Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
CactusPineapple
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,925 Elo+
Party 2
Hou Yi
Hou Yi
Crimms
Hou Yi
Level 37
God Stats
5W - 4L
1,500 SR
Queue Stats
126W - 114L
1,571 Elo+
Party 4
Hercules
Hercules
eduardeca
Hercules
Level 160
God Stats
1W - 2L
1,748 SR
Queue Stats
650W - 445L
1,667 Elo+
Party 2
Team Averages
Level 99
1,550 SR
1,632 Elo+

VS

Team Averages
Level 63
1,542 SR
1,606 Elo+
Anhur
Anhur
DatZastin
Anhur
Level 48
God Stats
31W - 19L
1,542 SR
Queue Stats
286W - 232L
1,684 Elo+
Party 3
Mercury
Mercury
Qwipps
Mercury
Level 64
God Stats
0W - 2L
1,310 SR
Queue Stats
38W - 41L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
RandomDeer
Aphrodite
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
52W - 48L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skycruser
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 212L
1,661 Elo+
Party 3
Cu Chulainn
Cu Chulainn
fozzington
Cu Chulainn
Level 31
God Stats
17W - 23L
1,654 SR
Queue Stats
109W - 111L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
8 / 1 / 13
12,818
641
18,283
19,613
22,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
 
Morgan Le Fay
19
4 / 3 / 12
11,852
593
10,300
12,454
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
CactusPineapple
Gilgamesh
15
2 / 4 / 10
10,084
504
6,058
19,247
8,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Crimms
Hou Yi
17
4 / 2 / 10
10,917
546
6,580
13,465
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
eduardeca
Hercules
19
12 / 2 / 9
12,985
649
24,106
25,036
31,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DatZastin
Anhur
16
1 / 5 / 2
9,832
492
5,994
16,242
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Qwipps
Mercury
14
2 / 7 / 5
8,738
437
7,623
16,037
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RandomDeer
Aphrodite
12
0 / 7 / 8
8,351
418
6,860
18,085
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Skycruser
Morgan Le Fay
16
8 / 4 / 0
10,757
538
19,147
16,672
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
fozzington
Cu Chulainn
14
1 / 7 / 3
8,845
442
10,554
19,385
12,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
30
Kills
12
12
Deaths
30
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
1
13
14.5
W
Morgan Le Fay
 
Morgan Le Fay
4
3
12
3.33
W
Gilgamesh
CactusPineapple
Gilgamesh
2
4
10
1.75
W
Hou Yi
Crimms
Hou Yi
4
2
10
4.5
L
Anhur
DatZastin
Anhur
1
5
2
0.4
L
Mercury
Qwipps
Mercury
2
7
5
0.64
L
Aphrodite
RandomDeer
Aphrodite
0
7
8
0.57
L
Morgan Le Fay
Skycruser
Morgan Le Fay
8
4
0
2
W
Hercules
eduardeca
Hercules
12
2
9
8.25
L
Cu Chulainn
fozzington
Cu Chulainn
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,327
Damage
50,178
89,815
Taken
86,421
73,717
Mitigated
51,162
34,866
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
18,283
2,750
0
6,282
19,613
22,440
361
6,477
12,912
39,971
0
W
Morgan Le Fay
 
Morgan Le Fay
10,300
794
0
4,610
12,454
5,574
1,638
6,180
5,925
87,832
0
W
Gilgamesh
CactusPineapple
Gilgamesh
6,058
1,952
0
1,946
19,247
8,886
0
6,441
12,627
0
70,591
W
Hou Yi
Crimms
Hou Yi
6,580
3,424
0
6,942
13,465
5,101
2,623
4,311
9,062
0
67,356
L
Anhur
DatZastin
Anhur
5,994
3,887
0
5,778
16,242
6,151
0
6,343
9,684
0
73,670
L
Mercury
Qwipps
Mercury
7,623
1,907
0
1,476
16,037
6,372
622
3,245
12,792
0
54,385
L
Aphrodite
RandomDeer
Aphrodite
6,860
792
3,402
6,278
18,085
17,851
0
7,137
10,948
24,777
0
L
Morgan Le Fay
Skycruser
Morgan Le Fay
19,147
2,129
0
5,305
16,672
8,121
0
8,361
8,311
74,840
0
W
Hercules
eduardeca
Hercules
24,106
8,521
0
15,086
25,036
31,716
366
6,770
18,102
0
77,515
L
Cu Chulainn
fozzington
Cu Chulainn
10,554
2,541
0
3,408
19,385
12,667
0
3,934
15,406
4,808
46,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
46,523
479
Minions Killed
477
0
Camps Cleared
0
1,986,043
Distance Traveled
1,885,499
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,818
641
38
2
0
420,560
5
W
Morgan Le Fay
11,852
593
122
6
0
389,827
11
W
Gilgamesh
10,084
504
97
5
0
380,990
3
W
Hou Yi
10,917
546
100
5
0
361,186
4
L
Anhur
9,832
492
132
7
0
338,144
7
L
Mercury
8,738
437
85
4
0
429,422
0
L
Aphrodite
8,351
418
39
2
0
343,506
3
L
Morgan Le Fay
10,757
538
123
6
0
373,011
3
W
Hercules
12,985
649
122
6
0
433,480
0
L
Cu Chulainn
8,845
442
98
5
0
401,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role