Player Matchup

Ratatoskr
Ratatoskr
MommyMilkers463
Ratatoskr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,751 Elo+
Party 1
Janus
Janus
SweatyCheek5
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Th3specalator
Morgan Le Fay
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,751 Elo+
Party 1
Medusa
Medusa
TreMe Billions
Medusa
Level 29
God Stats
38W - 26L
1,616 SR
Queue Stats
89W - 68L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
owenszt20
Cthulhu
Level 27
God Stats
57W - 35L
1,647 SR
Queue Stats
64W - 50L
1,569 Elo+
Party 1
Team Averages
Level 13
1,553 SR
1,655 Elo+

VS

Team Averages
Level 15
1,535 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DroopilyTiara91
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,607 Elo+
Solo
Anhur
Anhur
JUST_DlFFERENT-
Anhur
Level 22
God Stats
0W - 2L
1,295 SR
Queue Stats
56W - 54L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Taco manson
Ah Puch
Level 16
God Stats
7W - 8L
1,834 SR
Queue Stats
173W - 188L
1,299 Elo+
Solo
Mercury
Mercury
necessary_steel0
Mercury
Level 7
God Stats
12W - 12L
1,544 SR
Queue Stats
17W - 17L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MommyMilkers463
Ratatoskr
12
0 / 4 / 4
6,964
497
3,959
9,781
4,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
7,193
514
3,661
5,556
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Th3specalator
Morgan Le Fay
12
4 / 3 / 1
7,546
539
8,929
8,001
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 2 / 4
7,639
546
5,686
7,306
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
owenszt20
Cthulhu
10
5 / 1 / 4
6,643
475
4,962
5,029
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
8 / 0 / 1
9,619
687
9,524
7,910
7,597
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
11
0 / 7 / 0
6,425
459
2,233
8,351
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 1 / 0
4,624
330
696
1,538
190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Taco manson
Ah Puch
10
0 / 5 / 1
5,773
412
2,499
11,287
3,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 5
7,166
512
2,569
8,870
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
10
10
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
8
0
1
8.5
L
Jing Wei
0
7
0
0
L
0
1
0
0
W
Ratatoskr
MommyMilkers463
Ratatoskr
0
4
4
0.5
W
2
0
5
4.5
L
Ah Puch
Taco manson
Ah Puch
0
5
1
0.1
W
Morgan Le Fay
Th3specalator
Morgan Le Fay
4
3
1
1.5
W
6
2
4
4
L
2
4
5
1.13
W
Cthulhu
owenszt20
Cthulhu
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
17,521
35,673
Taken
37,956
14,457
Mitigated
17,548
13,563
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,524
2,237
0
2,472
7,910
7,597
0
2,322
5,466
60,850
0
L
Jing Wei
2,233
1,261
0
130
8,351
2,869
0
3,220
4,786
0
31,744
L
696
333
0
658
1,538
190
0
0
1,538
0
5,429
W
Ratatoskr
MommyMilkers463
Ratatoskr
3,959
698
0
3,786
9,781
4,080
532
3,702
6,079
0
41,429
W
3,661
306
0
4,095
5,556
1,546
136
1,886
3,670
41,147
0
L
Ah Puch
Taco manson
Ah Puch
2,499
377
0
3,566
11,287
3,838
0
7,738
2,943
18,233
0
W
Morgan Le Fay
Th3specalator
Morgan Le Fay
8,929
1,082
0
2,668
8,001
3,115
441
2,425
5,576
47,492
0
W
5,686
2,450
0
2,228
7,306
2,332
1,997
2,165
5,141
0
36,123
L
2,569
955
0
250
8,870
3,054
0
3,069
5,671
0
32,307
W
Cthulhu
owenszt20
Cthulhu
4,962
188
0
786
5,029
3,384
0
1,845
3,184
11,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
33,607
353
Minions Killed
311
0
Camps Cleared
0
1,371,325
Distance Traveled
1,121,075
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,619
687
129
9
0
260,087
2
L
Jing Wei
6,425
459
71
5
0
269,493
1
L
Anhur
4,624
330
13
1
0
39,859
0
W
Ratatoskr
6,964
497
92
7
0
296,366
4
W
Janus
7,193
514
80
6
0
273,970
1
L
Ah Puch
5,773
412
32
2
0
253,130
5
W
Morgan Le Fay
7,546
539
103
7
0
228,159
3
W
Medusa
7,639
546
61
4
0
254,713
0
L
Mercury
7,166
512
66
5
0
298,506
1
W
Cthulhu
6,643
475
17
1
0
318,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role