Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BANANIII69
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,524 Elo+
Party 3
Persephone
Persephone
EnipleD
Persephone
Level 27
God Stats
53W - 54L
1,584 SR
Queue Stats
248W - 311L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Godzilla302
Cthulhu
Level 4
God Stats
4W - 0L
1,825 SR
Queue Stats
5W - 5L
1,558 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ManaShark
Morgan Le Fay
Level 27
God Stats
11W - 10L
1,459 SR
Queue Stats
197W - 147L
1,628 Elo+
Party 2
Team Averages
Level 19
1,573 SR
1,540 Elo+

VS

Team Averages
Level 15
1,622 SR
1,558 Elo+
Bellona
Bellona
DeNiles
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ElGatoMAY
Danzaburou
Level 4
God Stats
26W - 24L
1,793 SR
Queue Stats
55W - 68L
1,738 Elo+
Solo
Neith
Neith
Heckincaust
Neith
Level 25
God Stats
17W - 25L
1,588 SR
Queue Stats
35W - 40L
1,535 Elo+
Party 1
Chaac
Chaac
YankeeYokai
Chaac
Level 31
God Stats
15W - 13L
1,691 SR
Queue Stats
32W - 34L
1,518 Elo+
Party 1
Merlin
Merlin
YonbiSensei
Merlin
Level 12
God Stats
6W - 6L
1,538 SR
Queue Stats
57W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
18 / 7 / 15
15,990
1,230
22,398
19,019
7,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
BANANIII69
Bellona
19
6 / 5 / 16
12,218
940
15,984
17,408
10,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
EnipleD
Persephone
20
1 / 1 / 25
12,623
971
15,536
12,019
4,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Godzilla302
Cthulhu
20
4 / 3 / 30
13,768
1,059
22,314
17,495
18,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ManaShark
Morgan Le Fay
20
15 / 0 / 18
14,890
1,145
32,568
16,167
6,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeNiles
Bellona
18
5 / 8 / 8
12,285
945
16,329
23,287
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ElGatoMAY
Danzaburou
18
2 / 11 / 8
11,934
918
15,784
22,849
10,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 9 / 9
12,348
950
5,366
16,464
6,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 12 / 9
12,267
944
14,826
37,078
33,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
19
5 / 4 / 9
13,319
1,025
23,192
16,051
6,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
59
44
Kills
16
16
Deaths
44
104
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
18
7
15
3.64
W
Bellona
BANANIII69
Bellona
6
5
16
2.8
L
Bellona
DeNiles
Bellona
5
8
8
1.13
L
Danzaburou
ElGatoMAY
Danzaburou
2
11
8
0.55
W
Persephone
EnipleD
Persephone
1
1
25
13.5
W
Cthulhu
Godzilla302
Cthulhu
4
3
30
6.33
L
2
9
9
0.72
W
Morgan Le Fay
ManaShark
Morgan Le Fay
15
0
18
24
L
2
12
9
0.54
L
Merlin
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,800
Damage
75,497
82,108
Taken
115,729
47,093
Mitigated
73,422
10,744
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
22,398
12,047
0
1,637
19,019
7,521
0
6,200
12,183
0
37,538
W
Bellona
BANANIII69
Bellona
15,984
4,195
0
384
17,408
10,607
0
4,943
12,282
501
21,165
L
Bellona
DeNiles
Bellona
16,329
3,453
0
1,120
23,287
16,129
0
16,387
6,900
0
28,536
L
Danzaburou
ElGatoMAY
Danzaburou
15,784
4,803
0
2,078
22,849
10,254
0
12,861
9,988
0
51,247
W
Persephone
EnipleD
Persephone
15,536
1,619
70
2,393
12,019
4,067
0
3,930
7,998
38,184
0
W
Cthulhu
Godzilla302
Cthulhu
22,314
572
1,778
2,790
17,495
18,266
0
3,774
13,523
41,972
0
L
5,366
1,404
0
1,599
16,464
6,528
0
9,913
6,551
478
13,115
W
Morgan Le Fay
ManaShark
Morgan Le Fay
32,568
2,977
0
1,692
16,167
6,632
0
4,564
11,417
70,851
0
L
14,826
1,537
0
8,164
37,078
33,539
0
23,572
13,506
61
32,742
L
Merlin
23,192
1,409
0
1,967
16,051
6,972
0
8,186
7,865
60,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,489
Gold Earned
62,153
236
Minions Killed
239
10
Camps Cleared
3
1,213,696
Distance Traveled
1,168,464
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,990
1,230
18
1
7
228,571
1
W
Bellona
12,218
940
11
1
1
237,970
0
L
Bellona
12,285
945
20
2
1
237,336
0
L
Danzaburou
11,934
918
69
5
0
224,225
0
W
Persephone
12,623
971
52
4
0
242,758
0
W
Cthulhu
13,768
1,059
69
5
0
241,174
1
L
Neith
12,348
950
18
1
1
186,563
0
W
Morgan Le Fay
14,890
1,145
86
7
2
263,223
4
L
Chaac
12,267
944
40
3
1
290,013
0
L
Merlin
13,319
1,025
92
7
0
230,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role