Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Amethyst Orb948
Awilix
Level 28
God Stats
68W - 42L
1,665 SR
Queue Stats
163W - 135L
1,678 Elo+
Solo
Nu Wa
Nu Wa
EastAmoeba4560
Nu Wa
Level 23
God Stats
32W - 21L
1,718 SR
Queue Stats
147W - 131L
1,539 Elo+
Solo
Jing Wei
Jing Wei
SrCruz21
Jing Wei
Level 15
God Stats
1W - 2L
1,643 SR
Queue Stats
37W - 41L
1,491 Elo+
Solo
Odin
Odin
reddog37x
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,542 Elo+

VS

Team Averages
Level 20
1,528 SR
1,608 Elo+
Cthulhu
Cthulhu
Darth_Archaios
Cthulhu
Level 28
God Stats
15W - 12L
1,535 SR
Queue Stats
86W - 68L
1,511 Elo+
Solo
Persephone
Persephone
Garthanchuum
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,741 Elo+
Party 1
Sobek
Sobek
JuiceVortex
Sobek
Level 22
God Stats
8W - 4L
1,604 SR
Queue Stats
40W - 33L
1,481 Elo+
Solo
Medusa
Medusa
Slovaki
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,567 Elo+
Solo
Da Ji
Da Ji
ya boi lil dizz
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 5 / 0
3,606
451
1,224
5,551
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,526
691
4,695
6,786
2,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 2 / 0
3,473
434
193
1,395
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Jing Wei
SrCruz21
Jing Wei
8
0 / 1 / 0
4,245
531
1,396
3,118
729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
5
0 / 3 / 0
3,984
498
364
5,070
1,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,041
630
2,182
4,814
2,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Garthanchuum
Persephone
10
2 / 0 / 4
6,034
754
3,490
2,127
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 4
4,804
601
1,088
3,543
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
Slovaki
Medusa
9
3 / 0 / 2
5,419
677
4,160
3,477
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 0 / 3
6,129
766
3,305
5,309
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
L
1
2
0
0.5
W
1
1
0
1
L
0
2
0
0
W
Persephone
Garthanchuum
Persephone
2
0
4
4
W
1
0
4
3
W
Medusa
Slovaki
Medusa
3
0
2
4
L
Jing Wei
SrCruz21
Jing Wei
0
1
0
0
L
Odin
0
3
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,872
Damage
14,225
21,920
Taken
19,270
6,704
Mitigated
7,696
4,408
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,224
122
0
732
5,551
2,095
0
1,692
3,795
3,280
0
L
4,695
1,913
0
2,155
6,786
2,180
0
2,182
4,604
0
37,448
W
2,182
275
0
1,431
4,814
2,582
567
0
4,814
22,821
0
L
193
193
0
155
1,395
351
0
832
517
5,070
0
W
Persephone
Garthanchuum
Persephone
3,490
270
0
1,033
2,127
562
0
324
1,803
30,775
0
W
1,088
110
0
1,675
3,543
1,810
0
913
2,630
6,631
0
W
Medusa
Slovaki
Medusa
4,160
2,046
0
1,379
3,477
1,033
0
164
3,313
0
33,555
L
Jing Wei
SrCruz21
Jing Wei
1,396
968
0
836
3,118
729
0
181
2,937
0
20,024
L
Odin
364
152
0
530
5,070
1,349
0
1,605
3,307
0
8,488
W
3,305
934
0
1,990
5,309
1,709
0
16
5,293
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,834
Gold Earned
27,427
156
Minions Killed
244
0
Camps Cleared
0
657,416
Distance Traveled
813,846
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,606
451
5
1
0
162,114
1
L
Awilix
5,526
691
84
11
0
158,330
1
W
Cthulhu
5,041
630
43
5
0
156,925
2
L
Nu Wa
3,473
434
10
1
0
47,928
3
W
Persephone
6,034
754
66
8
0
172,588
0
W
Sobek
4,804
601
13
2
0
174,514
2
W
Medusa
5,419
677
59
7
0
138,744
1
L
Jing Wei
4,245
531
44
6
0
162,478
3
L
Odin
3,984
498
13
2
0
126,566
0
W
Da Ji
6,129
766
63
8
0
171,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role