Player Matchup

Janus
Janus
GoreenLuiiS
Janus
Level 61
God Stats
17W - 28L
1,347 SR
Queue Stats
127W - 205L
1,372 Elo+
Party 1
Athena
Athena
Ox7C5
Athena
Level 105
God Stats
9W - 8L
1,407 SR
Queue Stats
118W - 106L
1,541 Elo+
Party 3
Hercules
Hercules
Tedjee
Hercules
Level 86
God Stats
22W - 21L
1,514 SR
Queue Stats
74W - 61L
1,545 Elo+
Party 3
Izanami
Izanami
ladsoj
Izanami
Level 89
God Stats
38W - 36L
1,533 SR
Queue Stats
80W - 70L
1,533 Elo+
Party 3
Pele
Pele
tonidespiadado
Pele
Level 39
God Stats
14W - 16L
1,448 SR
Queue Stats
139W - 203L
1,341 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,466 Elo+

VS

Team Averages
Level 46
1,515 SR
1,398 Elo+
Ao Kuang
Ao Kuang
Aguiquin
Ao Kuang
Level 46
God Stats
17W - 17L
1,397 SR
Queue Stats
146W - 184L
1,338 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
Level 62
God Stats
18W - 13L
1,495 SR
Queue Stats
322W - 372L
1,435 Elo+
Party 4
Poseidon
Poseidon
Seum
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,357 Elo+
Party 2
Ullr
Ullr
ThesThor
Ullr
Level 47
God Stats
3W - 8L
1,500 SR
Queue Stats
116W - 139L
1,316 Elo+
Solo
Ares
Ares
sheitanibra
Ares
Level 26
God Stats
8W - 13L
1,680 SR
Queue Stats
56W - 55L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
12,946
588
12,723
10,937
4,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Ox7C5
Athena
16
3 / 4 / 12
11,606
528
11,170
20,658
22,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Tedjee
Hercules
17
3 / 3 / 9
11,514
523
12,847
20,355
22,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ladsoj
Izanami
19
6 / 3 / 3
12,088
549
15,131
12,839
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 4
12,180
554
10,006
18,100
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aguiquin
Ao Kuang
16
5 / 7 / 3
9,970
453
10,395
19,767
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
LionOfJudah15
Morgan Le Fay
18
4 / 5 / 4
11,424
519
20,341
22,369
18,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
Seum
Poseidon
15
2 / 5 / 3
9,501
432
7,379
9,602
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
0 / 5 / 0
8,486
386
2,790
14,882
5,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 3
8,939
406
11,311
18,505
16,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
27
Kills
14
14
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aguiquin
Ao Kuang
5
7
3
0.93
W
7
2
6
5
L
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
4
5
4
1.2
W
Athena
Ox7C5
Athena
3
4
12
2.25
L
Poseidon
Seum
Poseidon
2
5
3
0.7
W
Hercules
Tedjee
Hercules
3
3
9
2.5
L
Ullr
0
5
0
0
W
Izanami
ladsoj
Izanami
6
3
3
2.5
L
3
5
3
0.9
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,877
Damage
52,216
82,889
Taken
85,125
65,373
Mitigated
51,563
26,990
Healing
20,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aguiquin
Ao Kuang
10,395
4,082
243
5,913
19,767
7,615
23
4,512
14,886
66,227
0
W
12,723
389
0
2,797
10,937
4,942
38
5,904
4,671
93,279
0
L
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
20,341
2,064
0
7,342
22,369
18,263
175
4,563
16,613
79,218
0
W
Athena
Ox7C5
Athena
11,170
3,504
0
500
20,658
22,263
328
13,596
6,782
27,281
0
L
Poseidon
Seum
Poseidon
7,379
864
0
1,003
9,602
3,829
655
4,113
5,215
48,333
0
W
Hercules
Tedjee
Hercules
12,847
4,900
0
10,390
20,355
22,979
468
13,493
6,862
0
62,059
L
Ullr
2,790
1,397
0
2,294
14,882
5,439
0
4,660
10,100
0
52,371
W
Izanami
ladsoj
Izanami
15,131
11,942
0
4,945
12,839
5,525
4,056
8,502
4,253
0
102,292
L
11,311
334
0
3,714
18,505
16,417
341
4,839
13,428
23,977
0
W
10,006
1,834
0
8,358
18,100
9,664
0
7,107
10,895
0
98,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,334
Gold Earned
48,320
621
Minions Killed
449
0
Camps Cleared
0
2,083,056
Distance Traveled
1,975,245
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,970
453
98
4
0
409,094
0
W
Janus
12,946
588
179
8
0
454,723
1
L
Morgan Le Fay
11,424
519
128
6
0
389,753
0
W
Athena
11,606
528
22
1
0
423,413
10
L
Poseidon
9,501
432
106
5
0
346,342
5
W
Hercules
11,514
523
131
6
0
398,778
6
L
Ullr
8,486
386
82
4
0
397,023
1
W
Izanami
12,088
549
164
7
0
374,870
6
L
Ares
8,939
406
35
2
0
433,033
2
W
Pele
12,180
554
125
6
0
431,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role