Player Matchup

Zhong Kui
Zhong Kui
Masters
PegCityJosh
Zhong Kui
Masters
Level 159
God Stats
60W - 22L
1,950 SR
Queue Stats
310W - 160L
2,961 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,950 SR
2,961 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,923 SR
2,290 MMR
Zhong Kui
Zhong Kui
Platinum I
ChampionZ23
Zhong Kui
Platinum I
Level 147
God Stats
24W - 14L
1,923 SR
Queue Stats
116W - 106L
2,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PegCityJosh
Zhong Kui
20
2 / 1 / 0
13,632
852
13,335
19,111
18,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
UllrSetHadesVulcanChronos

VS

Bans
GilgameshSolHe BoIzanamiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChampionZ23
Zhong Kui
19
1 / 2 / 0
11,389
712
10,685
17,016
17,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChampionZ23
Zhong Kui
1
2
0
0.5
W
Zhong Kui
PegCityJosh
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,335
Damage
10,685
19,111
Taken
17,016
18,106
Mitigated
17,878
10,767
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChampionZ23
Zhong Kui
10,685
763
0
8,186
17,016
17,878
733
13,335
3,681
76,841
0
W
Zhong Kui
PegCityJosh
Zhong Kui
13,335
3,272
0
10,767
19,111
18,106
2,724
10,685
8,426
91,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,632
Gold Earned
11,389
155
Minions Killed
158
0
Camps Cleared
0
296,926
Distance Traveled
311,135
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,389
712
158
10
0
311,135
2
W
Zhong Kui
13,632
852
155
10
0
296,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role