Player Matchup

Apollo
Apollo
BrandonDawg
Apollo
Level 18
God Stats
8W - 10L
1,789 SR
Queue Stats
57W - 58L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
GaryGotDemBadges
Gilgamesh
Level 6
God Stats
4W - 6L
1,884 SR
Queue Stats
10W - 9L
1,849 Elo+
Solo
Khepri
Khepri
Gilla-Heisenberg
Khepri
Level 28
God Stats
3W - 2L
1,810 SR
Queue Stats
120W - 107L
1,624 Elo+
Solo
Sol
Sol
NØØBOVICH
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 48L
1,612 Elo+
Solo
Fenrir
Fenrir
Taraniss
Fenrir
Level 29
God Stats
6W - 4L
1,602 SR
Queue Stats
30W - 22L
1,607 Elo+
Solo
Team Averages
Level 21
1,717 SR
1,664 Elo+

VS

Team Averages
Level 25
1,459 SR
1,687 Elo+
Ra
Ra
DontTouchMyBuff
Ra
Level 16
God Stats
3W - 2L
1,405 SR
Queue Stats
31W - 23L
1,627 Elo+
Solo
Cthulhu
Cthulhu
LT_Yousuck
Cthulhu
Level 29
God Stats
6W - 6L
1,504 SR
Queue Stats
87W - 53L
1,717 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Plumpalino
Morgan Le Fay
Level 25
God Stats
5W - 1L
1,505 SR
Queue Stats
82W - 47L
1,676 Elo+
Solo
Bakasura
Bakasura
XProfessorLokiX
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,780 Elo+
Solo
Neith
Neith
true_lasso1
Neith
Level 26
God Stats
8W - 8L
1,382 SR
Queue Stats
121W - 104L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
4,214
468
3,009
7,342
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
6
0 / 2 / 0
4,101
456
2,263
6,090
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,472
497
874
5,789
2,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,119
569
2,038
4,844
1,732
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Taraniss
Fenrir
9
2 / 2 / 0
5,144
572
2,963
7,114
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,830
648
3,167
4,320
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
LT_Yousuck
Cthulhu
10
2 / 0 / 5
6,017
669
1,918
4,164
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Plumpalino
Morgan Le Fay
10
0 / 1 / 1
5,483
609
2,969
3,419
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
10
2 / 0 / 2
5,709
634
4,796
4,792
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 0
5,675
631
5,956
4,016
873
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
2
1
0
2
L
Gilgamesh
0
2
0
0
L
0
3
0
0
W
Cthulhu
LT_Yousuck
Cthulhu
2
0
5
4.5
L
0
2
1
0.25
W
Morgan Le Fay
Plumpalino
Morgan Le Fay
0
1
1
0.5
L
Fenrir
Taraniss
Fenrir
2
2
0
1
W
Bakasura
2
0
2
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
18,806
31,179
Taken
20,711
10,000
Mitigated
8,894
9,932
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,009
1,940
0
3,166
7,342
1,674
0
716
6,571
0
23,011
W
3,167
784
0
1,983
4,320
2,715
689
0
4,320
33,374
0
L
Gilgamesh
2,263
493
0
2,187
6,090
2,040
0
2,700
3,340
0
17,435
L
874
108
0
905
5,789
2,074
0
662
4,970
13,665
0
W
Cthulhu
LT_Yousuck
Cthulhu
1,918
601
0
1,601
4,164
2,142
0
136
4,028
15,522
0
L
2,038
1,026
0
2,337
4,844
1,732
0
2,532
2,202
31,404
0
W
Morgan Le Fay
Plumpalino
Morgan Le Fay
2,969
136
0
846
3,419
1,184
0
1,503
1,916
36,952
0
L
Fenrir
Taraniss
Fenrir
2,963
735
0
1,337
7,114
2,480
0
1,444
5,530
0
24,332
W
Bakasura
4,796
3,634
0
1,817
4,792
1,980
0
854
3,938
0
26,930
W
5,956
1,904
0
1,041
4,016
873
87
419
3,597
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,050
Gold Earned
28,714
227
Minions Killed
285
0
Camps Cleared
0
792,767
Distance Traveled
850,711
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,214
468
44
5
0
166,689
2
W
Ra
5,830
648
67
7
0
148,809
2
L
Gilgamesh
4,101
456
31
3
0
120,467
1
L
Khepri
4,472
497
27
3
0
170,291
1
W
Cthulhu
6,017
669
27
3
0
176,695
0
L
Sol
5,119
569
73
8
0
153,964
2
W
Morgan Le Fay
5,483
609
67
7
0
170,243
4
L
Fenrir
5,144
572
52
6
0
181,356
1
W
Bakasura
5,709
634
72
8
0
178,699
0
W
Neith
5,675
631
52
6
0
176,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role