Player Matchup

Morgan Le Fay
Morgan Le Fay
Dreebs_
Morgan Le Fay
Level 127
God Stats
10W - 17L
1,390 SR
Queue Stats
264W - 267L
1,427 Elo+
Party 2
Skadi
Skadi
Kefka_Palazzo_87
Skadi
Level 153
God Stats
0W - 6L
1,391 SR
Queue Stats
122W - 143L
1,405 Elo+
Party 2
Anubis
Anubis
icebergteep
Anubis
Level 119
God Stats
27W - 21L
1,639 SR
Queue Stats
75W - 89L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
isaiasv
Ne Zha
Level 134
God Stats
0W - 4L
1,205 SR
Queue Stats
215W - 230L
1,451 Elo+
Party 1
Merlin
Merlin
xxHiRexXX
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Solo
Team Averages
Level 124
1,425 SR
1,470 Elo+

VS

Team Averages
Level 84
1,554 SR
1,464 Elo+
Sun Wukong
Sun Wukong
Candelsticks
Sun Wukong
Level 147
God Stats
5W - 7L
1,559 SR
Queue Stats
312W - 304L
1,488 Elo+
Solo
Thanatos
Thanatos
HelixXileh
Thanatos
Level 65
God Stats
3W - 6L
1,599 SR
Queue Stats
138W - 139L
1,488 Elo+
Solo
Khepri
Khepri
SirBaconhawk
Khepri
Level 88
God Stats
23W - 21L
1,548 SR
Queue Stats
92W - 70L
1,477 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SolrStorm7
Morgan Le Fay
Level 63
God Stats
39W - 23L
1,567 SR
Queue Stats
745W - 734L
1,434 Elo+
Solo
Izanami
Izanami
nnamoh
Izanami
Level 56
God Stats
14W - 4L
1,500 SR
Queue Stats
170W - 164L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dreebs_
Morgan Le Fay
16
0 / 4 / 2
9,305
443
6,909
11,773
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 2
9,214
439
12,249
13,883
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
17
5 / 5 / 1
10,715
510
11,703
15,765
11,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
isaiasv
Ne Zha
12
0 / 7 / 4
8,174
389
7,416
17,532
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
xxHiRexXX
Merlin
17
2 / 4 / 1
10,715
510
10,304
11,320
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Candelsticks
Sun Wukong
19
4 / 2 / 7
11,931
568
12,073
16,570
13,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
HelixXileh
Thanatos
17
9 / 4 / 6
11,698
557
8,760
18,837
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
1 / 1 / 18
11,783
561
8,747
16,009
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SolrStorm7
Morgan Le Fay
18
1 / 2 / 4
11,606
553
9,662
11,660
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
nnamoh
Izanami
20
10 / 1 / 9
12,565
598
14,473
10,375
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
10
Kills
25
25
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Candelsticks
Sun Wukong
4
2
7
3.75
L
Morgan Le Fay
Dreebs_
Morgan Le Fay
0
4
2
0.25
W
Thanatos
HelixXileh
Thanatos
9
4
6
3
L
3
5
2
0.8
W
Khepri
1
1
18
10
W
Morgan Le Fay
SolrStorm7
Morgan Le Fay
1
2
4
1.5
L
Anubis
5
5
1
1.1
L
Ne Zha
isaiasv
Ne Zha
0
7
4
0.29
W
Izanami
nnamoh
Izanami
10
1
9
14.5
L
Merlin
xxHiRexXX
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,581
Damage
53,715
70,273
Taken
73,451
34,009
Mitigated
40,166
21,395
Healing
27,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Candelsticks
Sun Wukong
12,073
1,763
0
1,724
16,570
13,171
1,345
7,215
9,355
0
74,018
L
Morgan Le Fay
Dreebs_
Morgan Le Fay
6,909
98
0
4,152
11,773
3,851
106
2,629
8,767
73,163
0
W
Thanatos
HelixXileh
Thanatos
8,760
2,739
0
15,127
18,837
6,678
740
7,141
11,696
0
59,686
L
12,249
6,924
0
2,263
13,883
4,555
615
3,297
10,554
0
61,646
W
Khepri
8,747
972
0
1,677
16,009
12,193
154
3,736
12,273
30,277
0
W
Morgan Le Fay
SolrStorm7
Morgan Le Fay
9,662
231
0
3,283
11,660
4,158
0
7,831
3,829
86,401
0
L
Anubis
11,703
917
0
7,036
15,765
11,806
0
1,932
13,781
64,965
0
L
Ne Zha
isaiasv
Ne Zha
7,416
1,998
673
4,452
17,532
9,693
0
3,523
13,765
0
38,501
W
Izanami
nnamoh
Izanami
14,473
9,478
0
5,313
10,375
3,966
2,705
2,993
7,382
0
97,232
L
Merlin
xxHiRexXX
Merlin
10,304
759
0
2,819
11,320
4,104
0
5,933
4,997
85,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,123
Gold Earned
59,583
561
Minions Killed
589
0
Camps Cleared
0
1,782,580
Distance Traveled
2,034,187
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,931
568
135
6
0
409,819
5
L
Morgan Le Fay
9,305
443
118
6
0
387,765
5
W
Thanatos
11,698
557
80
4
0
414,310
5
L
Skadi
9,214
439
97
5
0
352,950
6
W
Khepri
11,783
561
37
2
0
435,719
10
W
Morgan Le Fay
11,606
553
169
8
0
409,100
3
L
Anubis
10,715
510
122
6
0
297,341
0
L
Ne Zha
8,174
389
53
3
0
367,146
1
W
Izanami
12,565
598
168
8
0
365,239
3
L
Merlin
10,715
510
171
8
0
377,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role