Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AnOnymus90s_-_
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 123L
1,361 Elo+
Solo
Kukulkan
Kukulkan
ElCojeMadres
Kukulkan
Level 5
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Overlord6684
Nemesis
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 381L
999 Elo+
Solo
Sylvanus
Sylvanus
jessianpaixao
Sylvanus
Level 29
God Stats
2W - 4L
1,203 SR
Queue Stats
31W - 33L
1,366 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,345 Elo+

VS

Team Averages
Level 26
1,518 SR
1,423 Elo+
Zeus
Zeus
K4m1K4z3_LoK4o
Zeus
Level 30
God Stats
11W - 6L
1,545 SR
Queue Stats
314W - 296L
1,519 Elo+
Solo
Terra
Terra
SpaceGhostozo
Terra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,354 Elo+
Solo
Thanatos
Thanatos
cris_la_bestia_p
Thanatos
Level 15
God Stats
27W - 39L
1,403 SR
Queue Stats
38W - 54L
1,299 Elo+
Solo
Arachne
Arachne
fmadinabeitia
Arachne
Level 29
God Stats
6W - 10L
1,596 SR
Queue Stats
50W - 65L
1,448 Elo+
Party 1
Anhur
Anhur
joaco3765
Anhur
Level 27
God Stats
4W - 6L
1,544 SR
Queue Stats
22W - 17L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
22 / 1 / 3
17,835
775
25,454
17,049
9,749
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 4
11,770
512
6,301
12,687
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ElCojeMadres
Kukulkan
19
6 / 2 / 2
12,848
559
7,719
10,618
5,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Overlord6684
Nemesis
14
0 / 5 / 4
10,069
438
4,102
11,405
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
jessianpaixao
Sylvanus
16
2 / 5 / 7
11,004
478
8,593
19,220
20,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
10,848
472
15,791
11,228
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 4
9,522
414
7,542
13,961
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 9 / 5
10,749
467
10,956
19,567
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
13
3 / 9 / 2
9,162
398
5,076
16,108
4,948
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
joaco3765
Anhur
15
2 / 7 / 1
9,595
417
4,858
13,715
4,192
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
34
Kills
16
16
Deaths
34
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
22
1
3
23.5
W
4
3
4
2
W
Kukulkan
ElCojeMadres
Kukulkan
6
2
2
3.5
L
4
5
1
0.9
W
Nemesis
Overlord6684
Nemesis
0
5
4
0.4
L
2
4
4
1
L
5
9
5
0.83
L
Arachne
3
9
2
0.44
W
Sylvanus
jessianpaixao
Sylvanus
2
5
7
1.1
L
Anhur
joaco3765
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,169
Damage
44,223
70,979
Taken
74,579
46,027
Mitigated
33,147
24,483
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,454
18,535
0
8,330
17,049
9,749
6,745
3,014
13,869
0
194,348
W
6,301
3,049
1,326
5,634
12,687
4,869
1,228
4,326
8,225
0
63,410
W
Kukulkan
ElCojeMadres
Kukulkan
7,719
1,006
0
2,067
10,618
5,635
814
4,072
6,176
69,372
0
L
15,791
864
0
661
11,228
4,155
117
3,129
8,099
78,968
0
W
Nemesis
Overlord6684
Nemesis
4,102
1,177
0
437
11,405
4,938
2,711
5,184
6,151
0
23,332
L
7,542
1,010
713
4,305
13,961
13,357
231
2,907
11,054
27,250
0
L
10,956
3,261
0
10,477
19,567
6,495
0
5,258
14,309
0
71,399
L
Arachne
5,076
3,466
0
1,793
16,108
4,948
0
3,381
12,727
0
45,928
W
Sylvanus
jessianpaixao
Sylvanus
8,593
2,456
2,435
4,254
19,220
20,836
718
6,695
12,297
27,340
0
L
Anhur
joaco3765
Anhur
4,858
2,147
0
500
13,715
4,192
1,748
1,637
12,078
0
56,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,526
Gold Earned
49,876
589
Minions Killed
517
0
Camps Cleared
0
1,958,466
Distance Traveled
1,827,947
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,835
775
287
12
0
376,369
2
W
Cupid
11,770
512
95
4
0
381,905
0
W
Kukulkan
12,848
559
131
6
0
388,854
2
L
Zeus
10,848
472
167
7
0
362,870
4
W
Nemesis
10,069
438
37
2
0
432,369
0
L
Terra
9,522
414
45
2
0
372,721
8
L
Thanatos
10,749
467
103
4
0
426,838
1
L
Arachne
9,162
398
79
3
0
376,110
0
W
Sylvanus
11,004
478
39
2
0
378,969
4
L
Anhur
9,595
417
123
5
0
289,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role