Player Matchup

Guan Yu
Guan Yu
FirstBloodPrince
Guan Yu
Level 23
God Stats
6W - 1L
1,800 SR
Queue Stats
49W - 44L
1,529 Elo+
Solo
Mercury
Mercury
NutOnUrKid
Mercury
Level 14
God Stats
2W - 1L
1,554 SR
Queue Stats
84W - 74L
1,535 Elo+
Solo
Merlin
Merlin
TMonzon20
Merlin
Level 24
God Stats
13W - 21L
1,334 SR
Queue Stats
225W - 237L
1,428 Elo+
Solo
Ullr
Ullr
WillZenjii
Ullr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 89L
1,474 Elo+
Solo
Fafnir
Fafnir
wildturkeydown
Fafnir
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
174W - 150L
1,605 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,514 Elo+

VS

Team Averages
Level 15
1,620 SR
1,551 Elo+
Skadi
Skadi
InfernalJesus
Skadi
Level 17
God Stats
52W - 42L
1,582 SR
Queue Stats
152W - 127L
1,489 Elo+
Solo
Ymir
Ymir
OCGEEBS47
Ymir
Level 2
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 13L
1,664 Elo+
Party 1
Ra
Ra
PhatGeeb
Ra
Level 2
God Stats
0W - 1L
1,768 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 1
Achilles
Achilles
ShaneNW
Achilles
Level 27
God Stats
0W - 1L
1,482 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Set
Set
Wrath_of_Ganj
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 257L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,644
576
9,851
11,124
8,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
NutOnUrKid
Mercury
15
12 / 1 / 5
9,476
632
9,497
9,334
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TMonzon20
Merlin
14
3 / 2 / 6
8,544
570
7,206
6,470
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 4
6,994
466
3,408
7,308
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 10
8,179
545
3,916
9,451
6,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,296
486
8,917
8,147
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 5 / 4
5,637
376
2,219
9,266
5,296
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 3
7,736
516
5,322
8,361
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ShaneNW
Achilles
12
3 / 4 / 2
7,156
477
9,113
11,748
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 7 / 3
6,286
419
1,308
12,151
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
24
Kills
9
9
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
4
3
1
1.5
W
Mercury
NutOnUrKid
Mercury
12
1
5
14.5
L
Ymir
0
5
4
0.4
L
2
5
3
0.7
L
Achilles
ShaneNW
Achilles
3
4
2
1
W
Merlin
TMonzon20
Merlin
3
2
6
3
W
0
2
4
1
L
0
7
3
0.21
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
26,879
43,687
Taken
49,673
22,129
Mitigated
23,634
13,798
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,851
1,797
314
4,023
11,124
8,047
213
1,722
8,770
0
51,013
L
8,917
5,222
0
1,983
8,147
2,540
0
1,604
6,543
0
50,463
W
Mercury
NutOnUrKid
Mercury
9,497
4,657
0
1,469
9,334
2,982
211
1,633
7,611
0
58,777
L
Ymir
2,219
376
428
1,472
9,266
5,296
50
2,027
7,239
10,173
0
L
5,322
926
603
2,808
8,361
2,689
155
4,410
3,951
33,657
0
L
Achilles
ShaneNW
Achilles
9,113
3,736
0
1,572
11,748
9,748
0
1,589
10,159
0
29,459
W
Merlin
TMonzon20
Merlin
7,206
253
0
2,073
6,470
2,423
354
1,836
4,604
56,192
0
W
3,408
1,530
0
3,584
7,308
1,844
419
357
6,951
0
36,137
L
1,308
684
0
1,838
12,151
3,361
0
1,492
10,659
0
30,890
W
3,916
896
0
2,335
9,451
6,833
126
1,993
7,396
14,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,837
Gold Earned
34,111
418
Minions Killed
286
0
Camps Cleared
0
1,470,479
Distance Traveled
1,303,394
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,644
576
104
7
0
283,933
3
L
Skadi
7,296
486
96
6
0
284,485
5
W
Mercury
9,476
632
111
7
0
352,353
3
L
Ymir
5,637
376
14
1
0
260,914
3
L
Ra
7,736
516
72
5
0
217,766
1
L
Achilles
7,156
477
44
3
0
295,038
1
W
Merlin
8,544
570
114
8
0
266,202
1
W
Ullr
6,994
466
68
5
0
284,185
8
L
Set
6,286
419
60
4
0
245,191
0
W
Fafnir
8,179
545
21
1
0
283,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role