Player Matchup

Morgan Le Fay
Morgan Le Fay
ChronoFangT
Morgan Le Fay
Level 69
God Stats
18W - 15L
1,272 SR
Queue Stats
73W - 108L
1,307 Elo+
Solo
Khepri
Khepri
uSeenMyJuul
Khepri
Level 62
God Stats
25W - 32L
1,491 SR
Queue Stats
312W - 313L
1,377 Elo+
Solo
Bakasura
Bakasura
v Mr Warfare v
Bakasura
Level 26
God Stats
17W - 14L
1,649 SR
Queue Stats
90W - 68L
1,500 Elo+
Solo
Team Averages
Level 52
1,471 SR
1,395 Elo+

VS

Team Averages
Level 75
1,532 SR
1,347 Elo+
Neith
Neith
consolecuck
Neith
Level 23
God Stats
2W - 1L
1,388 SR
Queue Stats
113W - 69L
1,381 Elo+
Party 1
Aphrodite
Aphrodite
gingerlean
Aphrodite
Level 105
God Stats
107W - 52L
1,707 SR
Queue Stats
527W - 362L
1,670 Elo+
Party 1
Medusa
Medusa
jb_batista
Medusa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
989 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChronoFangT
Morgan Le Fay
18
1 / 5 / 5
12,297
559
27,926
18,341
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
2 / 6 / 2
11,493
522
12,941
24,950
26,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
16
4 / 7 / 2
12,653
575
3,977
19,854
9,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
14,348
652
21,252
24,598
8,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
gingerlean
Aphrodite
20
11 / 0 / 6
15,279
695
28,791
19,510
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
jb_batista
Medusa
14
1 / 6 / 9
12,299
559
3,304
13,976
4,073
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
18
18
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChronoFangT
Morgan Le Fay
1
5
5
0.7
W
6
2
10
5.5
W
Aphrodite
gingerlean
Aphrodite
11
0
6
14
W
Medusa
jb_batista
Medusa
1
6
9
0.92
L
Khepri
2
6
2
0.5
L
Bakasura
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,844
Damage
53,347
63,145
Taken
58,084
42,968
Mitigated
20,322
7,921
Healing
35,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChronoFangT
Morgan Le Fay
27,926
2,123
0
2,736
18,341
7,557
59
11,281
7,060
80,526
0
W
21,252
10,055
813
3,041
24,598
8,149
1,595
17,928
6,225
0
72,527
W
Aphrodite
gingerlean
Aphrodite
28,791
3,340
14,764
15,600
19,510
8,100
1,525
12,904
6,486
92,134
0
W
Medusa
jb_batista
Medusa
3,304
976
0
1,752
13,976
4,073
353
10,035
3,941
0
20,030
L
Khepri
12,941
1,340
1,111
1,608
24,950
26,380
0
9,339
15,611
48,782
0
L
Bakasura
3,977
2,702
0
2,466
19,854
9,031
0
8,171
11,683
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
41,926
214
Minions Killed
273
0
Camps Cleared
0
1,113,013
Distance Traveled
1,040,182
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,297
559
110
5
0
364,624
3
W
Neith
14,348
652
115
5
0
336,242
0
W
Aphrodite
15,279
695
130
6
0
411,645
2
W
Medusa
12,299
559
28
1
0
292,295
4
L
Khepri
11,493
522
41
2
0
348,351
2
L
Bakasura
12,653
575
63
3
0
400,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role