Player Matchup

Cthulhu
Cthulhu
Dyingwest
Cthulhu
Level 66
God Stats
1W - 1L
1,338 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 1
Hades
Hades
LongbowJake
Hades
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Red-D-Riot
Gilgamesh
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Team Averages
Level 32
1,365 SR
1,381 Elo+

VS

Team Averages
Level 40
1,489 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Astrotyme
Chronos
Level 65
God Stats
18W - 25L
1,527 SR
Queue Stats
998W - 1,016L
1,475 Elo+
Solo
Neith
Neith
ChristianAmison
Neith
Level 29
God Stats
43W - 55L
1,442 SR
Queue Stats
262W - 318L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyingwest
Cthulhu
17
5 / 0 / 14
13,994
777
18,259
20,415
23,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 4 / 9
12,516
695
8,447
16,369
13,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Red-D-Riot
Gilgamesh
17
9 / 1 / 11
13,307
739
17,591
21,185
19,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 11 / 2
9,997
555
7,713
21,432
20,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Astrotyme
Chronos
16
2 / 5 / 3
11,745
653
15,132
18,604
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
11,507
639
16,401
16,562
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
11
2
0.18
L
Chronos
Astrotyme
Chronos
2
5
3
0.7
L
2
4
3
0.88
W
Cthulhu
Dyingwest
Cthulhu
5
0
14
12
W
6
4
9
2.63
W
Gilgamesh
Red-D-Riot
Gilgamesh
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
39,246
57,969
Taken
56,598
55,896
Mitigated
33,113
17,134
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,713
1,013
0
4,623
21,432
20,400
128
9,077
12,355
0
26,946
L
Chronos
Astrotyme
Chronos
15,132
3,109
0
2,732
18,604
6,638
336
8,620
9,984
54,745
0
L
16,401
8,235
0
5,144
16,562
6,075
663
9,009
7,553
0
56,933
W
Cthulhu
Dyingwest
Cthulhu
18,259
1,273
2,312
4,901
20,415
23,110
249
6,299
14,116
51,618
0
W
8,447
1,667
466
3,772
16,369
13,039
875
5,087
11,282
38,783
0
W
Gilgamesh
Red-D-Riot
Gilgamesh
17,591
5,723
0
5,683
21,185
19,747
1,662
3,746
17,439
0
52,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
33,249
153
Minions Killed
185
0
Camps Cleared
0
981,881
Distance Traveled
968,204
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,997
555
31
2
0
327,049
5
L
Chronos
11,745
653
79
4
0
318,595
1
L
Neith
11,507
639
75
4
0
322,560
4
W
Cthulhu
13,994
777
58
3
0
367,575
3
W
Hades
12,516
695
46
3
0
251,890
2
W
Gilgamesh
13,307
739
49
3
0
362,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role