Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BerserkSaturn19
Chaac
Level 128
God Stats
6W - 6L
1,438 SR
Queue Stats
364W - 425L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mayhemxxxx
Tsukuyomi
Level 97
God Stats
43W - 66L
1,441 SR
Queue Stats
862W - 1,110L
1,388 Elo+
Party 1
Chiron
Chiron
SilverShot2562
Chiron
Level 115
God Stats
4W - 2L
1,900 SR
Queue Stats
48W - 38L
1,601 Elo+
Party 1
Team Averages
Level 119
1,556 SR
1,488 Elo+

VS

Team Averages
Level 115
1,545 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Leemon_Drop
Bastet
Level 89
God Stats
11W - 7L
1,717 SR
Queue Stats
328W - 311L
1,532 Elo+
Solo
Bellona
Bellona
Mxte Kyro
Bellona
Level 106
God Stats
13W - 8L
1,810 SR
Queue Stats
293W - 278L
1,581 Elo+
Solo
Artio
Artio
QuanSenpai
Artio
Level 81
God Stats
3W - 8L
1,374 SR
Queue Stats
71W - 64L
1,552 Elo+
Solo
Eset
Eset
Raix95
Eset
Level 146
God Stats
2W - 2L
1,322 SR
Queue Stats
492W - 458L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 0 / 0
3,578
716
0
696
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
 
Sylvanus
4
0 / 0 / 0
2,903
581
0
908
344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,331
666
1,070
4,678
1,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Mayhemxxxx
Tsukuyomi
4
0 / 0 / 0
3,003
601
0
1,472
300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,532
706
203
1,479
323
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 0 / 0
2,780
556
0
885
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
4
0 / 0 / 0
2,879
576
0
1,046
179
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Bellona
Mxte Kyro
Bellona
6
2 / 0 / 0
4,086
817
3,365
1,926
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
1
0 / 0 / 0
2,674
535
0
13
3
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Raix95
Eset
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
W
0
2
0
0
L
Bastet
0
0
0
0
W
Tsukuyomi
Mayhemxxxx
Tsukuyomi
0
0
0
0
L
Bellona
Mxte Kyro
Bellona
2
0
0
2
L
Artio
0
0
0
0
L
Eset
Raix95
Eset
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,273
Damage
3,365
9,233
Taken
3,870
2,712
Mitigated
1,493
3,615
Healing
1,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
0
0
0
339
696
120
246
0
696
15,374
0
W
Sylvanus
 
Sylvanus
0
0
0
263
908
344
0
0
908
5,716
2,895
L
Izanami
 
Izanami
0
0
0
450
885
138
0
0
885
0
4,936
W
1,070
295
0
2,239
4,678
1,625
0
0
4,678
0
11,587
L
Bastet
0
0
0
250
1,046
179
0
0
1,046
0
5,304
W
Tsukuyomi
Mayhemxxxx
Tsukuyomi
0
0
0
92
1,472
300
0
0
1,472
0
9,453
L
Bellona
Mxte Kyro
Bellona
3,365
1,728
0
590
1,926
1,173
0
0
1,926
0
15,971
L
Artio
0
0
0
0
13
3
0
0
13
0
0
L
Eset
Raix95
Eset
0
0
0
0
0
0
0
0
0
0
0
W
203
0
76
606
1,479
323
434
0
1,479
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,347
Gold Earned
13,331
177
Minions Killed
67
0
Camps Cleared
0
457,438
Distance Traveled
260,951
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,578
716
45
9
0
86,839
2
W
Sylvanus
2,903
581
25
5
0
85,240
2
L
Izanami
2,780
556
10
2
0
78,599
1
W
Chaac
3,331
666
35
7
0
94,976
1
L
Bastet
2,879
576
16
3
0
56,591
1
W
Tsukuyomi
3,003
601
31
6
0
113,844
2
L
Bellona
4,086
817
41
8
0
98,868
0
L
Artio
2,674
535
0
0
0
26,893
0
L
Eset
912
182
0
0
0
0
0
W
Chiron
3,532
706
41
8
0
76,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role