir
blitz5165
Fenrir
Level 121
God Stats
40W - 33L
1,529 SR
Queue Stats
1,096W - 1,137L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
texasmade78753
Danzaburou
Level 42
God Stats
93W - 113L
1,460 SR
Queue Stats
293W - 336L
1,388 Elo+
Solo
Kuzenbo
Kuzenbo
vNorthWestv
Kuzenbo
Level 46
God Stats
1W - 3L
1,202 SR
Queue Stats
611W - 636L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PH_Reign
Susano
20
6 / 8 / 8
15,794
465
20,223
30,981
17,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 5 / 12
13,512
397
13,390
27,155
14,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
mistifiedbren
Baron Samedi
19
2 / 5 / 15
14,047
413
15,374
19,058
16,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
7 / 7 / 10
15,187
447
16,824
26,406
14,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
uglyMonkey6969
Danzaburou
20
8 / 7 / 10
16,807
494
23,483
29,158
14,192
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
16,652
490
26,121
32,727
34,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
MK650
Thoth
15
1 / 3 / 1
12,239
360
5,185
7,760
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
blitz5165
Fenrir
20
13 / 8 / 7
17,966
528
34,352
38,727
18,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
texasmade78753
Danzaburou
20
5 / 4 / 9
16,673
490
22,054
22,191
10,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
vNorthWestv
Kuzenbo
19
5 / 5 / 8
13,988
411
12,969
31,630
51,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
64
25
Kills
32
32
Deaths
25
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
L
Thoth
MK650
Thoth
1
3
1
0.5
W
Susano
PH_Reign
Susano
6
8
8
1.25
L
Fenrir
blitz5165
Fenrir
13
8
7
2.06
W
2
5
12
1.6
W
Baron Samedi
mistifiedbren
Baron Samedi
2
5
15
1.9
W
Anubis
7
7
10
1.71
L
Danzaburou
texasmade78753
Danzaburou
5
4
9
2.38
W
Danzaburou
uglyMonkey6969
Danzaburou
8
7
10
1.86
L
Kuzenbo
vNorthWestv
Kuzenbo
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,294
Damage
100,681
132,758
Taken
133,035
76,894
Mitigated
116,707
43,217
Healing
29,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,121
10,976
0
4,733
32,727
34,100
0
10,561
22,006
0
122,690
L
Thoth
MK650
Thoth
5,185
105
0
250
7,760
2,297
528
0
7,680
40,332
0
W
Susano
PH_Reign
Susano
20,223
4,380
672
7,124
30,981
17,017
2,094
3,775
26,968
36
100,216
L
Fenrir
blitz5165
Fenrir
34,352
13,769
0
14,623
38,727
18,414
584
14,448
24,279
0
178,018
W
13,390
1,324
2,932
5,321
27,155
14,509
622
2,805
24,238
65,995
0
W
Baron Samedi
mistifiedbren
Baron Samedi
15,374
1,246
5,449
3,362
19,058
16,178
673
2,503
16,555
68,125
0
W
Anubis
16,824
1,028
0
9,155
26,406
14,998
1,910
5,334
20,716
82,157
0
L
Danzaburou
texasmade78753
Danzaburou
22,054
8,392
0
7,450
22,191
10,350
0
6,515
15,676
0
131,517
W
Danzaburou
uglyMonkey6969
Danzaburou
23,483
15,669
291
8,911
29,158
14,192
1,616
3,177
25,574
0
73,484
L
Kuzenbo
vNorthWestv
Kuzenbo
12,969
3,565
0
2,733
31,630
51,546
598
14,100
17,530
53,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,347
Gold Earned
77,518
543
Minions Killed
635
0
Camps Cleared
0
3,081,642
Distance Traveled
2,810,126
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,652
490
169
5
0
607,936
1
L
Thoth
12,239
360
67
2
0
315,208
0
W
Susano
15,794
465
150
4
0
675,051
0
L
Fenrir
17,966
528
185
5
0
603,614
5
W
Ymir
13,512
397
86
3
0
624,484
1
W
Baron Samedi
14,047
413
97
3
0
613,811
1
W
Anubis
15,187
447
117
3
0
586,349
0
L
Danzaburou
16,673
490
163
5
0
654,638
4
W
Danzaburou
16,807
494
93
3
0
581,947
1
L
Kuzenbo
13,988
411
51
2
0
628,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role