Player Matchup

Sun Wukong
Sun Wukong
BreatheDog
Sun Wukong
Level 19
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 14L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
DarkHunter780
Baron Samedi
Level 26
God Stats
4W - 2L
1,658 SR
Queue Stats
53W - 69L
1,545 Elo+
Solo
Kali
Kali
LT_Yousuck
Kali
Level 29
God Stats
8W - 6L
1,816 SR
Queue Stats
87W - 53L
1,728 Elo+
Solo
Merlin
Merlin
robot_salvaje075
Merlin
Level 28
God Stats
11W - 3L
1,731 SR
Queue Stats
104W - 103L
1,571 Elo+
Solo
Ymir
Ymir
wildhogs11
Ymir
Level 7
God Stats
2W - 6L
1,432 SR
Queue Stats
5W - 13L
1,415 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,567 Elo+

VS

Team Averages
Level 17
1,643 SR
1,584 Elo+
Ra
Ra
AC_AyazBozan
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
AwwTisDyKk
Anhur
Level 24
God Stats
9W - 5L
1,689 SR
Queue Stats
197W - 168L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DontTouchMyBuff
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,616 SR
Queue Stats
31W - 23L
1,644 Elo+
Solo
Kali
Kali
alcalt_mekan
Kali
Level 14
God Stats
1W - 0L
1,729 SR
Queue Stats
13W - 20L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
happyfatcat509
Gilgamesh
Level 29
God Stats
24W - 19L
1,680 SR
Queue Stats
113W - 95L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BreatheDog
Sun Wukong
17
4 / 5 / 2
10,291
542
12,426
18,588
12,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
DarkHunter780
Baron Samedi
14
9 / 6 / 1
9,015
474
12,056
13,208
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 1
6,702
353
1,583
4,498
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 6 / 1
9,882
520
8,480
14,681
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 8 / 1
6,754
355
4,280
13,917
8,960
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
9,239
486
7,342
7,278
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
11 / 0 / 5
13,651
718
12,107
15,376
6,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
DontTouchMyBuff
Morgan Le Fay
20
8 / 1 / 5
12,666
667
15,329
13,673
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 9
8,672
456
5,099
11,919
5,003
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
happyfatcat509
Gilgamesh
17
4 / 4 / 2
11,020
580
7,586
14,538
12,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
16
Kills
27
27
Deaths
16
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Anhur
11
0
5
13.5
L
Sun Wukong
BreatheDog
Sun Wukong
4
5
2
1
L
Baron Samedi
DarkHunter780
Baron Samedi
9
6
1
1.58
W
Morgan Le Fay
DontTouchMyBuff
Morgan Le Fay
8
1
5
10.5
L
1
2
1
0.75
W
0
7
9
0.64
W
Gilgamesh
happyfatcat509
Gilgamesh
4
4
2
1.25
L
2
6
1
0.42
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,825
Damage
47,463
64,892
Taken
62,784
33,153
Mitigated
32,480
15,276
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,342
1,099
608
760
7,278
2,804
156
4,600
2,219
27,661
0
W
Anhur
12,107
7,019
0
10,033
15,376
6,251
1,945
3,083
12,199
0
132,501
L
Sun Wukong
BreatheDog
Sun Wukong
12,426
2,716
0
6,149
18,588
12,019
342
2,495
16,004
0
67,006
L
Baron Samedi
DarkHunter780
Baron Samedi
12,056
1,624
701
3,347
13,208
5,373
531
3,515
9,673
40,227
0
W
Morgan Le Fay
DontTouchMyBuff
Morgan Le Fay
15,329
1,174
0
5,174
13,673
6,168
144
7,624
5,959
96,017
0
L
1,583
665
0
1,488
4,498
1,635
0
447
4,028
0
19,844
W
5,099
3,147
0
936
11,919
5,003
0
7,683
3,814
0
19,396
W
Gilgamesh
happyfatcat509
Gilgamesh
7,586
1,813
0
1,969
14,538
12,254
2,163
761
13,777
1,443
56,861
L
8,480
585
133
2,886
14,681
5,166
0
10,435
3,762
81,993
0
L
4,280
2,748
0
572
13,917
8,960
377
5,306
8,549
23,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
55,248
393
Minions Killed
518
0
Camps Cleared
0
1,455,827
Distance Traveled
1,699,960
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,239
486
32
2
0
300,267
0
W
Anhur
13,651
718
173
9
0
338,716
0
L
Sun Wukong
10,291
542
122
6
0
338,990
0
L
Baron Samedi
9,015
474
53
3
0
296,256
0
W
Morgan Le Fay
12,666
667
172
9
0
397,737
3
L
Kali
6,702
353
46
2
0
151,962
0
W
Kali
8,672
456
21
1
0
317,920
3
W
Gilgamesh
11,020
580
120
6
0
345,320
3
L
Merlin
9,882
520
145
8
0
321,824
4
L
Ymir
6,754
355
27
1
0
346,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role