Player Matchup

Tiamat
Tiamat
AnOnymus90s_-_
Tiamat
Level 28
God Stats
10W - 19L
1,292 SR
Queue Stats
86W - 123L
1,374 Elo+
Solo
Yemoja
Yemoja
DemySapekinha
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Hórusss
Horus
Level 7
God Stats
4W - 1L
1,622 SR
Queue Stats
5W - 4L
1,351 Elo+
Party 2
Tyr
Tyr
Livr0
Tyr
Level 8
God Stats
2W - 0L
1,224 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Loki
Loki
claws381
Loki
Level 20
God Stats
5W - 5L
1,409 SR
Queue Stats
34W - 37L
1,331 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,411 Elo+

VS

Team Averages
Level 22
1,552 SR
1,359 Elo+
Arachne
Arachne
Overlord6684
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 381L
1,101 Elo+
Solo
Odin
Odin
elegant-pluto004
Odin
Level 17
God Stats
4W - 3L
1,700 SR
Queue Stats
23W - 29L
1,334 Elo+
Solo
Izanami
Izanami
fmadinabeitia
Izanami
Level 29
God Stats
6W - 13L
1,383 SR
Queue Stats
50W - 65L
1,434 Elo+
Party 1
Anhur
Anhur
joaco3765
Anhur
Level 27
God Stats
4W - 6L
1,484 SR
Queue Stats
22W - 17L
1,475 Elo+
Party 1
Terra
Terra
lichi06997
Terra
Level 24
God Stats
1W - 3L
1,694 SR
Queue Stats
38W - 56L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 11
18,000
500
24,213
22,186
17,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
0 / 2 / 0
10,470
291
635
2,190
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Hórusss
Horus
20
6 / 3 / 10
16,402
456
13,508
31,300
49,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Livr0
Tyr
20
8 / 5 / 20
19,394
539
23,574
45,356
83,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
20
17 / 6 / 10
19,602
545
33,897
30,124
15,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Overlord6684
Arachne
20
1 / 14 / 2
14,462
402
14,122
29,858
18,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 5 / 3
11,863
330
3,603
14,249
13,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
20
13 / 9 / 0
18,812
523
32,070
25,247
12,924
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
joaco3765
Anhur
20
5 / 8 / 2
17,383
483
13,353
25,441
12,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
20
1 / 11 / 8
14,250
396
14,103
35,751
34,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
44
Kills
20
21
Deaths
47
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
5
11
3.7
W
0
2
0
0
W
Horus
Hórusss
Horus
6
3
10
3.67
W
Tyr
Livr0
Tyr
8
5
20
3.6
L
Arachne
Overlord6684
Arachne
1
14
2
0.14
W
Loki
17
6
10
3.67
L
0
5
3
0.3
L
Izanami
13
9
0
1.44
L
Anhur
joaco3765
Anhur
5
8
2
0.75
L
Terra
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,827
Damage
77,251
131,156
Taken
130,546
165,821
Mitigated
92,442
44,183
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,213
3,346
1,231
6,826
22,186
17,128
1,314
3,686
18,500
104,584
0
W
635
209
37
243
2,190
463
42
0
2,190
5,862
0
W
Horus
Hórusss
Horus
13,508
7,662
4,151
8,243
31,300
49,162
1,988
3,881
27,419
0
88,252
W
Tyr
Livr0
Tyr
23,574
7,163
0
21,974
45,356
83,173
3,633
5,435
39,921
0
115,193
L
Arachne
Overlord6684
Arachne
14,122
8,697
0
2,842
29,858
18,178
2,971
1,731
28,041
0
75,329
W
Loki
33,897
9,839
0
1,478
30,124
15,895
4,548
3,604
26,520
0
173,647
L
3,603
950
0
2,000
14,249
13,588
273
2,826
11,190
0
38,349
L
Izanami
32,070
24,039
822
3,269
25,247
12,924
4,276
2,480
22,608
0
143,499
L
Anhur
joaco3765
Anhur
13,353
8,160
0
500
25,441
12,761
1,434
7,318
17,781
0
114,355
L
Terra
14,103
1,084
1,362
10,696
35,751
34,991
540
9,525
25,906
52,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,868
Gold Earned
76,770
602
Minions Killed
699
0
Camps Cleared
0
2,662,983
Distance Traveled
2,467,110
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,000
500
141
4
0
637,051
2
W
Yemoja
10,470
291
10
0
0
74,765
0
W
Horus
16,402
456
98
3
0
610,985
0
W
Tyr
19,394
539
156
4
0
665,173
2
L
Arachne
14,462
402
139
4
0
597,255
0
W
Loki
19,602
545
197
5
0
675,009
0
L
Odin
11,863
330
47
1
0
360,000
0
L
Izanami
18,812
523
232
6
0
454,102
2
L
Anhur
17,383
483
220
6
0
476,925
0
L
Terra
14,250
396
61
2
0
578,828
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role