Player Matchup

Thor
Thor
Elmith
Thor
Level 68
God Stats
2W - 4L
1,457 SR
Queue Stats
76W - 61L
1,533 Elo+
Party 2
Izanami
Izanami
LucienGodmaw
Izanami
Level 61
God Stats
41W - 28L
1,468 SR
Queue Stats
171W - 160L
1,546 Elo+
Party 2
Hercules
Hercules
glzcel7
Hercules
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kjdhffherb
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,297 SR
Queue Stats
177W - 160L
1,546 Elo+
Party 3
Ymir
Ymir
snishiiiiierz
Ymir
Level 29
God Stats
57W - 44L
1,586 SR
Queue Stats
147W - 139L
1,561 Elo+
Party 2
Team Averages
Level 54
1,509 SR
1,553 Elo+

VS

Team Averages
Level 95
1,590 SR
1,518 Elo+
Anubis
Anubis
ChopemUp
Anubis
Level 123
God Stats
7W - 3L
1,727 SR
Queue Stats
164W - 191L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Darkskull57
Nu Wa
Level 84
God Stats
15W - 12L
1,704 SR
Queue Stats
86W - 127L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
MyBussiScreamin
Cabrakan
Level 29
God Stats
20W - 17L
1,747 SR
Queue Stats
119W - 155L
1,524 Elo+
Party 1
Chaac
Chaac
astralfaerie
Chaac
Level 123
God Stats
6W - 6L
1,306 SR
Queue Stats
642W - 621L
1,518 Elo+
Solo
Susano
Susano
godofwar980
Susano
Level 115
God Stats
5W - 13L
1,467 SR
Queue Stats
198W - 274L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elmith
Thor
9
0 / 1 / 1
5,135
514
2,043
5,379
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
LucienGodmaw
Izanami
8
1 / 1 / 0
4,910
491
2,627
3,010
782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
glzcel7
Hercules
11
0 / 0 / 0
6,030
603
4,454
6,471
3,758
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
kjdhffherb
Morgan Le Fay
10
0 / 2 / 0
5,704
570
3,439
3,729
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,749
475
1,414
6,267
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChopemUp
Anubis
10
5 / 0 / 1
6,068
607
5,020
3,023
1,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 1
6,133
613
2,735
3,110
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
8
0 / 1 / 6
5,407
541
2,186
4,901
2,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 0 / 0
6,197
620
4,327
7,790
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
9
1 / 0 / 2
5,440
544
1,510
6,490
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChopemUp
Anubis
5
0
1
5.5
W
1
0
1
1.5
L
Thor
Elmith
Thor
0
1
1
0.5
L
Izanami
LucienGodmaw
Izanami
1
1
0
1
W
Cabrakan
0
1
6
3
W
0
0
0
0
L
Hercules
glzcel7
Hercules
0
0
0
0
W
Susano
1
0
2
2
L
Morgan Le Fay
kjdhffherb
Morgan Le Fay
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,977
Damage
15,778
24,856
Taken
25,314
9,035
Mitigated
10,928
8,307
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChopemUp
Anubis
5,020
352
0
2,214
3,023
1,457
0
958
2,065
28,627
0
W
2,735
512
0
1,000
3,110
880
723
1,432
1,678
31,713
0
L
Thor
Elmith
Thor
2,043
111
0
2,404
5,379
1,395
0
648
4,663
0
30,420
L
Izanami
LucienGodmaw
Izanami
2,627
1,675
0
815
3,010
782
16
2,030
927
0
28,701
W
Cabrakan
2,186
374
0
750
4,901
2,938
174
1,440
3,461
5,941
0
W
4,327
696
0
4,060
7,790
3,822
0
0
7,790
0
38,390
L
Hercules
glzcel7
Hercules
4,454
836
0
2,872
6,471
3,758
0
246
6,157
0
38,073
W
Susano
1,510
48
0
4,262
6,490
1,831
321
1,023
5,467
0
25,371
L
Morgan Le Fay
kjdhffherb
Morgan Le Fay
3,439
379
0
1,090
3,729
1,044
0
2,112
1,493
36,281
0
L
1,414
199
0
1,126
6,267
2,056
0
4,524
1,675
8,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
29,245
326
Minions Killed
305
0
Camps Cleared
0
957,547
Distance Traveled
957,974
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,068
607
49
5
0
158,497
0
W
Nu Wa
6,133
613
92
9
0
183,072
1
L
Thor
5,135
514
74
7
0
209,529
2
L
Izanami
4,910
491
67
7
0
167,038
2
W
Cabrakan
5,407
541
14
1
0
182,150
2
W
Chaac
6,197
620
92
9
0
211,052
2
L
Hercules
6,030
603
95
10
0
212,734
2
W
Susano
5,440
544
58
6
0
223,203
1
L
Morgan Le Fay
5,704
570
79
8
0
163,309
4
L
Ymir
4,749
475
11
1
0
204,937
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role