Player Matchup

Zeus
Zeus
Galuplays
Zeus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,304 Elo+
Party 2
Hou Yi
Hou Yi
MasterDelan
Hou Yi
Level 28
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 3L
1,679 Elo+
Solo
Ares
Ares
eopensas
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Fenrir
Fenrir
esquilovoador123
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,087 Elo+
Party 1
Ra
Ra
mathiale_69
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,087 Elo+
Party 1
Team Averages
Level 9
1,526 SR
1,292 Elo+

VS

Team Averages
Level 10
1,455 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
BabaYagaTX
Ah Muzen Cab
Level 23
God Stats
15W - 5L
1,678 SR
Queue Stats
56W - 49L
1,455 Elo+
Solo
Jing Wei
Jing Wei
BobzLiveON
Jing Wei
Level 5
God Stats
1W - 1L
1,261 SR
Queue Stats
5W - 6L
1,447 Elo+
Solo
Yemoja
Yemoja
Coriinga_Wallker
Yemoja
Level 10
God Stats
8W - 7L
1,334 SR
Queue Stats
11W - 13L
1,269 Elo+
Solo
Arachne
Arachne
Luarl
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thor
Thor
Vitinhoretto
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 5 / 4
12,338
1,122
13,894
8,708
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
5 / 7 / 6
11,596
1,054
15,458
17,090
6,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
18
1 / 7 / 8
10,514
956
5,674
23,193
20,051
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 21 / 4
9,501
864
11,842
30,394
15,292
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 15 / 10
10,256
932
4,074
22,877
14,382
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BabaYagaTX
Ah Muzen Cab
20
25 / 0 / 23
13,640
1,240
35,294
7,657
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
BobzLiveON
Jing Wei
20
13 / 2 / 33
14,081
1,280
19,213
9,318
4,239
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 38
11,599
1,054
11,113
13,223
12,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Luarl
Arachne
18
8 / 5 / 27
11,577
1,052
14,733
14,070
6,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 4 / 23
11,900
1,082
12,588
13,505
5,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
199
13
Kills
55
55
Deaths
13
32
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BabaYagaTX
Ah Muzen Cab
25
0
23
36.5
W
Jing Wei
BobzLiveON
Jing Wei
13
2
33
14.75
W
2
2
38
10.5
L
Zeus
6
5
4
1.6
W
Arachne
Luarl
Arachne
8
5
27
4.3
L
Hou Yi
5
7
6
1.14
W
7
4
23
4.63
L
Ares
1
7
8
0.71
L
1
21
4
0.14
L
0
15
10
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,942
Damage
92,941
102,262
Taken
57,773
60,187
Mitigated
31,547
3,707
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BabaYagaTX
Ah Muzen Cab
35,294
26,008
0
3,396
7,657
3,208
0
2,842
4,681
0
71,818
W
Jing Wei
BobzLiveON
Jing Wei
19,213
14,840
0
2,311
9,318
4,239
0
3,303
6,015
0
33,078
W
11,113
2,041
2,146
1,131
13,223
12,488
0
5,121
8,102
30,142
0
L
Zeus
13,894
4,074
0
760
8,708
3,496
0
819
7,889
47,307
0
W
Arachne
Luarl
Arachne
14,733
11,020
0
2,039
14,070
6,274
0
5,540
8,530
0
18,540
L
Hou Yi
15,458
9,162
135
1,478
17,090
6,966
0
3,349
13,741
0
45,000
W
12,588
3,383
0
0
13,505
5,338
0
6,702
6,803
0
17,448
L
Ares
5,674
1,131
0
0
23,193
20,051
0
2,574
20,619
22,852
0
L
11,842
5,054
0
962
30,394
15,292
0
1,929
28,465
0
20,615
L
4,074
2,445
213
159
22,877
14,382
0
2,442
20,435
13,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
62,797
216
Minions Killed
176
4
Camps Cleared
6
824,358
Distance Traveled
897,586
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,640
1,240
82
7
4
208,691
0
W
Jing Wei
14,081
1,280
27
2
0
164,963
2
W
Yemoja
11,599
1,054
39
4
2
160,457
3
L
Zeus
12,338
1,122
63
6
0
105,540
3
W
Arachne
11,577
1,052
13
1
0
201,061
0
L
Hou Yi
11,596
1,054
88
8
2
187,954
0
W
Thor
11,900
1,082
15
1
0
162,414
1
L
Ares
10,514
956
26
2
0
191,456
3
L
Fenrir
9,501
864
19
2
0
183,102
2
L
Ra
10,256
932
20
2
2
156,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role